These slide supported a presentation at the Digital Agenda Summit Open Data Workshop on June 16 2011. It summarises the why, how and results of a series of hackathons Europeana arranged in early June 2011.
David HaskiyaBringing GLAM collections to the people at National Heritage Board, Sweden
3. Why a hackathon roadshow?
To facilitate innovation in the cultural heritage sector
To nurture a developer community
To reach and engage with users
To show the rewards of Open Data
To contribute to the Digital Agenda
To have some fun!
5. Our agile #hack4europe partners
Poznan Supercomputing Center, Poznan, Poland
The Picasso Museum, Barcelona, Spain
Collections Trust, London, United Kingdom
National Heritage Board, Stockholm, Sweden
10. Competition categories
Application with greatest commercial potential
Application with greatest potential for inclusion
Most innovative application
Audience Award, as voted by the developers
12. Some results in numbers
About 85 developers participated
With a majority being independent developers or
representing SMEs
Creating 48 prototypes
With 14 winners in the categories and local special
awards
13. Some development trends at the hackathons
Apps designed for mobile and slates first
Apps designed to be inherently social
Apps allowing users to curate content
Apps integrating a gaming component
Apps connecting with Wikipedia
Apps visualizing Europeana content in new ways
20. Culture: Creativity: Growth and Open Data
Without an Open Data license we can’t move beyond
prototype with any of the winners!
Culture: Open Data will allow more people to find and
engage with cultural content
Creativity: Open Data, allowing re-mix and re-use, will
fuel creativity
Growth: Open Data, allowing anyone to develop
services, will lead to economic growth