summ n!ExploringFuturesTransformingMindsUnderstandingPeopleInn vation
summ n!Case 1	 Case 1I	 Case 1II	Methods & Tools
summ n!Explore 	(possible) 	Futures	Predicting		Forecasting		Foresighting			Prophesizing
summ n!Vision of the Future
summ n!Jan Timmer, then CEO Philips	Vision of the Future (1995)Stefano Marzano, then Head of Philips Design
summ n!Before ‘Vision of the Future’The future of officePhilips  Olivetti
summ n!‘Vision of the Future’: New process
summ n!Sensing socio-cultural trendsFuture Concept Lab	(Francesco Morace, 	Josephine Green)	t	avant-garde	mainstream
summ n!Exploring and mapping social trends
summ n!Sketches and storyboards
summ n!Model making
summ n!Exploring the futures, designing for the future – but also communicating your projectPhotography, films, exhibition ...
summ n!Future of communication: Shiva, personal communicator
summ n!Future of communication: Shiva Devil
summ n!Future of communication:Wearable ElectronicsSki Jacket	Multimedia T-Shirt	Recharge Jacket
summ n!Future of living roomInteractive Family Tree
summ n!Future of kids’ roomHybrid Playground	(analogue + digital)
summ n!Future of kids’ roomLudic Robots
summ n!Future of music listening
summ n!‘Vision of the Future’ communicated
summ n!‘Vision of the Future’: Follow-upFuture of City Beautification
summ n!Vision of the FutureWhat’s a takeaway ?
summ n!‘Vision of the Future’ revisioned85%15%of the concepts are on a market,	in one form or anotherof them are produced ...
summ n!‘Vision of the Future’: Follow-upTony Fadell… Jonathan Ive, Steve Jobs, …
summ n!Vision of the FutureWhat’s a takeaway now?
summ n!Next Simplicity
summ n!Next Simplicity: Innovation driven by brand-value
summ n!Next Simplicity anno 2006Chameleon
summ n!Next Simplicity anno 2006Intuitive interaction
summ n!Next Simplicity anno 2006Momento
summ n!Next Simplicity anno 2006SoftTherapy
summ n!Next Simplicity Events
summ n!Next Simplicity anno 2007: Simplicity enacted
summ n!Next Simplicity anno 2008: Lifestyle changes
summ n!Next Simplicity anno 2008: Medical diagnostics humanized
summ n!Next Simplicity anno 2008: Urban life transformed
summ n!Next SimplicityWhat’s a takeaway ?
summ n!NebulaFuture of Experience Design
summ n!Experience Design ?
summ n!Experience Design in practice:Three Projects (2003)
summ n!Experience Design:Theoretical framework
summ n!Experience Design applied … to
summ n!Nebula: Multimedia experience
summ n!Nebula: Sensorial experience
summ n!NebulaWhat’s a takeaway ?
summ n!Wake-up Light
summ n!Attention	III. Explore possible futures										II. Managetransition and transformation									I. (Re) Build your...
summ n!Traditional horizons of innovationI. Defend existing businessII. Extend existingbusinessIII.Think of new opportunit...
summ n!Innovative horizons of innovationI. (Re) Build your business3. Explore possible futures3. Explore possible futures3...
summ n!Nebula -  Ambient HospitalWhat’s a takeaway ?
summ n!Tools  Methods
summ n!The futures are:predictedsensedenvisionedforesightedWhat future researchers do:spot‘trends’  ‘signals’co-explorepro...
summ n!Extrapolating
summ n!Predicting/forecastingJames Canton, Institute for Global FutureLidewij Edelecoort
summ n!
summ n!
summ n!???
summ n!
summ n!Sensing the future:Trend-spotting
summ n!Sensing the future:Trend-spotting
summ n!Visualize  Debate the Futures
summ n!Visualize  Debate the Futures
summ n!From vision to roadmap: set experience targets
summ n!The art of looking at two mirrors at once
summ n!ExploringFuturesTransformingMindsUnderstandingPeopleInn vation
summ n!Case 1	 Case 1I	 Case 1II	Methods  Tools
summ n!Explain ideas		Advertise products		Promote visions					Transform Minds
summ n!Electronic Dress
summ n!Multimedia jacket	 Connected jacket	Wearables go to business
summ n!Wearables try to explore new domains
summ n!Meanwhile design exploration continues…
summ n!…and expands further
summ n!Design Probes: Electronic Dresses
summ n!Imagine the dress that can sense – and manifest – your emotions
summ n!Imagine the dress that can sense and react to the emotions of others
summ n!‘Electronic Dresses’ as a platform for dialogue and debate 	EINDHOVEN	  	  City	  of	  light	  
summ n!Exploration continues: Electronic jewelry
summ n!Exploration continues: Electronic tattoo
summ n!Luminous Spaces: Philips  Kvadrat JV
summ n!What’s a takeaway ?	Electronic Dress
summ n!Shanghai 2005	Habitat: Living off the Grid
summ n!Qualities of the Habitat	House is a mini-power supplyLiving ‘off the grid’House is a livingorganism withenclosed cy...
