Connecting with the Connected Learner - Course Technology Computing Conference

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Connecting with the Connected Learner - Course Technology Computing Conference

Presenter: Beverly Amer, Northern Arizona University & Ken Baldauf, Florida State University

While many question the value of an intro-level computer course for the Internet generation, many computer education experts, including our presenters, hold fast to three proven axioms: 1. The "Intro Computer Course" CAN be a relevant and engaging course for students, 2. Everyone benefits from more computing and technology in the curriculum, 3. It's not just what we teach, it's also how we teach it. In this session, Ken Baldauf and Beverly Amer, authors of Emerge with computers, demonstrate how the intro course can be the best course your students ever take, and Lauren Murphy, Senior Product Team Manager from Cengage Learning, will demonstrate how Emerge will look in its new MindTap platform.

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Connecting with the Connected Learner - Course Technology Computing Conference

  1. 1. Breakout Session 3
  2. 2. CONNECTING CONNECTED LEARNER WITH THE Beverly Amer Northern Arizona State University Ken Baldauf Florida State University
  3. 3. with Computers Computer Concepts, Issues, and Skills for the iGeneration!
  4. 4. “The Internet generation is already computer savvy and doesn’t need an intro- level computer course!” OUR CHALLENGE - Administration - Students
  5. 5. MAKING THE CASE TO SAVE THE INTRO COURSE
  6. 6. THE CASE OF THE THREATENED CLASS
  7. 7. THE CASE OF THE THREATENED CLASS Strategy For The Defense
  8. 8. Align course objectives with STAKEHOLDER PRIORITIES •Administrators •Employers •Accreditors •Students
  9. 9. • STEM • Critical thinking, problem solving • Entrepreneurship Align course objectives with UNIVERSITY PRIORITIES
  10. 10. Align course objectives with EMPLOYER PRIORITIES A recent IDC study reveals that the top two skills employers look for in new hires are oral and written communication and Microsoft Office.
  11. 11. Align course objectives with ACCREDITOR PRIORITIES • Competent use of a discipline-useful software package • The ability to perform simple transactions using the Web/Internet • Associated with each major is a required course(s) that provides instruction in the discipline-specific computer skills, and students passing this course(s) with a grade of “C–” or better will be considered to have completed the requirement. Computer Literacy Requirement Relevant TODAY @ FSU
  12. 12. Align course objectives with UNIVERSITY PRIORITIES
  13. 13. <discussion> Align course objectives with YOUR UNIVERSITY PRIORITIES
  14. 14. Align course objectives with STUDENT PRIORITIES Students demand relevant education! • Computer Concepts + • Current events • Information security • Social issues • Mobile devices & apps • Microsoft Windows + Mac • Microsoft Office + • Office 365, Google Docs, online collaboration, mobile productivity • Personal Info Management • Social media • Soft Skills
  15. 15. “From iPods to smartphones to Facebook, today’s youth are more plugged in than ever before, and it’s increasingly clear that they do not respond to traditional teaching methods – textbooks and lectures – in the same way as previous generations.” http://www.csudh.edu/psych/lrosen.htm Connecting with the CONNECTED STUDENT
  16. 16. It’s not just what we teach, it’s also how we teach it.
  17. 17. Connecting with the CONNECTED STUDENT Blended Learning - combining online learning activities with face-to-face class meetings Flipped Classroom- students acquire knowledge independently through online and/or group activities (rather than through lecture) allowing the teacher to serve as a facilitator and tutor during class time Active Learning - places the focus of the responsibility of learning on the learners Project-based Learning - students work in groups, under the guidance of the teacher, to solve problems or answer driving questions that have to do with real-life situations Collaborative Learning - when two or more people learn or attempt to learn something together Gamification - the use of games and competition as educational tools Online Learning Communities - utilizing social media to create online groups dedicated to achieving a shared learning objective
  18. 18. http://www.teachemerge.com/ Connecting with the CONNECTED STUDENT www.teachemerge.com
  19. 19. Connecting with the CONNECTED STUDENT
  20. 20. Connecting with YOUR CONNECTED STUDENT <discussion>
  21. 21. • Align content with stakeholder priorities • Keep content relevant to students • Allow students to claim responsibility for their own education Connecting with the Connected Student Summary
  22. 22. Questions? Beverly Amer Northern Arizona State University beverly.amer@nau.edu Ken Baldauf Florida State University kbaldauf@fsu.edu www.techminded.co

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