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Four Guns West

GDC'11 Audio Panel that aims to give an insight into the shadowy world of audio in AAA FPS titles. Video: http://vimeo.com/20869893

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Four Guns West
Charles Maynes,[object Object]
Weapons sound aesthetics-,[object Object],Real?, HYPER Real?, or just REDONKULOUS?,[object Object],Only your producer knows for sure.....,[object Object]
Do all guns sound the same?,[object Object],NO.........,[object Object],but actually they sort of do.......,[object Object]
Real world defining conditions for weapons recording,[object Object],Weapon Caliber,[object Object],Location,[object Object],Barrel Length,[object Object],Microphone type,[object Object],Construction Materials,[object Object],Mic placement,[object Object],Ammunition type,[object Object],Pads and Limiting,[object Object]
Other location issues,[object Object],Weather / Wind / Rain,[object Object],Site Security,[object Object],Activity Pacing,[object Object]

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