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Cognitive Pedagogy

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We learn when neurons in our brain make strong connections. In this presentation, I discuss three pedagogical methods that help facilitate those conventions. Short take away: don't lecture.

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Cognitive Pedagogy

  1. 1. Cognitive PedagogyDitching the Lecture and Teaching for the BrainChristopher DickmanSaint Louis UniversityTHATCamp Pedagogy, Oct. 14, 2011 “Brain” by Dierk Schaefer under CC 2.0
  2. 2. The Disclaimers “Shut Your Brain Down” by toettoet under CC BY-NC 2.0
  3. 3. The DisclaimersEffective metaphors “Shut Your Brain Down” by toettoet under CC BY-NC 2.0
  4. 4. The DisclaimersEffective metaphorsExplanatory, not predictive “Shut Your Brain Down” by toettoet under CC BY-NC 2.0
  5. 5. The DisclaimersEffective metaphorsExplanatory, not predictiveStrategies, not rules “Shut Your Brain Down” by toettoet under CC BY-NC 2.0
  6. 6. The DisclaimersEffective metaphorsExplanatory, not predictiveStrategies, not rulesKnow when to fold ‘em “Shut Your Brain Down” by toettoet under CC BY-NC 2.0
  7. 7. The DisclaimersEffective metaphorsExplanatory, not predictiveStrategies, not rulesKnow when to fold ‘emIndividual Attention “Shut Your Brain Down” by toettoet under CC BY-NC 2.0
  8. 8. The Order Nautilus Pompilius by kibuyu under CC BY-NC-SA 2.0
  9. 9. The Order1. Background Nautilus Pompilius by kibuyu under CC BY-NC-SA 2.0
  10. 10. The Order1. Background2. Individual work (Active learning) Nautilus Pompilius by kibuyu under CC BY-NC-SA 2.0
  11. 11. The Order1. Background2. Individual work (Active learning)3. Group discussion (Immediate feedback, Metacognition) Nautilus Pompilius by kibuyu under CC BY-NC-SA 2.0
  12. 12. The Order1. Background2. Individual work (Active learning)3. Group discussion (Immediate feedback, Metacognition)4. Revision/Google Doc Nautilus Pompilius by kibuyu under CC BY-NC-SA 2.0
  13. 13. The Order1. Background2. Individual work (Active learning)3. Group discussion (Immediate feedback, Metacognition)4. Revision/Google Doc5. Keynote! (Explicit Instruction) Nautilus Pompilius by kibuyu under CC BY-NC-SA 2.0
  14. 14. The Order1. Background2. Individual work (Active learning)3. Group discussion (Immediate feedback, Metacognition)4. Revision/Google Doc5. Keynote! (Explicit Instruction)6. Rinse + Repeat Nautilus Pompilius by kibuyu under CC BY-NC-SA 2.0
  15. 15. The Brain “Stone Brain” by Rebecca Lee under CC BY-SA 2.0
  16. 16. The BrainNeither a blank slate nor a template “Stone Brain” by Rebecca Lee under CC BY-SA 2.0
  17. 17. The BrainNeither a blank slate nor a templatePlastic “Stone Brain” by Rebecca Lee under CC BY-SA 2.0
  18. 18. The BrainNeither a blank slate nor a templatePlasticHas Working Memory and.... “Stone Brain” by Rebecca Lee under CC BY-SA 2.0
  19. 19. The BrainNeither a blank slate nor a templatePlasticHas Working Memory and....Long-Term Memory “Stone Brain” by Rebecca Lee under CC BY-SA 2.0
  20. 20. The BrainNeither a blank slate nor a templatePlasticHas Working Memory and....Long-Term MemoryLearning is about connections... “Stone Brain” by Rebecca Lee under CC BY-SA 2.0
  21. 21. The Connections “Synapse” by gasboyben under CC NC 2.0
  22. 22. The Connections“Cells that fire together wire together.” “Synapse” by gasboyben under CC NC 2.0
  23. 23. The Connections“Cells that fire together wire together.”Connect current activity/ideas to.... “Synapse” by gasboyben under CC NC 2.0
  24. 24. The Connections“Cells that fire together wire together.”Connect current activity/ideas to.... Long-Term Memory “Synapse” by gasboyben under CC NC 2.0
  25. 25. The Connections“Cells that fire together wire together.”Connect current activity/ideas to.... Long-Term Memory Personal Schemas “Synapse” by gasboyben under CC NC 2.0
  26. 26. The Connections“Cells that fire together wire together.”Connect current activity/ideas to.... Long-Term Memory Personal Schemas Learning methods “Synapse” by gasboyben under CC NC 2.0