summ n!Future of the Habitat is smart membranes
summ n!Habitat: Discussing the dream
summ n!Habitat: Sharing the dream – and interacting with it
summ n!Habitat enacted in virtual world, too
summ n!Game initiation	 Tasks  Scores	Discussing possible futures 	 Individual  Collaborative Innovation 	Playful innovati...
summ n!Habitat: Living off the GridWhat’s a takeaway ?
summ n!Food for thought
summ n!Design Probes: Food - Diagnostic Kitchen
summ n!Design Probes: Food - Food Printer
summ n!Design Probes: Food - Food Printer
summ n!Design Probes: Food - Biosphere
summ n!Design Probes: Microbial Home
summ n!Design Probes: BioLight  Urban Hive
summ n!What’s a takeaway ?	Food Design Probes
summ n!
summ n!Provocative Probes/ Critical Design
summ n!Building platforms for debates
summ n!Playing the futures:The future of education
summ n!Playing the futures
summ n!Playing the futures:The future of Internet of DragonsThe Internet of Dragons = The Internet ofThings
summ n!
summ n!Anamorphic mirrors: Don’t reflect, transform
summ n!Michelangelo Pistoletto:Don’t forget to break your mirrors
summ n!slava.kozlov@summn.comWe summon the futures. For you to play with them now
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Techpeaks Workshop Part II (Exploring Futures & Transforming Minds)

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The slides that I showed during my presentation/workshop at the Techpeaks People Accelerator program in Trento, June 5, 2013. This is Part I (Exploring Futures & Transforming Minds).

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Techpeaks Workshop Part II (Exploring Futures & Transforming Minds)

  1. 1. summ n!ExploringFuturesTransformingMindsUnderstandingPeopleInn vation
  2. 2. summ n!Case 1 Case 1I Case 1II Methods & Tools
  3. 3. summ n!Explore (possible) Futures Predicting Forecasting Foresighting Prophesizing
  4. 4. summ n!Vision of the Future
  5. 5. summ n!Jan Timmer, then CEO Philips Vision of the Future (1995)Stefano Marzano, then Head of Philips Design
  6. 6. summ n!Before ‘Vision of the Future’The future of officePhilips Olivetti
  7. 7. summ n!‘Vision of the Future’: New process
  8. 8. summ n!Sensing socio-cultural trendsFuture Concept Lab (Francesco Morace, Josephine Green) t avant-garde mainstream
  9. 9. summ n!Exploring and mapping social trends
  10. 10. summ n!Sketches and storyboards
  11. 11. summ n!Model making
  12. 12. summ n!Exploring the futures, designing for the future – but also communicating your projectPhotography, films, exhibition design… even a web-site!
  13. 13. summ n!Future of communication: Shiva, personal communicator
  14. 14. summ n!Future of communication: Shiva Devil
  15. 15. summ n!Future of communication:Wearable ElectronicsSki Jacket Multimedia T-Shirt Recharge Jacket
  16. 16. summ n!Future of living roomInteractive Family Tree
  17. 17. summ n!Future of kids’ roomHybrid Playground (analogue + digital)
  18. 18. summ n!Future of kids’ roomLudic Robots
  19. 19. summ n!Future of music listening
  20. 20. summ n!‘Vision of the Future’ communicated
  21. 21. summ n!‘Vision of the Future’: Follow-upFuture of City Beautification
  22. 22. summ n!Vision of the FutureWhat’s a takeaway ?
  23. 23. summ n!‘Vision of the Future’ revisioned85%15%of the concepts are on a market, in one form or anotherof them are produced by Philips
  24. 24. summ n!‘Vision of the Future’: Follow-upTony Fadell… Jonathan Ive, Steve Jobs, …
  25. 25. summ n!Vision of the FutureWhat’s a takeaway now?
  26. 26. summ n!Next Simplicity
  27. 27. summ n!Next Simplicity: Innovation driven by brand-value
  28. 28. summ n!Next Simplicity anno 2006Chameleon
  29. 29. summ n!Next Simplicity anno 2006Intuitive interaction
  30. 30. summ n!Next Simplicity anno 2006Momento
  31. 31. summ n!Next Simplicity anno 2006SoftTherapy
  32. 32. summ n!Next Simplicity Events
  33. 33. summ n!Next Simplicity anno 2007: Simplicity enacted
  34. 34. summ n!Next Simplicity anno 2008: Lifestyle changes
  35. 35. summ n!Next Simplicity anno 2008: Medical diagnostics humanized
  36. 36. summ n!Next Simplicity anno 2008: Urban life transformed
  37. 37. summ n!Next SimplicityWhat’s a takeaway ?
  38. 38. summ n!NebulaFuture of Experience Design
  39. 39. summ n!Experience Design ?
