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Damian Gordon


“Storyboards are visual organizers, typically a

series of illustrations displayed in sequence
for the purpose of pre-v...


Developed by Disney Studios in 1930s.






The goal of storyboarding is to get ideas
down on paper and communicate effectively
to all members of the team (a...


Passive
◦ Sketches, pictures, screenshots
◦ PowerPoint or example outputs



Active
◦ Slideshows, simple animations
◦ ...
SLIDE
NUMBER:

MODULE:
TOPIC:

NOTES:

LEARNING OBJECTIVE:
CONTENT:

DESIGNER:

DATE:




Module Name
Learning Objectives
Course Contents
◦ Must have a frame with a sample of the Table of
Contents, outline...


As Total Cognitive Load increases the
burden on Working Memory increases

Working
Memory

Cognitive Load













Celtx
http://www.celtx.com
Lectora Snap
http://lectora.com/
Articulate Storyline
http://www.articulat...
Storyboarding in Education
Storyboarding in Education
Storyboarding in Education
Storyboarding in Education
Storyboarding in Education
Storyboarding in Education
Storyboarding in Education
Storyboarding in Education
Storyboarding in Education
Storyboarding in Education
Storyboarding in Education
Storyboarding in Education
Storyboarding in Education
Storyboarding in Education
Storyboarding in Education
Storyboarding in Education
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Storyboarding in Education

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A description of the use of storyboards in developing eLearning materials.

Published in: Education, Technology
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Storyboarding in Education

  1. 1. Damian Gordon
  2. 2.  “Storyboards are visual organizers, typically a series of illustrations displayed in sequence for the purpose of pre-visualizing a video, web-based training, or interactive media sequence.” http://www.instructionaldesign.org/storyboard ing.html
  3. 3.  Developed by Disney Studios in 1930s.
  4. 4.    The goal of storyboarding is to get ideas down on paper and communicate effectively to all members of the team (and end-users?) They provide a tangible baseline focus for discussion, and alteration. They are ◦ ◦ ◦ ◦ Inexpensive Easy to understand for anyone Easy to make Good at giving you an early picture of the system
  5. 5.  Passive ◦ Sketches, pictures, screenshots ◦ PowerPoint or example outputs  Active ◦ Slideshows, simple animations ◦ “Demo mode” of typical behaviour of system  Interactive ◦ Interactive tools ◦ Requires user participation
  6. 6. SLIDE NUMBER: MODULE: TOPIC: NOTES: LEARNING OBJECTIVE: CONTENT: DESIGNER: DATE:
  7. 7.    Module Name Learning Objectives Course Contents ◦ Must have a frame with a sample of the Table of Contents, outline and map  Navigation ◦ GUI(Graphical User Interface) ◦ Includes the buttons needed to navigate   Quizzes/Testing/Assessment Audio Scripting
  8. 8.  As Total Cognitive Load increases the burden on Working Memory increases Working Memory Cognitive Load
  9. 9.         Celtx http://www.celtx.com Lectora Snap http://lectora.com/ Articulate Storyline http://www.articulate.com/products/storylineoverview.php Adobe Captivate http://www.adobe.com/products/captivate.html

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