  27. 27. The Connections“Cells that fire together wire together.”Connect current activity/ideas to.... Long-Term Memory Personal Schemas Learning methods Other people “Synapse” by gasboyben under CC NC 2.0
  28. 28. The Methods “drafting drafting drafting” by B Rosen under CC BY-ND 2.0
  29. 29. The MethodsActive Learning “drafting drafting drafting” by B Rosen under CC BY-ND 2.0
  30. 30. The MethodsActive LearningImmediate Feedback “drafting drafting drafting” by B Rosen under CC BY-ND 2.0
  31. 31. The MethodsActive LearningImmediate FeedbackMetacognition “drafting drafting drafting” by B Rosen under CC BY-ND 2.0
  32. 32. The MethodsActive LearningImmediate FeedbackMetacognitionWhat we’ll do in this workshop: •Hear about each •Brainstorm Application •Discuss our results “drafting drafting drafting” by B Rosen under CC BY-ND 2.0
  33. 33. Step One “Number One” by FreeFoto under CC BY-NC-ND 3.0
  34. 34. Step OneCreate a space to write down some notes “Number One” by FreeFoto under CC BY-NC-ND 3.0
  35. 35. Step OneCreate a space to write down some notesThink of an activity, lesson plan, or project foryour class Past, present, or future “Number One” by FreeFoto under CC BY-NC-ND 3.0
  36. 36. Step OneCreate a space to write down some notesThink of an activity, lesson plan, or project foryour class Past, present, or futureJot down some notes about your currentmethodologies “Number One” by FreeFoto under CC BY-NC-ND 3.0
  37. 37. Step Two “Bingo Number 2” by Leo Reynolds under CC BY-NC-SA 2.0
  38. 38. Step TwoPartner up “Bingo Number 2” by Leo Reynolds under CC BY-NC-SA 2.0
  39. 39. Step TwoPartner upBriefly discuss the activity you chose as wellas: “Bingo Number 2” by Leo Reynolds under CC BY-NC-SA 2.0
  40. 40. Step TwoPartner upBriefly discuss the activity you chose as wellas: Its general goals “Bingo Number 2” by Leo Reynolds under CC BY-NC-SA 2.0
  41. 41. Step TwoPartner upBriefly discuss the activity you chose as wellas: Its general goals Your methods “Bingo Number 2” by Leo Reynolds under CC BY-NC-SA 2.0
  42. 42. Active Learning “Day 37 - Playing Piano” by Mourner under CC BY-NC 2.0
  43. 43. Active Learning The brain likes activity, experimentation, and play (ABL, PBL) “Day 37 - Playing Piano” by Mourner under CC BY-NC 2.0
  44. 44. Active Learning The brain likes activity, experimentation, and play (ABL, PBL) Dual-Coding Theory “Day 37 - Playing Piano” by Mourner under CC BY-NC 2.0
  45. 45. Active Learning The brain likes activity, experimentation, and play (ABL, PBL) Dual-Coding Theory Learning from mistakes and revising “Day 37 - Playing Piano” by Mourner under CC BY-NC 2.0
  46. 46. Active Learning The brain likes activity, experimentation, and play (ABL, PBL) Dual-Coding Theory Learning from mistakes and revising From Storage/Schema to Processor/ Environment “Day 37 - Playing Piano” by Mourner under CC BY-NC 2.0
  47. 47. Active Learning The brain likes activity, experimentation, and play (ABL, PBL) Dual-Coding Theory Learning from mistakes and revising From Storage/Schema to Processor/ Environment Manifestations: workshops, labs, studios “Day 37 - Playing Piano” by Mourner under CC BY-NC 2.0
  48. 48. Step Three “Number 3” by Leo Reynolds under CC BY-NC-SA 2.0
  49. 49. Step ThreeDiscuss with partner how you might/dointroduce active learning into your activity “Number 3” by Leo Reynolds under CC BY-NC-SA 2.0
  50. 50. Step ThreeDiscuss with partner how you might/dointroduce active learning into your activityDiscuss tools you might use to facilitate thisin-class or online, add it to the GDoc “Number 3” by Leo Reynolds under CC BY-NC-SA 2.0
  51. 51. Step ThreeDiscuss with partner how you might/dointroduce active learning into your activityDiscuss tools you might use to facilitate thisin-class or online, add it to the GDocJot down some notes for your own activity “Number 3” by Leo Reynolds under CC BY-NC-SA 2.0
  52. 52. Immediate Feedback “Social Network Profiles in Mind” by Hank Groebe under CC BY-NC 2.0
  53. 53. Immediate FeedbackWhy we get so good at video games “Social Network Profiles in Mind” by Hank Groebe under CC BY-NC 2.0
