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Students and instructors alike are seeking to augment their texts with information from many sources
including mobile apps. Learn how these contextual apps can add extra flair to any course! Mobile
apps serve as an extension of a student’s thinking — a place to explore ideas, research questions, test
hypotheses, compose thoughts, and come to conclusions — in other words, to learn. In this session you
will experience an entire class simulation from beginning to end that shows practical ideas to engage
at every stage with mobile technologies. See how you can use more innovative, adaptable studentcreated media projects that integrate curriculum using Bring Your Own Device, or BYOD (Windows
8 slates, Android devices, iPads, and smartphones in class and online) to Engage, Inspire, and Assess.