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Darkout. “Stay in the light”.                                  www.darkoutgame.comFind us on:Game features:Darkout is a ga...
In Darkout we are the only human survivor in a post-apocalyptic world, and unknown planet thatinvites us to go deep into i...
The development team behind Darkout:Darkout comes out from Allgraf, a small an independent studio based in U.K. and teamed...
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Darkout announcement (English)

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Darkout announcement (English)

  1. 1. Darkout. “Stay in the light”. www.darkoutgame.comFind us on:Game features:Darkout is a game that most sandbox “build-what-you-want” game fans will enjoy. Based on theirexploration and doing advanced research on the materials collected from the environment, playerswill be able to use a broad range of elements to build up facilities and structures that allow them toupgrade their equipment and skill-set. As you can see in the screenshots and also in our first video(extracted from pre-alpha footage), the game takes a big influence from other popular andsuccessful previous games, like Terraria, but it is far from being a plain rip-off of this or any othertitle. Darkout will bring a completely new experience to the player, frenetic, anguished andgraphically far superior to what has been seen until now in the genre.
  2. 2. In Darkout we are the only human survivor in a post-apocalyptic world, and unknown planet thatinvites us to go deep into its captivating and lush forests, full of vivid colours. Our adventure startswalking around in this exotic and mysterious world, but nobody told us that, behind the shadows,hidden in the gloom, there are horrible and ruthless beings, whom our presence is all but pleasant.This evil creatures are committed to destroy us without mercy, they will try to take us to the darkside by all means. But why? the answer is simple, the light. Light will be our life and best ally inthis world full of darkness, but also their worst enemy. We will use light as power source for ourfacilities and also to charge some of the most powerful weapons in the game. But also light is ourenemies main attractor, since as intense it is the light you use, as big the enemies you will attractwill be. This light vs. dark mechanics will create an increasing and frantic rhythm of play, in whichthe player will desperately fight for survival above all things. Also to explore conscientiously andresearch wisely will be necessary to keep alive and be able to reach a better place. As you could imagine, Darkout will present a really interesting mixture of strategy components, sandbox mechanics and violent combats. It is something to remark that the gameplay will suffer of some variations through day-night transitions. Your continuing search (and at the same time dependency) of light will imply that you will find a road plenty of painful surprises, but luckily, you will be able to survive by taking out the best from your skills: • Looting unknown places, hideouts with precious treasures. • Scavenge items after defeating your enemies. • Breeding animals that will give you really valuable resources for daily consumption. • Planting trees to obtain wood.Our protagonist will be able to fly thanks to ajetpack she will always wear along the adventure,moving agilely and completely free along themap, although she will always be observed by agood number of enemies. An important detail toremark is the ability to improve our skills and addnew components to our character equipment, herethe influence of classics like Metroid is clearlypresent. Finally, the intelligent use of the collectedresources will be a key factor to survive.
  3. 3. The development team behind Darkout:Darkout comes out from Allgraf, a small an independent studio based in U.K. and teamed bydevelopers from very different countries as South-Africa, The Netherlands, France and U.K. Itstarted in July 2011 (before other similar projects, as Starbound, were announced), under thedirection of Adrian Banninga, an industry veteran specialized in the CG field. Previously, Adrianworked on a number of well-known titles such as Gunman Chronicles, James Bond 007: Nightfire,Unreal Tournament 2004, and more recently, Fairytale Fights and Kinect: Star Wars.The game is expected to be released in Fall 2012 at a very competitive price with titles as Terrariaor Minecraft, it is also scheduled to be launched on Steam, iPad and XBLA. Also the game willreceive several free updates, since their costs will be included in the initial game purchase.During this final process of the development, we will organize several promotions between thecommunity members of our forums to choose the best contributions from fans to the game universe:writings, drawings, pictures and musics inspired by the game. The best ones will receive free copiesof the game, the privilege to have conversations with the Darkout team members, or even thechance to have their fan art or new elements (weapons, items, etc.) designed by themselves,included in the game.Here you have our announcement teaser/trailer, with footage taken from the game pre-alphapublished at the beginning of May: http://www.youtube.com/watch?v=-BxcHVS1wxIGreetings from Darkout team.-Jesús Fabre. Community Manager at Darkout (jfabre@allgraf.com)

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