The devil is in the details<br />elearning considerations<br />Marquee<br />Performance Consulting, Inc.<br />
IntroduCtion<br />Marquee<br />Performance Consulting, Inc.<br />
Objectives<br /><ul><li>Describe considerations for every elearning project
Identify some common technical issues with elearning tools such as WebEx and Captivate
Articulate ways to consult with your client regarding elearning considerations</li></ul>Marquee<br />Performance Consultin...
Agenda<br /><ul><li>Introduction – 5 min
5 elearning considerations – 5 min
Group activity – 5 min
Debrief – 30 min
Wrap-up – 5 min</li></ul>Marquee<br />Performance Consulting, Inc.<br />
Five  eLearning considerations<br />Marquee<br />Performance Consulting, Inc.<br />
Five eLearning Considerations<br /><ul><li>Interchangeability (Modularity)
Maintainability
Compatibility (Interoperability)
Usability
Accessibility</li></ul>Marquee<br />Performance Consulting, Inc.<br />
Interchangeability (Modularity)<br />The extent to which your elearning can be reused for different audiences<br />Marquee...
Maintainability<br />The extent to which you can maintain your elearning solution over time<br />Marquee<br />Performance ...
Compatibility (Interoperability)<br />The extent to which your elearning solution is compatible with other solutions in th...
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CETS 2011, Marge Feely, slides for The Devil Is in the Details: Technical Considerations for eLearning

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  • The .WRF (WebEx Recording Format) player is used to watch recordings of WebEx sessions you&apos;ve made yourself and saved to your computer. You can edit .WRF files and convert them to .WMV (Windows Media Video) format by using the WebEx Recording Editor, which is a separate download. The .ARF (WebEx Advanced Recording Format) player is used to watch recordings you&apos;ve downloaded from WebEx and saved to your computer. You can convert .ARF recordings to .WMV (Windows Media Video) format or .SWF (Flash) using the player. No stand-alone .ARF editor is currently available.
  • CETS 2011, Marge Feely, slides for The Devil Is in the Details: Technical Considerations for eLearning

    1. 1. The devil is in the details<br />elearning considerations<br />Marquee<br />Performance Consulting, Inc.<br />
    2. 2. IntroduCtion<br />Marquee<br />Performance Consulting, Inc.<br />
    3. 3. Objectives<br /><ul><li>Describe considerations for every elearning project
    4. 4. Identify some common technical issues with elearning tools such as WebEx and Captivate
    5. 5. Articulate ways to consult with your client regarding elearning considerations</li></ul>Marquee<br />Performance Consulting, Inc.<br />
    6. 6. Agenda<br /><ul><li>Introduction – 5 min
    7. 7. 5 elearning considerations – 5 min
    8. 8. Group activity – 5 min
    9. 9. Debrief – 30 min
    10. 10. Wrap-up – 5 min</li></ul>Marquee<br />Performance Consulting, Inc.<br />
    11. 11. Five eLearning considerations<br />Marquee<br />Performance Consulting, Inc.<br />
    12. 12. Five eLearning Considerations<br /><ul><li>Interchangeability (Modularity)
    13. 13. Maintainability
    14. 14. Compatibility (Interoperability)
    15. 15. Usability
    16. 16. Accessibility</li></ul>Marquee<br />Performance Consulting, Inc.<br />
    17. 17. Interchangeability (Modularity)<br />The extent to which your elearning can be reused for different audiences<br />Marquee<br />Performance Consulting, Inc.<br />
    18. 18. Maintainability<br />The extent to which you can maintain your elearning solution over time<br />Marquee<br />Performance Consulting, Inc.<br />
    19. 19. Compatibility (Interoperability)<br />The extent to which your elearning solution is compatible with other solutions in the marketplace and adheres to industry-wide standards (LMS) <br />Marquee<br />Performance Consulting, Inc.<br />
    20. 20. Usability<br />The extent to which your elearning solution is easy to use<br />Marquee<br />Performance Consulting, Inc.<br />
    21. 21. Accessibility<br />The extent to which your elearning solution is accessible by everyone<br />Marquee<br />Performance Consulting, Inc.<br />
    22. 22. Group Activity<br />Duration: 5 min.<br />Directions: Brainstorm issues related to your assigned elearning consideration and identify potential resolutions<br />Marquee<br />Performance Consulting, Inc.<br />
    23. 23. Group Activity<br /><ul><li>Interchangeability (Modularity) - The extent to which your elearning can be reused for different audiences
    24. 24. Maintainability - The extent to which you can maintain your elearning solution over time
    25. 25. Compatibility (Interoperability) - The extent to which your elearning solution is compatible with other solutions in the marketplace and adheres to industry-wide standards
    26. 26. Usability - The extent to which your elearning solution is easy to use
    27. 27. Accessibility - The extent to which your elearning solution is accessible by everyone</li></ul>Marquee<br />Performance Consulting, Inc.<br />
    28. 28. Interchangeability (Modularity)<br /><ul><li>Determine extent of desired reuse
    29. 29. What is your philosophy around reusable learning objects (RLOs)?
    30. 30. What is the desired balance between reuse and contextualized learning?
    31. 31. Determine whether you have the required technology to support reuse
    32. 32. What is your knowledge management strategy?
    33. 33. Do you have an LCMS that you can use to tag objects using metadata?
    34. 34. Do you have an LMS to deploy the learning objects?</li></ul>Marquee<br />Performance Consulting, Inc.<br />
    35. 35. Maintainability<br /><ul><li>Ensure you have a long-term maintenance strategy in place
    36. 36. Internal vs. external expertise
    37. 37. Check authoring tools for backward compatibility
    38. 38. For example, Captivate is not backward compatible
    39. 39. Ensure you can maintain your elearning solution at all
    40. 40. For example, there is no WebEx editor for recordings created using the WebEx Advanced Recording Format (.ARF files)</li></ul>Marquee<br />Performance Consulting, Inc.<br />
    41. 41. Compatibility (Interoperability)<br /><ul><li>Stick with widely recognized off-the-shelf authoring tools
    42. 42. Captivate, Flash, and Articulate are just a few authoring tools to consider
    43. 43. Ensure elearning deliverable follows standards compatible with the LMS
    44. 44. AICC or SCORM
    45. 45. Build a quick elearning prototype and test within the LMS</li></ul>Marquee<br />Performance Consulting, Inc.<br />
    46. 46. Usability<br /><ul><li>Ensure navigation allows for quick and easy access to needed content
    47. 47. Keep backward and forward buttons active
    48. 48. Provide a menu
    49. 49. Avoid “controlling” the user’s interactions
    50. 50. Conduct a usability test
    51. 51. Provide access to ongoing support for content and technical-related questions</li></ul>Marquee<br />Performance Consulting, Inc.<br />
    52. 52. Accessibility<br /><ul><li>Will your audience use more than one LMS to access the learning?
    53. 53. Are any special plug-ins required?
    54. 54. Are there any firewall restrictions prohibiting the audience for accessing externally hosted content?
    55. 55. Does your learning need to be Section 508 compliant?
    56. 56. Does your learning need to be translated to another language?</li></ul>Marquee<br />Performance Consulting, Inc.<br />
    57. 57. Wrap-up<br />Marquee<br />Performance Consulting, Inc.<br />

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