Communication Technology For Lifespan Communication


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Communication Technology For Lifespan Communication

  1. 1. Communication Technology for Lifespan Communication By Damian Mann
  2. 2. Communication Technology in Lifespan Communication <ul><li>Lifespan communication through Communication technology looks at; </li></ul><ul><ul><li>how people of different age groups are effected by the available technology. </li></ul></ul><ul><ul><li>The different uses and experiences that these user groups are likely to encounter based on there aims. </li></ul></ul><ul><ul><li>The factors that effect the expertise of users of different age groups. </li></ul></ul>
  3. 3. Key User Groups <ul><li>Children </li></ul><ul><li>Young Adults/Teenagers </li></ul><ul><li>Adults </li></ul><ul><li>The Elderly </li></ul><ul><li>Each of these key user groups are likely to have a different experience of technology due to the difference in age and the length of time the technology has been around. </li></ul><ul><li>Each of these key user groups are also likely to have a different experience of CMC technologies as they will have different aims for what they wish to obtain from there experience. </li></ul>
  4. 4. Children and Communication Technology <ul><li>Children are now introduced to Computing Technology and CMC from an early age. </li></ul><ul><li>Exposure to Computing Technology is available prior to children reaching school age as many homes have personal computers with internet connections. </li></ul><ul><li>Children pick up on how to use technology quickly learning from parents, siblings, teachers and peers. </li></ul><ul><li>Due to the age and stage of development of young children technical ability of children is not high. Depending on the controls put in place by parents of guardians the development is likely to rise with the amount of time spent using the technologies. With media coverage around the dangers of children on the internet it is likely that the range of material that can be viewed will be controlled. </li></ul><ul><li>“ there is popular anxiety about the amount of time children are spending indoors engaging with television and computer led activities and about the fact that children's familiarity with technology may be introducing them to a new set of risks, for example by allowing them access to pornography and other inappropriate material on the Internet.” Cyberkids: Childrens Social Networks, 'Virtual Communities', and On Line Spaces </li></ul><ul><li>However </li></ul><ul><li>“ despite concerns about paedophiles using the internet to groom children, seven per cent of ten-year-olds have their own webcam, a figure that rises to 15 per cent among 13 to 15-year-olds.” Silver Surfers beat the young as Web Wizards, Daily Mail 23/08/07. </li></ul><ul><li>One example of a programme produced for managing content viewed by children is NetNanny </li></ul><ul><li>“ Net Nanny is a powerful filtering tool that allows you to determine what Internet content enters your home. It comes with maximum protection and pre-set monitoring functions, which you can easily customize to meet your family's unique needs.” </li></ul><ul><li>NetNanny </li></ul>
  5. 5. Children & Communication Technology <ul><li>Children learn skills with computers through using applications such as games for entertainment purposes, and early learning education software. Social networking sites have also been developed in the US for children such as Tamagotchi, Moshi Monsters which are a blend of gaming and social networking sites like MySpace and Facebook. </li></ul><ul><li>“ The online game comprises exactly what has captivated adults – browser Based gaming and social networking - but is aimed at the first generation to have grown up alongside, and completely at ease with, both the internet and the concept of virtual reality gaming.” 17/11/07 Telegraph </li></ul><ul><li>Pressure upon parents to give there children a head start for schooling and the availability of resources online may also result in parents introducing children to CMC at an earlier age. </li></ul>
  6. 6. Young Adults/Teenagers <ul><li>Young adults and teenagers are likely to have a greater amount of experience. This is due to curricular requirements and the common use of Information Technology in modern schooling and due to the fact that young adults are likely to have been exposed to computers from such a young age. </li></ul><ul><li>Young Adults and Teenagers uses/experiences of CMC are broad. Main usage of the technology is likely to be academic (School/College/University) Social Interaction/Networking (MySpace/ Facebook etc.), IM (MSN, Online Shopping, Gaming (Online PC, PS3, XBOX 360). </li></ul><ul><li>Young Adults and Teenagers are likely to have greater freedom and access to material available on the internet. This can pose its own dangers which have been highlighted in news stories based around the security risks associated with personal information provided on social networking sites. </li></ul><ul><li>Young adults and Teenagers will have a degree of reliance upon CMC for Communication with there social network. Programmes such as msn messenger and web applications such as Facebook are also now available on mobile phones. This is a sign of the social reliance and therefore demand that there is for having this CMC technology available to communicate with peers. </li></ul>