  54. 54. Immediate FeedbackWhy we get so good at video gamesHelps neurons wire together “Social Network Profiles in Mind” by Hank Groebe under CC BY-NC 2.0
  55. 55. Immediate FeedbackWhy we get so good at video gamesHelps neurons wire togetherTime lost is opportunity lost “Social Network Profiles in Mind” by Hank Groebe under CC BY-NC 2.0
  56. 56. Immediate FeedbackWhy we get so good at video gamesHelps neurons wire togetherTime lost is opportunity lostSocial beings, social learning “Social Network Profiles in Mind” by Hank Groebe under CC BY-NC 2.0
  57. 57. Immediate FeedbackWhy we get so good at video gamesHelps neurons wire togetherTime lost is opportunity lostSocial beings, social learningManifestations: Conferencing, one-on-one, peer review “Social Network Profiles in Mind” by Hank Groebe under CC BY-NC 2.0
  58. 58. Step Four “Number - 4” by szczel under CC BY-NC-SA 2.0
  59. 59. Step FourDiscuss with your partner how you mightintroduce immediate feedback into youractivity “Number - 4” by szczel under CC BY-NC-SA 2.0
  60. 60. Step FourDiscuss with your partner how you mightintroduce immediate feedback into youractivityDiscuss tools you might use to facilitate thisin-class or online, add them to GDoc “Number - 4” by szczel under CC BY-NC-SA 2.0
  61. 61. Step FourDiscuss with your partner how you mightintroduce immediate feedback into youractivityDiscuss tools you might use to facilitate thisin-class or online, add them to GDocJot down some notes for your own activity “Number - 4” by szczel under CC BY-NC-SA 2.0
  62. 62. Metacognition “Brainstorming Organisering” by NTNU Engineering Science and Technology under CC BY-NC-SA 2.0)
  63. 63. MetacognitionConnect and correct “Brainstorming Organisering” by NTNU Engineering Science and Technology under CC BY-NC-SA 2.0)
  64. 64. MetacognitionConnect and correctMake work visible “Brainstorming Organisering” by NTNU Engineering Science and Technology under CC BY-NC-SA 2.0)
  65. 65. MetacognitionConnect and correctMake work visiblePut it in contrast “Brainstorming Organisering” by NTNU Engineering Science and Technology under CC BY-NC-SA 2.0)
  66. 66. MetacognitionConnect and correctMake work visiblePut it in contrastPeer editing, public work “Brainstorming Organisering” by NTNU Engineering Science and Technology under CC BY-NC-SA 2.0)
  67. 67. MetacognitionConnect and correctMake work visiblePut it in contrastPeer editing, public workEvaluate and Reflect “Brainstorming Organisering” by NTNU Engineering Science and Technology under CC BY-NC-SA 2.0)
  68. 68. MetacognitionConnect and correctMake work visiblePut it in contrastPeer editing, public workEvaluate and ReflectFocus on rationale and strategy “Brainstorming Organisering” by NTNU Engineering Science and Technology under CC BY-NC-SA 2.0)
  69. 69. MetacognitionConnect and correctMake work visiblePut it in contrastPeer editing, public workEvaluate and ReflectFocus on rationale and strategyManifestations - Forums, journals, blogs, “Brainstorming Organisering” by NTNU Engineering Science and Technology under CC BY-NC-SA 2.0)
  70. 70. Step Five “5” by svenwerk under CC NA-ND 2.0
  71. 71. Step FiveDiscuss with your partner how you mightintroduce metacognition into your activity “5” by svenwerk under CC NA-ND 2.0
  72. 72. Step FiveDiscuss with your partner how you mightintroduce metacognition into your activityDiscuss tools you might use to facilitate thisin-class or online, add them to GDoc “5” by svenwerk under CC NA-ND 2.0
  73. 73. Step FiveDiscuss with your partner how you mightintroduce metacognition into your activityDiscuss tools you might use to facilitate thisin-class or online, add them to GDocJot down some notes for your own activity “5” by svenwerk under CC NA-ND 2.0
  74. 74. Keep in Mind.... “Boatwright Computer Classroom” by Boatwright Memorial Library under CC BY-NC-SA 2.0
  75. 75. Keep in Mind.... Working Memory Overload Goals of Teaching Content v. Strategy Role of the Teacher Expert v. Consultant/Guide “Boatwright Computer Classroom” by Boatwright Memorial Library under CC BY-NC-SA 2.0

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