Personal Information
Organization / Workplace
London United Kingdom
Occupation
Designer at Requisite Variety and Senior Research Associate at Royal College of Art
Website
danlockton.co.uk
Tags
design
persuasion
interaction
behaviour
ux
user experience
behavior
sustainability
environment
interactiondesign
influence
persuasivetechnology
persuasive
behaviour change
design for social change
usability
interface
persuasive technology
persuasive design
persuasive2009
environmental
designers
technology
productdesign
servicedesign
behavioural
users
userexperience
persuasivedesign
intent
lockton
affordances
See more
Presentations
(5)Likes
(28)The Power of Bad Ideas
Steve Portigal
•
10 years ago
9,5 Theses on the Power and Efficacy of Gamification
Sebastian Deterding
•
11 years ago
History of the Button
Bill DeRouchey
•
13 years ago
Don't Play Games With Me! Promises and Pitfalls of Gameful Design
Sebastian Deterding
•
12 years ago
Advanced Simplicity Workshop from UX London (Giles Colborne)
cxpartners
•
12 years ago
We Love Change? Change is Scary!
johanna kollmann
•
12 years ago
Framing Behavior Design
Chris Risdon
•
12 years ago
The Real Life Social Network v2
Paul Adams
•
13 years ago
Moving Beyond Line Graphs: A (Brief) History and Future of Eco-Feedback Design
Jon Froehlich
•
13 years ago
When NOT to Follow User-Centered Design Techniques
Steve Portigal
•
13 years ago
Pawned. Gamification and Its Discontents
Sebastian Deterding
•
13 years ago
Playful 09 - Gamechanging & Change Through Play
Katy Lindemann
•
14 years ago
Chromaroma @ She Says SCAMP - Jul 10
Katy Lindemann
•
13 years ago
Introduction Persuasive Technology & Behavioral Economics
Arjan Haring Inc
•
13 years ago
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
•
13 years ago
The role of (meter) design in behavioural change
bjpirt
•
13 years ago
Persuasive Design: Encouraging Your Users To Do What You Want Them To!
Andy Budd
•
13 years ago
Design and Designed Failures: From Observing Failurs To Provoking Them
nicolas nova
•
13 years ago
HCDI Motivation Presentation
Fergus Bisset
•
14 years ago
Blueprint+: Developing a Tool for Service Design
Andy Polaine
•
14 years ago
Addictive Websites
Bart De Waele
•
14 years ago
Seductive Interactions (Idea 09 Version)
Stephen Anderson
•
14 years ago
Design Approach for Behavior Change Worksheet
Nedra Kline Weinreich
•
14 years ago
Designing Influence - Drupal Camp Alberta
Jess McMullin
•
14 years ago
Persuasive Design or The Fine Art of Separating People from Their Bad Behaviours - Online
Sebastian Deterding
•
14 years ago
Designing from the Inside-Out: Behaviour as the Engine of Product Design
Dan Saffer
•
14 years ago
Persuasive Technology 2009 Summary
snyderconsulting
•
14 years ago
Persuasive Design
Mike Stenhouse
•
15 years ago
Personal Information
Organization / Workplace
London United Kingdom
Occupation
Designer at Requisite Variety and Senior Research Associate at Royal College of Art
Website
danlockton.co.uk
Tags
design
persuasion
interaction
behaviour
ux
user experience
behavior
sustainability
environment
interactiondesign
influence
persuasivetechnology
persuasive
behaviour change
design for social change
usability
interface
persuasive technology
persuasive design
persuasive2009
environmental
designers
technology
productdesign
servicedesign
behavioural
users
userexperience
persuasivedesign
intent
lockton
affordances
See more