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ORLIG AMAZE Purposeful Play 16 May 2017

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Learn what makes Gamification a powerful tool and how the ORLIG AMAZE Gamification platform can help you today.

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ORLIG AMAZE Purposeful Play 16 May 2017

  1. 1. PURPOSEFUL PLAY at WORKBy Yvonne
  2. 2. GAMIFICATION
  3. 3. Gamers 70% of senior executives play during working hours 18% of gamers are younger than 18 53% of gamers are between 18-49 29% of gamers are 50 or older
  4. 4. ENGAGE EMPLOYEE ENGAGEMENT – the emotional and functional commitment an employee has to his & her organization $11BILLION IS LOST ANNUALY DUE TO EMPLOYEE TURNOVER COMPANIES WITH ENGAGED EMPLOYEES OUTPERFORM THOSE WITHOUT BY UP TO 202%
  5. 5. GAMIFIED & ENGAGE Employee turnover down by 36% Engagement up by 48%
  6. 6. PURPOSE to PLAY  Drive Productivity  Drive KPIs  Drive Performance  Drive Learning  Drive Career Development  Drive Sales  Drive Customer Loyalty  Drive Market Knowledge Adherence Absenteeis m Attrition Onboarding Quality Sales Training Knowledge
  7. 7. What can GAMIFICATION help WITH ? • Acknowledge and reward contribution • Actively encourage participation • Feedback mechanisms • Seek innovation spirit • Create a community spirit
  8. 8. Industries using GAMIFICATION?
  9. 9. Prediction • 50% of companies will attempt gamification • $1.65 billion industry globally • Main market share coming from North America • 80% of projects will fail due to bad design
  10. 10. Well Design
  11. 11. Work Fun
  12. 12. ORLIG AMAZE Why us???By Daniel Khaw
  13. 13. Growth at work
  14. 14. Purposeful Play at Work Game Store Event API Feedback Silent Game Analytics
  15. 15. Game Store A library of tested and proven behavioral drivers that works that can be applied based on desired objectives.
  16. 16. Event API CRM Systems Telephony Systems Legacy Systems Social Media Plug-ins External Systems (Virtual and Cloud) Avoid adding additional tasks/burden and risky errors to the work routine. Capture the event as soon as possible.
  17. 17. Feedback Seize the moment at the point when it matters most. Missing the moment losses significant motivational impact.
  18. 18. Silent Game Gameplay is ongoing without the Feedback. Get accurate measurement of gamification effectiveness
  19. 19. Analytics Continuous success and effectiveness requires constant tweaks and configurations to maintain the momentum of progress.
  20. 20. Game Store Event API Feedback Silent Game Analytics A Gamification ecosystem for developers, partners and customers
  21. 21. Let’s ROCK By Yvonne
  22. 22. START With ORLIG AMAZE today 6 1 Start 1 Set Goals What is the challenge 2 Define KPIs What behaviors need to change 3 4 Set Game Rules, Levels, Changes, Dynamics Run Simulation8Fine Tune 9Announce Create a buzz 10 Launch! Let the game begin Game On! Continually track performance. Check Behaviors Adjust, create habits 32 Play Again!!! Long lasting games Understand Yr Players The right game elements for each Sign up for ORLIG AMAZE 5 Select the game according to game objective 7
  23. 23. SUPER AGENT 1 Mission 1: Attendance Scan QR for Registration 2 Mission 2: Adherence Auto reward of points during launch 3 Mission 3: Engagement Scan QR of people surrounding you 4Mission 4: Onboarding Learning Learning series at each station 5 Special Mission: Bonus Questions Sales leads & Prospecting Facebook like & Question Sharing Secret Mission 6
  24. 24. SUPER AGENT May 16 Game Play 1 Develop Relationship 2 Create Social Presence 3 4 Increase Audience Engagement Improve Product Awareness & Learning
  25. 25. SPECIAL PROMOTION ORLIG AMAZE GAMIFICATION Licensing Tier Pricing, MYR Less than 100 agents 45 per agent per month Less than 500 agents 35 per agent per month More than 1000 agents 25 per agent per month SPECIAL PROMO 40 30 20 5 Standard Games Inclusive of 1 Custom Built Game Validity: 30th May
  26. 26. SPECIAL PROMOTION ORLIG AMAZE GAMIFICATION BE OUR PARTNER & RESELLER SPECIAL INTRODUCTION PACKAGE – DISCUSS with OUR TEAM • Industry Practitioner that market and sell ORLIG AMAZE Gamification • Have sound knowledge of Gamification Framework • Have internal consultant to assist the customer EXPERT PARTNER COMMERCIAL PARTNER • Game Developer that develop games on ORLIG AMAZE Gamification Partner GAME PARTNER COMMERCIAL PARTNER GAME PARTNER
  27. 27. SPECIAL PROMOTION CONTACT CENTER 101: FRAMEWORK FOR CUSTOMER EXCELLENCE Single Pass: RM1,600 - Special promo RM1,300 Group Pass: RM1,300 Workshop date: 4 & 5 July 2017 Single Pass - RM 999 - Special promo RM600 Group Pass - RM 500 Workshop date: 11 July 2017 Workplace Gamification @ Contact Center 101 How does Your Contact Center Measure Up? Advanced Workplace Gamification & Behavioural Design for Contact Center Single Pass - RM 3000 - Special promo RM2000 Group Pass - RM 2200 Workshop date: 9 & 10 August 2017 Validity: 30th May
  28. 28. THANK YOU

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