  40. 40. summ n!Experience Design in practice:Three Projects (2003)
  41. 41. summ n!Experience Design:Theoretical framework
  42. 42. summ n!Experience Design applied … to
  43. 43. summ n!Nebula: Multimedia experience
  44. 44. summ n!Nebula: Sensorial experience
  45. 45. summ n!NebulaWhat’s a takeaway ?
  46. 46. summ n!Wake-up Light
  47. 47. summ n!Attention III. Explore possible futures II. Managetransition and transformation I. (Re) Build your business Time(x Efforts)
  48. 48. summ n!Traditional horizons of innovationI. Defend existing businessII. Extend existingbusinessIII.Think of new opportunities
  49. 49. summ n!Innovative horizons of innovationI. (Re) Build your business3. Explore possible futures3. Explore possible futures3. Explore possible futures2. Manage transition
  50. 50. summ n!Nebula - Ambient HospitalWhat’s a takeaway ?
  51. 51. summ n!Tools Methods
  52. 52. summ n!The futures are:predictedsensedenvisionedforesightedWhat future researchers do:spot‘trends’ ‘signals’co-exploreprobe/provokeanalyze trends past developments
  53. 53. summ n!Extrapolating
  54. 54. summ n!Predicting/forecastingJames Canton, Institute for Global FutureLidewij Edelecoort
  55. 55. summ n!
  56. 56. summ n!
  57. 57. summ n!???
  58. 58. summ n!
  59. 59. summ n!Sensing the future:Trend-spotting
  60. 60. summ n!Sensing the future:Trend-spotting
  61. 61. summ n!Visualize Debate the Futures
  62. 62. summ n!Visualize Debate the Futures
  63. 63. summ n!From vision to roadmap: set experience targets
  64. 64. summ n!The art of looking at two mirrors at once
  65. 65. summ n!ExploringFuturesTransformingMindsUnderstandingPeopleInn vation
  66. 66. summ n!Case 1 Case 1I Case 1II Methods Tools
  67. 67. summ n!Explain ideas Advertise products Promote visions Transform Minds
  68. 68. summ n!Electronic Dress
  69. 69. summ n!Multimedia jacket Connected jacket Wearables go to business
  70. 70. summ n!Wearables try to explore new domains
  71. 71. summ n!Meanwhile design exploration continues…
  72. 72. summ n!…and expands further
  73. 73. summ n!Design Probes: Electronic Dresses
  74. 74. summ n!Imagine the dress that can sense – and manifest – your emotions
  75. 75. summ n!Imagine the dress that can sense and react to the emotions of others
  76. 76. summ n!‘Electronic Dresses’ as a platform for dialogue and debate EINDHOVEN    City  of  light  
  77. 77. summ n!Exploration continues: Electronic jewelry
  78. 78. summ n!Exploration continues: Electronic tattoo
  79. 79. summ n!Luminous Spaces: Philips Kvadrat JV
  80. 80. summ n!What’s a takeaway ? Electronic Dress
  81. 81. summ n!Shanghai 2005 Habitat: Living off the Grid
  82. 82. summ n!Qualities of the Habitat House is a mini-power supplyLiving ‘off the grid’House is a livingorganism withenclosed cyclesFusion of technologyand natureHouse producesmore than it takesHABITAT
  83. 83. summ n!Future of the Habitat is smart membranes
  84. 84. summ n!Habitat: Discussing the dream
  85. 85. summ n!Habitat: Sharing the dream – and interacting with it
  86. 86. summ n!Habitat enacted in virtual world, too
  87. 87. summ n!Game initiation Tasks Scores Discussing possible futures Individual Collaborative Innovation Playful innovation in Second Life
  88. 88. summ n!Habitat: Living off the GridWhat’s a takeaway ?
  89. 89. summ n!Food for thought
  90. 90. summ n!Design Probes: Food - Diagnostic Kitchen
  91. 91. summ n!Design Probes: Food - Food Printer
  92. 92. summ n!Design Probes: Food - Food Printer
  93. 93. summ n!Design Probes: Food - Biosphere
  94. 94. summ n!Design Probes: Microbial Home
  95. 95. summ n!Design Probes: BioLight Urban Hive
  96. 96. summ n!What’s a takeaway ? Food Design Probes
  97. 97. summ n!
  98. 98. summ n!Provocative Probes/ Critical Design
  99. 99. summ n!Building platforms for debates
  100. 100. summ n!Playing the futures:The future of education
  101. 101. summ n!Playing the futures
  102. 102. summ n!Playing the futures:The future of Internet of DragonsThe Internet of Dragons = The Internet ofThings
  103. 103. summ n!
  104. 104. summ n!Anamorphic mirrors: Don’t reflect, transform
  105. 105. summ n!Michelangelo Pistoletto:Don’t forget to break your mirrors
  106. 106. summ n!slava.kozlov@summn.comWe summon the futures. For you to play with them now

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