Chris Dede, Harvard University
Games set in virtual worlds pervade the lives of college students, and the entertainment industry is
now developing augmented realities delivered via mobile devices. When used for education, these
immersive environments have many capabilities that can promote student engagement and academic
tenacity. This session uses specific examples from pre-college ecosystems science to show how faculty
in all fields can use these new media to improve teaching and assessment.
Chris Dede is the Timothy E. Wirth Professor in Learning Technologies at Harvard’s Graduate
School of Education. His fields of scholarship include emerging technologies, policy, and
leadership. In 2007, he was honored by Harvard University as an outstanding teacher, and
in 2011 he was named a Fellow of the American Educational Research Association. His latest
book, Digital Teaching Platforms, was published in April 2012.