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Facing the Future MW2018

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Tangible and natural interfaces, for storytelling human rights, and engaging visitors through active participation. Museums and the Web 2018. Paper link: https://mw18.mwconf.org/paper/facing-the-future-natural-user-interfaces-and-transmedia-spaces-in-museums/

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Facing the Future MW2018

  1. 1. Facing the Future Natural User Interfaces and Transmedia Spaces in Museums
  2. 2. Experience Design > Passive, Active, Interactive, Immersive Environmental Design > Scenographic, graphic, material selection > Inclusive Design Media Design > Mixed and transmedia > Digital, analogue, tangible, natural, interface design consistency, usability, accessibility Design Prerequisites
  3. 3. Corey Design intent and overview.
  4. 4. . 150 years of Canada’s human rights history . key debates, topics, issues over time . 5 zones (eras) 1867-1914: Foundations and Dislocations 1915-1960: Transformations and Interventions 1960-1982: Towards the Charter 1982-Present: Human Rights in a Contemporary Canada Past and Present: Defending Sovereignty Rights of Passage
  5. 5. . Mandate: encourage reflection & dialogue . Content: Relevance building . Experience: Increase engagement . Technical: Respond to our Design Prerequisites Design Problems
  6. 6. Expressing the stories of the time, through the medium and material of the time. Use material and medium as storytelling vehicles. Design Direction
  7. 7. Ask the visitor to perform an action to access the stories of the eras, in the exact way those stories would have been presented and accessed historically. Design Direction
  8. 8. Ask the visitor to perform an action to access the stories of the eras, in the exact way those stories would have been presented and accessed historically. Use the media of the time to provoke the visitor into action. Design Direction
  9. 9. 1867-1914: Foundations and Dislocations Material: Wood Medium: Printing Press, newsprint, pulp posters, magic lantern Rights of Passage
  10. 10. 1915-1960: Transformations and Interventions Material: Steel, Wood Medium: Radio (broadcast audio) Rights of Passage
  11. 11. 1960-1982: Towards the Charter Material: Plastic, laminate Medium: Television (broadcast video, audio) Rights of Passage
  12. 12. 1982-Present: Human Rights in a Contemporary Canada (& Facing the Future) Material: Light Medium: Light (digital, fiber, broadcast & response) Rights of Passage
  13. 13. Past and Present: Defending Sovereignty Material: 4 sacred plants/medecins (cedar, sage, tobacco, sweetgrass) Medium: Oral tradition, the intangible Rights of Passage
  14. 14. . Use material for environmental immersion (reflecting the era/context) . Use medium of the time to present content of the time . Use of material and media created passive, active, and interactive experiences To date: > visitors use the interfaces (kids seem naturally inclined to interact) > re-creation of the old media facilitates accessibility > dwell time is 3x as long as it is in other galleries Outcomes
  15. 15. The natural interfaces in this exhibition served the roles of creating active and interactive experiences, increasing personalization, and reflecting the transmedia storytelling approach now characteristic of the CMHR’s exhibition style. Natural Interfaces
  16. 16. The natural interfaces in this exhibition served the roles of creating active and interactive experiences, increasing personalization, and reflecting the transmedia storytelling approach now characteristic of the CMHR’s exhibition style. Address inclusive/universal design and accessibility in the seamless integration of media installations within the fabric of the exhibition. Natural Interfaces
  17. 17. 1800s Newspaper
  18. 18. 1930’s Radio
  19. 19. 1970’s Television
  20. 20. Audio Beaded Projection
  21. 21. Facing the Future
  22. 22. Liz Dress, maker aspect
  23. 23. For the digital experience in Human Rights in Contemporary Canada, we wanted to capture the imagination of the visitor. Creating an environment, multimodal in nature, that responded to a single input. IOT Experience Design
  24. 24. For the digital experience in Human Rights in Contemporary Canada, we wanted to capture the imagination of the visitor. Creating an environment, multimodal in nature, that responded to a single input. That input would be made up of three hashtags projected on the floor: #reconciliation, #equality, and #environment IOT Experience Design
  25. 25. Thank You @coreytimpson @pushdesignca @lili_czarina

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