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Using Mixed Reality to blend the physical and digital worlds

I recently gave a presentation in Reading related to AR / VR / Mixed Reality.

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Using Mixed Reality to blend the physical and digital worlds

  1. 1. Using Mixed Reality to blend the physical and digital worlds Davide Zordan B: E: T: @DavideZordan
  2. 2. Davide Zordan Software Engineer MCSD, MCSA, MS, MCP Xamarin Certified Mobile Developer Microsoft MVP (2009-2014)
  3. 3. What is Mixed Reality?
  4. 4. The state of things as they “actually exist” through our human senses without any technology. Artificially created sensory experiences of people, environments and objects, which can include sight, touch, hearing, and smell. PHYSICAL REALITY VIRTUAL REALITY
  6. 6. PHYSICAL REALITY DIGITAL REALITY MIXED REALITY (MR) WINDOWS MIXED REALITY HOLOGRAPHIC DEVICES (SEE-THROUGH) / MAGIC LEAP ONE WINDOWS MIXED REALITY IMMERSIVE DEVICES / OCULUS RIFT / HTC VIVE (OPAQUE) AR TODAY VR TODAY Physical - Digital Reality Spectrum *The term mixed reality was originally introduced in a 1994 paper by Paul Milgram and Fumio Kishino, "A Taxonomy of Mixed Reality Visual Displays."
  7. 7. Why Mixed Reality?
  8. 8. The sword of Damocles (1968) by Ivan Sutherland
  9. 9. VR/AR as next computing platform Estimated $80bn revenue by 2025 MR is revolutionizing many processes
  10. 10. Gaming Video entertainment Healthcare Real Estate Retail Education Engineering Military
  11. 11. ThyssenKrupp uses HoloLens for integrated design Source:
  12. 12. Volvo AR-assisted assembly Source:
  13. 13. Remote assist Source:
  14. 14. HoloLens Augmented Reality into the Operating Room Source: reality-into-the-operating-room.html
  15. 15. A new way to interact
  16. 16. Gaze Gesture Voice Motion control World coordinates Spatial audio Spatial mapping
  17. 17. Source:
  18. 18. A glimpse of the future: analyzing visual content using Mixed Reality and the Azure computer vision APIs
  19. 19. Windows ML
  20. 20. Mixed Reality futures: Support for additional forms of input (e.g. eye tracking) Embedded support for Machine Learning Miniaturization of components will enable MR in wearable devices
  21. 21. References Mixed Reality Academy Mixed Reality Toolkit Cognitive Services Microsoft Ignite Goldman Sachs VR/AR report
  22. 22. “Any sufficiently advanced technology is indistinguishable from magic” Arthur C. Clark, Profiles of the future, 1961
  23. 23. Thanks Davide Zordan B: E: T: @DavideZordan