UX Coaching - helping developers become better generalists

C
Chris NodderIndependent Consultant at Chris Nodder Consulting LLC
UX Coaching,[object Object],Helping developers become better generalists,[object Object],Chris Nodder,[object Object]
The concept of the UX person as a specialist is hurting their interaction with developers because it encourages ivory tower thinking (and whining),[object Object],Solutions:,[object Object],Hire a UX person who can also do testing, coding and/or bottle washing,[object Object],Embrace specialism: consider UX people as coaches to help whole team be empathetic to user needs,[object Object],Flickr/bbaunach,[object Object]
© Chris Nodder,[object Object],© Chris Nodder,[object Object]
Team’s UX skills,[object Object],Coach’s UX skills,[object Object],T-shaped teams…,[object Object]
Empathizing-systemizing theory,[object Object],ScientistsEngineers,[object Object],Autism,[object Object],Male,[object Object],Female,[object Object],Systemizing Quotient (SQ),[object Object],Empathizing Quotient (EQ),[object Object],Simon Baron-Cohen et al, Autism Research Center,[object Object],William Hudson “Reduced empathizing skills increase challenges for user-centered design” (CHI '09),[object Object]
Men in IT,[object Object],Women in IT,[object Object],Dev team members systemize more and empathize less than users,[object Object]
It’s a preference, not a handicap,[object Object],“Seeing is believing” – increase empathy by having lower empathy team members watch users interact with product ,[object Object],Increase investment: team proposes product goals, UX helps them find ways to measure,[object Object],Pairing across disciplines can help balance systemizing and empathizing in the product,[object Object],Needs patience from both parties,[object Object],Personas, scenarios, storyboards, screenshots all appeal to systemizers,[object Object],Personas and scenarios help with empathy,[object Object],Storyboards and screenshots show relation to underlying system,[object Object],Ensure systemizers are involved in creation, not just consumption ,[object Object]
Message to the UX coach,[object Object],Best way to share data with the team is to have them experience it,[object Object],Get the team to suggest research agenda,[object Object],Show them how to make the research agenda valid (reduce bias, increase effect),[object Object],Teach them how to do the research,[object Object],Once they see user behavior first hand, the need for communicating results is reduced/incorporated into the current process,[object Object],Formalizing/incorporating UX is a red herring. Instead it's a mindset-change thing,[object Object],You have to CREATE the mindset through constant coaching,[object Object],If you don't do that, developers will (continue to) route around UX,[object Object],Satisfaction comes from sharing skills, not from being an expert that nobody listens to,[object Object]
Message to the team,[object Object],You are not your users, and your product suffers as a result,[object Object],UX skills are very valuable on a resume. Spending time with UX people will make you smarter and a better generalist,[object Object],Even if you are back-end rather than UI focused you still need to be able to predict how users will work with your system,[object Object],Time with users is time well spent,[object Object],Reduces rework ,[object Object],Prevents arguments,[object Object],Produces more focused product that people will like better,[object Object]
UX Coaching in action,[object Object],1-week engagement with team developing a social media platform,[object Object],Whole team involved (incl. biz sponsor & devs),[object Object],I facilitated, they directed,[object Object],Field visits,[object Object],Intensive design sessions (incl. user specification, scenarios, charrettes),[object Object],Paper prototypes,[object Object],User testing,[object Object],NO CODE written during this time – devs were focused on understanding user needs,[object Object],Generated large list of issues/research topics to track,[object Object],Subsequent coaching support during development and user testing (run by team),[object Object],Refer back to personas, storyboards, wireframes, shared visit experiences, user test sessions,[object Object],More empathetic team members “got it” faster, and started coaching systemizing team members to help them understand. I began to step back.,[object Object],Whole team more cohesive and focused because understood product goals in terms of user need,[object Object],Easy to see how well goals were being met via user testing/metrics,[object Object],Product has been well received by pilot audience (goes live in Oct.),[object Object]
chris@nodder.com,[object Object]
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UX Coaching - helping developers become better generalists

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Editor's Notes

  1. Of course, after putting the deck together, I saw that Anders had already claimed the name. Oh well.
  2. Feeling unempowered?When we say “generalist” we use a very specialized description: we mean “someone who has several different skills that help get software out the door”
  3. Things people wanted to learn:How to share UX data with the teamHow to incorporate UX lifecycle into agile projectsFormalize design researchMoving from selling your work to co-creating with collaboratorsCommunicate design with low documentationHow to get job satisfaction as UX personHow to sell UX in the companyAre you really asking how to move from being chicken to being pig?
  4. T-shaped people are supposed to be generalists with a good specialty. UX coaches provide the UX specialty for the team while still allowing them to be UX generalists.
  5. Empathizers are interested in people and social interaction while systemisers are more focused on the physical world and causality SQ-EQ can predict programming abilityEmpathy here = cognitive empathy, not affective empathy. Type S people may have difficulties ascertaining others' thoughts and feelings, but experience empathy when they are aware of others' states of mind. This bodes well for two reasons: it means that once shown, systemizers can empathize. It is also the opposite behavior to psychopaths, which is somewhat reassuring in the workplace.
  6. Anything above the straight lines is “more” EQ or SQ than control group/”users”Men and women in all IT roles systemized more than regular usersMen in technology-heavy roles in IT and most women in IT empathized less than regular usersP-T scale is job role of survey participantControl groups: Women average EQ of 48, average SQ of 24. Men average EQ 38, SQ 31
  7. Team members can still empathize even if they are more likely to prefer systemizingAllow team a chance to reset proposed goals after first results – they will always set them too high.
  8. If you ARE sharing results from tests, use problem lists augmented with screen shots and occasional wireframe redesigns. These are all systemizer-friendly and were well received (concise, contextual, constructive criticism) (Norgaard, M; Hornbaek, K., (2009). Exploring the value of usability feedback formats. International Journal of Human-Computer Interaction, 25, 49 – 74.)
  9. Biz sponsor (female) was one of most systemizingThis should have been sprint 0 but was actually more like sprint 10 (had been going on and off for 2 years with nothing really compelling to show for it)Leave details of how to implement some of these ideas as an exercise for the audience ;-)