  7. 7. Adults <ul><li>Depending on the age of the adult experience with CMC technologies can be varied. This is dependent on the amount of time that is spent for using the technologies in personal time and in a professional capacity. Due to greater responsibilities it is likely that adults will have less free time available for online activities than younger adults / teenagers. </li></ul><ul><li>Activities are likely to be similar to those of young adults i.e. academic (Adult Learning/Further Education/Development of professional skills) Social Interaction/Networking (MySpace/ Facebook etc.), IM (MSN, Online Shopping, Potentially Gaming (Online PC/ PS3/ XBOX360). </li></ul><ul><li>The success of applications such as friends reunited demonstrate how adults are key participants in online social communication. Unlike Facebook and MySpace which concentrate on both existing social networks offline and the generation of new social networks through shared interest Friends Reunited is based on an existing historical offline social network based around previous schools. </li></ul><ul><li>Adults are likely to be less socially dependent on CMC as they have more resources available to them than young adults. This is due to greater personal wealth and usually the availability of personal transport. </li></ul>
  8. 8. The Elderly (Silver Surfers) <ul><li>Some resistance to new technologies/ change. The perception of a rejection by elderly people to use new technology is often false “In the US, it is the over-50s who are the fastest growing group of Internet users.” Flexibility Ltd, 2000 – 2007 . The percentage of users is still however considerably less than of younger generations. </li></ul><ul><li>Introduced to CMC technology at a late stage in there lifespan. </li></ul><ul><li>&quot;E-services are potentially a great boon to older people many of whom have mobility problems, have difficulty in gaining access to sources of information, live alone or want to remain independent and involved.“ BBC News, Sir John Bourn, NAO 20/02/03. </li></ul><ul><li>As above the use of CMC technologies provide a way for the elderly to research things of interest and shop (and have delivered) if they have mobility problems. Services such as government services and the NHS also have applications online. Social dependence could potentially be high for older users which live alone and want to remain socially included. Due to the lack of social cues in CMC it also means that older people can be more confident in communicating/ sharing information with younger generations without fear of discrimination. </li></ul><ul><li>“ Silver surfers beat the young as Web wizards </li></ul><ul><li>Pensioners surfing the internet are spending more time online than their younger counterparts. </li></ul><ul><li>So-called &quot;silver surfers&quot; dedicate an average of 42 hours a month to the World Wide Web, compared with 37.9 hours among 18 to 24-year-olds. </li></ul><ul><li>A greater interest in hobbies, news and local issues among the elderly is believed to be driving the trend, which sees over-65s account for nine per cent of all time spent online in the UK. ” </li></ul>
  9. 9. The Digital Divide <ul><li>51% of UK adults have accessed the Internet at some time - 85% of the 16-24 age group. Flexibility Ltd, 2000 - 2007 </li></ul><ul><li>But only 15% of the 65-74 age group, and 6% of over-75's have used the internet.” Flexibility Ltd, 2000 – 2007 </li></ul><ul><li>These figures show how usage of the internet varies considerably with age. </li></ul><ul><li>Despite the higher usage and experience with computers some research indicates that young adults and children are not as skilled as processing information available to them as the digital divide would make out (see Student Shortcomings - Anything but Masters of Technology) </li></ul>
  10. 10. Conclusions on Communications Technology for Lifespan Communication <ul><li>There are many misconceptions associated with the abilities of the key user groups which use elements of CMC. One of the popular misconceptions surrounds the ability of older generations to learn how to use new technologies and to use them to the benefit of there social lifestyles. </li></ul><ul><li>At different points in the lifespan user groups have different interests and uses for the technology available. These can be down to time constraints and availability of technology. </li></ul><ul><li>Social dependence on technologies depends on the circumstances of the user i.e. Mobility, preference in communication, etc. </li></ul><ul><li>Although children are potentially vulnerable in online communications recent developments are attempting to bring the social benefits which have been provided by sites such as MySpace and Facebook to a younger audience through more understandable visual formats. </li></ul>
  11. 11. Bibliography <ul><li>Communication Technology and Social Change  By Carolyn A. Lin, David J. Atkin,M2 </li></ul><ul><li>Old 'left behind' by digital divide By BBC News, </li></ul><ul><li>Tackling the &quot;digital divide“ By Flexibility Ltd </li></ul><ul><li>Cyberkids: Childrens Social Networks, 'Virtual Communities', and On Line Spaces </li></ul><ul><li>Student Shortcomings - Anything but Masters of Technology </li></ul><ul><li>Silver Surfers beat the young as Web Wizards </li></ul><ul><li>Children's social-networking sites: set your little monsters loose online </li></ul><ul><li>NetNanny </li></ul>