Legislation and Ethics, Libel, Confidentiality, Decency and SexualityCopyrightCopyright is a legal concept that is enforced by most governments. It gives the original creator ofthe work exclusive rights for a limited time. This generally means that the creator gives the rightto reuse or copy said work. This also applies to the alteration and variation of the work; this alsoapplies to anyone who would like to perform the work. This is commonly mistaken for onlyfinancial gain from the work; however this isn’t the case as any rendition of the idea would beconsidered an infringement of copyright. Copyright claims can be enforced for a number ofvarious scenarios that could arise; this may be for things such as graphics, font and logos.Copyright claims will be filed for anything using any rendition of the above mediums.An example of this would be Marvel Comics law suit over NCSoft and San Jose-based CrypticStudios game: City of Heroes. The game is a MMO game that lets the user create a super herocharacter to their liking with the in game character editor. Marvel Comics felt users could createcharacters too similar to their copyrighted superheroes such as The Hulk and Wolverine. Thoughthis appears to be an absurd claim they say:“The company singles out a game feature for creating "a gigantic, green, science-based tanker-type herothat moves and behaves nearly identically" to the "Hulk." Players can also create a "mutant-based" heropowers and a costume nearly identical to Marvels "Wolverine," according to the suit.”SexualityGenerally, and with the large majority of console video game users being male there tends to be alargely one-sided approach when it comes to creating video games. Usually this is aheterosexualprotagonist that would be derogatory towards people who are homosexual. When speaking interms of sexuality, games that play on this create hugely exaggerated perceptions of each sexualitymeaning that homosexual characters tend to be massively different to that of real-life mainly forcomic effect as these characters are usually ridiculed by the predominantly straight maincharacter.Usually the gender of the games main character is a strong figure of their sex.How are women represented in the gaming industry?Women are rarely the protagonist in video games, unless the game series has one. Gamessuch as the Tomb Raider series show a strong female figure in stark contrast to the daintyand fairly ridiculed perception of women in games such as Grand Theft Auto and SaintsRow, as these games generally perceive women as sex objects and tools for the maincharacter to appear macho. This perception of women suggests that the large majority ofconsole games are aimed at a male audience.However, a larger amount of women compared to men play casual online games such asBingo, Scrabble and Trivia.
5. The processing is necessary for the administration of justice, the exercise of functions under an enactment, the exercise of functions of the Crown or a government department, or any other functions of a public nature exercised in the public interest. 6. The processing is necessary to pursue the legitimate interests of SOAS or of third parties, and does not prejudice the rights, freedoms or legitimate interests of the data subject.RepresentationGames that are for all ages will be considered “family friendly” meaning that there willbe nothing on the website that would be deemed unsuitable for any age. This will meanno nudity or coarse language should be used throughout all of the game. This also appliesto any of the laws regarding this: Racial discrimination, sexual discrimination or anythingdiscriminating any religion, gender, race, age or sexuality should be absent. They shouldalso be free and clean of any information referring to the use of any offensive materials.This means no images, comments or references to drugs and alcohol should be used. Thiswill also prevent the designers from being derogatory or slanderous to any othercompany, person or organisation through the game or any other medium.Games will differ in age rating depending on what PEGI (Pan European GameInformation) determines it to be. Every game sold in Europe has to go through PEGI toacquire a suitable rating; they will look for things such as: Violence, Bad Language, Fear,Sex, Drugs, Discrimination, Gambling and Online gameplay.Depending on the number of eachof these classifications, the game will get a rating from 3-18.Visual Styles for: PosterFor the poster I aim to create a striking and involving picture. I intend for this picture to be a largeworm style boss bursting out of the ground with an aura of chaos present. I want this monster toappear to be huge and massive in comparison to the characters size, with smaller things on thesurface for size comparison. To fit in with the modern trend of 8-bit style graphics set by gamessuch as Terraria and Minecraft. I intend to do this because it will attract a much large audience asthis theme of graphic is prominent in today’s games. With this style typically comes a colourfuland bright visual representation, this is typical with games such as Mario and Megaman.I want the poster to be reminiscent of these styles to make the game appear classic; not only thisbut doing this style will broaden the games audience massively as it will appeal to both theyounger generation for its quirky and friendly graphics and also the older generation of gamersthat want to return to the style they grew up playing. As informed by you, the client, I wasrequested to create a colourful and striking game poster.Colour was a very important aspect of the poster for me as it can immediately draw yourattention, and can make a game appear very universally inviting to virtually any age that looks atit. With this in mind I created very bold primary colours that fill the poster with life and set avery clear outlook on how this game will play.
I considered several different typography styles in my poster. At first I wanted to create a 8-bitstyle font to fit in with the image. However, I opted out of using a font similar in style to thebackground as it blended into the background too much. Instead I used a large bubbly style fontwith a strong inside shadow to make it pop from the background and make the font more defined.I used this font as it is very easy to read and appeals to a broad audience. The font is in a darkerblue colour than the background to make it appear as if it is below the sky, and it has been cut out.COPYRIGHT:http://www.usatoday.com/tech/news/2004-11-11-marvel-sues-over-avatars_x.htmLIBEL:http://www.developingconcerns.com/2011/03/articles/game-industry/libel-in-fiction-and-video-games-will-this-be-the-next-litigation-front/REPRESENTATION:http://www.pegi.info/en/index/id/25CONFIDENTIALITY:http://www.soas.ac.uk/infocomp/dpa/policy/overview/DECENCY: