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Copyright Deloitte 2016
Developed by Christopher Webb. For more info please contact : Agile@deloitte.com.au
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AGILE@DELOITTE AGILE LANDSCAPE v02

AGILE@DELOITTE AGILE LANDSCAPE v02

  1. 1. Copyright Deloitte 2016 Developed by Christopher Webb. For more info please contact : Agile@deloitte.com.au Small releases Sprint Planning (1&2) Product Backlog Sprint Backlog Poker Planning User Story Daily Meeting Relative Estimation Definition of Ready Three Questions Burndown Chart Refinement Meeting Definition of Done Sprint Review (Showcase) Retrospective Task Board Limit WIP Flow Control Kanban board Visual waste & waiting Make Policies Explicit 3 bin system Implement feedback loops Frequent releases Evolve experimentally Muda, Muri, Mura Story Splitting 3C’s INVEST Story Mapping Personas Queuing Theory Manage & Measure Flow Theory of Constraints Fast Feedback Velocity Lead time Optimal Batch Sizes Initiate Discover Deliver UML Diagram Risk Log Minimum Viable Product (MVP) Minimum Viable Change Feature Onsite Customer 5 Whys 8 Wastes 5 S’s Spikes Design Brief Stakeholder Mapping Focal Question Relational Mapping Top 5 (ideas) Business Model Canvas Brainstorming Rules of Simplicity Leadership Design Principles Low Fiedelity Prototypes Doblin’s 10 types of innovation Define Success User Testing Walking Skeleton 6 Levels of Planning Delegation Poker Delphi estimation Product Vision (elevator pitch) Trade off Sliders Cause effect diagrams Contract Game Business Case Project approach questionnaire Storyboards Facilitated workshops Scrum of Scrums Meddlers (change card game) Story telling Guided Tour SPICE 2x2 Matrix Feasibility Assessment CRC Cards Divergent / Convergent Thinking Five E’s Why-How Laddering Programming Rotation (15mins) Refactoring Map Revert Independent Goal Naively Mikado Dependency Map 5 Focusing Steps TOC thinking process Information Radiators Improvement KATA Dreyfus Model Team eNPS Actionable Metrics Monte Carlo Poisson Cumulative Distribution Test Driven Development Integrated Testing Test Automation Inspections 7 qns of context driven testing Continuous Integration Automated Test Code Coverage Plant Types Context Driven Testing Reflection Workshops Domain Object Modelling Kudos Cards 10 Intrinsic desires Moving Motivators Niko-Niko Calendar Exploratory 360 degree reviews JIT Ad-Hoc retrospective Agile Release Trains (ART) Parking Lot Decision Tree Object Relational Mapping Baselined Requirements Delivery Plan JIT Model Storming Continuous Production Testing Release Automated visual dashboard Continuous Deployment Standardised Promotion Path Source Code Management Config Mgmt Virtualisation Feature Toggling Artefact Management Branching Strategy Version Control Dynamic Environments Componentised Architecture Automated Build Casual Loop Diagrams Auto-scale & Heal Buffer Mgmt Incremental Architecture Incremental Re-architecture Usability Testing Acceptance Testing Sustainable Pace Release Planning Story Hierarchy Metaphor iterations Feedback Loops Testing Feature naming template Idea collaboration session Ecosystem Map Empathy Maps Affinity Clustering Context MappingPerspective Mapping Journey Maps PDCA (Deming cycle) Kaizen blitzKaizen burst Refactoring Document Prerequisites Change Canvas Scale method by colour Osmotic Communication Reflective Improvement Focus Period (2hr) SOLID principles 4+1 View architecture Emerging Design (code craftsmanship) A3 Update when if hurts Team Safe space Safety (user solution) Business Vision Development approach definition Solution Architecture Time box Shift Left MoSCoW Delivery Control Pack Hypothesis Statement Value stream mapping Lean Coffee 12 Cardinal Sins Exploratory Days ADKAR Survey 4 MindsetsMarshall Model Mock Objects Marick’s Test Categories Acceptance Criteria (Given, When, Then) Understanding complexity (Framework precedes data) Sense making (Data precedes framework) Turn up the good User Case CDEL method selection Barmai index estimates Scaling Improvement Service Communities of Practice System Non- Functional Requirements Overview page Feature Teams Potentially Shippable Product Overall Retrospective Requirement Area Feature Set (combined, vertical, horizontal) Product Owner Top down + Bottom Up Feature team adoption map Area Product Owner Multi- team design workshop Vision Page Team PBR 3 levels coaching (org, team, tech) Organise by customer value Project Charter 5 Dysfunction s of a team 7 Tests of a new model Schneider Culture Model Theory X vs. Theory Y Collaboration, Cultivation, and Competence Strategic Theme ART Budget Release on Demand SAFe Patterns Program Planning 3 Levels Portfolio, Program, Team WSJF Agile portfolio Architectural runway Portfolio Backlog Business EPIC Innovation & Planning Sprint Cycle time Program Increment 5C’s of Agile Management Architectural EPIC Release Train Engineer ShuHaRi Voice of Customer (VOC) Cumulative Flow Diagram Hackathon 4 versions of lifecycle Fixed Delivery Date Software Development Context Framework (SDCF) Hybrid waterfall practices Product Mgmt Team Architecture Team Geographically distributed development (GDD) Risk Value Driven cycle Coordinate Activities Focus Goal DiagramParallel Independent Testing Tiger Team Card sort 6 Sigma Mikado Method DevOps Kaizen eXtreme Programming FDD Design Thinking Scrum Product Development (FLOW) Crystal Kanban RUP Lean AM Prince2 / Waterfall Rightshifting Test Driven Dev Dynamic System Development Method (DSDM) Cynefin Human Centered Design LeSS Management 3.0 Beyond Budgeting SAFe Disciplined Agile Delivery (DAD) Deming Theory of Constraints Simple Design

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