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Agile Placemat v9

  1. 1. ShuHaRi Perspective Mapping Developed by Christopher Webb Small releases Sprint Planning (1&2) Product Backlog Sprint Backlog Poker Planning User Story Daily Meeting Relative Estimation Definition of Ready 3 qns Burndown Chart Refinement Meeting Definition of Done Sprint Review (Showcase) Retrospective Task Board Limit WIP Flow Control Kanban board Visual waste & waiting Make Policies Explicit 3 bin system Implement feedback loops Frequent releases Evolve experimentally Muda, Muri, Mura Story Splitting 3C’s INVEST Story Mapping Personas Queuing Theory Manage & Measure Flow Theory of Constraints Fast Feedback Velocity Lead time Optimal Batch Sizes UML Diagram Risk Log Minimum Viable Product (MVP) Minimum Viable Change Feature Onsite Customer 5 Whys 8 Wastes 5 S’s Spikes Design Brief Stakeholder Mapping Focal Question Relational MappingTop 5 (ideas) Business Model Canvas Brainstorming Rules of Simplicity Design Principles Low Fiedelity Prototypes Doblin’s 10 types of innovation Define Success User Testing Walking Skeleton 6 Levels of Planning Delphi estimation Product Vision (elevator pitch) Trade off Sliders Cause effect diagrams Contract Game Project approach questionnaire Storyboards Facilitated workshops Scrum of Scrums Story telling Guided Tour SPICE 2x2 Matrix Feasibility Assessment Divergent / Convergent Thinking Five E’s Why-How Laddering Programming Rotation Refactoring Map Revert Independent Goal Naively Mikado Dependency Map 5 Focusing Steps TOC thinking process Information Radiators Improvement KATA Dreyfus Model Team eNPS Actionable Metrics Monte Carlo Poisson Cumulative Distribution Test Driven Development Integrated Testing Test Automation Inspections 7 qns of context driven testing Continuous Integration Automated Test Code Coverage Plant Types Context Driven Testing Reflection Workshops Domain Object Modelling Niko-Niko Calendar Exploratory 360 degree reviews JIT Ad-Hoc retrospective Agile Release Trains (ART) Parking Lot Decision Tree Object Relational Mapping Baselined Requirements Delivery Plan JIT Model Storming Continuous Production Testing Automated visual dashboard Continuous Deployment Standardised Promotion Path Source Code Mgmt Config Mgmt Virtualisation Feature Toggling Artefact Mgmt Version Control Dynamic Environments Componentised Architecture Automated Build Casual Loop Diagrams Auto-scale & Heal Buffer Mgmt Incremental Architecture Incremental Re-architecture Usability Testing Acceptance Testing Sustainable Pace Release Planning Story Hierarchy Metaphor iterations Feedback Loops Test Feature naming template Idea collaboration session Ecosystem Map Empathy Maps Affinity Clustering Context Mapping Journey Maps PDCA (Deming cycle) Kaizen blitz Kaizen burst Refactoring Document Prerequisites Change Canvas Scale method by colour Osmotic Communication Reflective Improvement Focus Period (2hr) SOLID principles 4+1 View architecture Emerging Design (code craftsmanship) A3 Update when if hurts Team Safe space Safety (user solution) Business Vision Development approach definition Time box Shift Left MoSCoW Hypothesis Statement Value stream mapping Lean Coffee 12 Cardinal Sins Exploratory Days ADKAR Survey 4 MindsetsMarshall Model Mock Objects Marick’s Test Categories Acceptance Criteria Understanding complexity (Framework precedes data) Sense making (Data precedes framework) User Case CDEL method selection Barmai index estimates Improvement Service Communities of Practice System NFR Overview page Feature Teams Potentially Shippable Product Overall Retrospective Requirement Area Feature Set (combined, vertical, horizontal) Product Owner Top down + Bottom Up Feature team adoption map Area Product Owner Multi-team design workshop Vision Page Team PBR 3 levels coaching (org, team, tech) Organise by customer value Project Charter 5 Dysfunctions of team Strategic Theme ART Budget Release on Demand SAFe Patterns Program Planning 3 Levels Portfolio, Program, Team WSJF Agile portfolio Architectural runway Portfolio Backlog Business EPIC Innovation & Planning Sprint Cycle time Program Increment 5C’s of Agile Mgmt Architectural EPIC Release Train Engineer Voice of Customer Cumulative Flow Diagram Hackathon 4 versions of lifecycle Fixed Delivery Date Software Development Context Framework (SDCF) Hybrid waterfall practices Product Mgmt Team Architecture Team Geographically distributed development (GDD) Risk Value Driven cycle Coordinate Activities Focus Goal Diagram Parallel Independent Testing Tiger Team Card sort 6 Sigma Meddlers (change card game) Delegation Poker Kudos Cards 10 Intrinsic desires Moving Motivators Turn up the good 7 Tests of a new model Schneider Culture Model Theory X vs. Theory Y Collaboration, Cultivation, and Competence Simple Design Business Case Solution Architecture Delivery Control Pack CRC Cards Branching Strategy Leadership FDD Scaling Initiate Discover Deliver Release Disciplined Agile Delivery (DAD)Scaled Agile Framework (SAFe) Large Enterprise Scaled Scrum (LeSS) Design Thinking Cynefin Lean eXtreme Programming (XP) Human Centered Design Product Development (FLOW) Deming Theory of Constraints Dynamic System Development Method (DSDM) RUP Crystal Mikado Method Kaizen Kanban Rightshifting Management 3.0 Beyond Budgeting DevOps Test Driven Dev Scrum Prince2 / Waterfall Agile Modelling 2016 Deloitte Consulting Pty Ltd. The Agile Landscape v3
  2. 2. Common Issues Our Process Our Offerings Join Us “We do agile evolution. Collaborating with organisations to disrupt their way-of-working, thinking and delivery, with right-sized steps, a balanced approach, and tailored practices.” 10+ GLOBAL AGILE NETWORK ACROSS Countries 15+ MONTHLY AGILE BLOG PUBLICATIONS Publications BEYOND IT STRATEGY & IMPLEMENTATION100+AGILE PROJECTS110 SCRUM MASTERS, SAFe & AGILE CERTIFIED Practitioners 210AGILE EXPERIENCE Practitioners Ideate Agile mindsets and collaboration Agile business case creation ”Don’t know where to start” Design Agile transformation strategy and roadmaps Process and operating model design Programme story mapping “Tried agile and failed” Experiment Incubation hub Growth hacking Analytics, metrics and insights Safe BAU experimentation “Can’t innovate” Deliver Minimal viable change Scrum masters and agile specialists Agile governance and risk Education through delivery “Inefficient and can’t find value” Scale Enterprise agility and organisational change Agile at scale. Agile evolution Leadership and high performing team enablement Distributed agile Agile PMO support “Complex enterprise and can’t scale” Repeat Maturity review and change program design Leadership and high performing team enablement DevOps and release engineering Tool automation “Using agile, but it’s costly” @DeloitteAgileAU Agile