Mobile sketching

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The First Ciklum DP Android Practice Leaders Community Meet-Up.

By Ilya Lisovoy, Android developer with 2+ years of experience, who loves amazing apps with innovations and best UX practices.

Mobile prototypes for Android and iOS,- the difference between them, and why is it bad to make universal design for all platforms; adapting the design of one mobile platform to another; simple tips for designers from developers.

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Mobile sketching

  1. 1. CHALLENGE iOS Design Android Design
  2. 2. MAKE IT BETTER Change UX : - Navigation - View switching - Tab bars - Context - based controls - Slide Navigation Menus - Spinners - View style
  3. 3. NAVIGATION TOP BAR WITH ACTION BAR
  4. 4. SLIDE NAVIGATION MENU
  5. 5. NAVIGATION DRAWER
  6. 6. BACK NAVIGATION
  7. 7. BACK NAVIGATION
  8. 8. VIEW SWITCHING
  9. 9. TABS WITH BOTTOM BAR
  10. 10. CONTEXT - BASED CONTROLS IN VIEWS
  11. 11. CONTEXT - BASED CONTROLS IN VIEWS
  12. 12. SPINNERS
  13. 13. SPINNERS
  14. 14. SPINNERS
  15. 15. VIEW STYLE Android iOS Windows Phone
  16. 16. USEFUL LINKS Android design principles http://developer.android.com/design/get-started/principles.html Designing for iOS https://developer.apple.com/library/ios/documentation/UserExperie nce/Conceptual/MobileHIG/ UX blog http://www.uxcentral.com/
  17. 17. THANK YOU FOR ATTENTION ? Ilya Lisovyy, Android Developer ip.lisoviy@gmail.com ilya.lisovyy id=227112207

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