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Task 1 powerpoint

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Task 1 powerpoint

  1. 1. BTec Level 3Extended Diploma in Creative Media Production – Games Design
  2. 2. BTec Level 3Extended Diploma in Creative Media Production – Games Design
  3. 3. BTec Level 3Extended Diploma in Creative Media Production – Games DesignHA4 – The SIMS College Concept Art – Production LogNew Tek Modeler Light Bot Object Object created using a range of construction techniques from theCreate, Modify, Multiply, Construct and Detail tools, directed byvideo tutorials.
  4. 4. BTec Level 3Extended Diploma in Creative Media Production – Games DesignHA4 – The SIMS College Concept Art – Production LogNew Tek Modeler Light Bot Object
  5. 5. BTec Level 3Extended Diploma in Creative Media Production – Games DesignHA4 – The SIMS College Concept Art – Production LogThe SIMSThe Sims 3 is a 2009 strategic life simulation computer game developed by The Sims Studio andpublished by Electronic Arts. It is the sequel to the best-selling computer game, The Sims 2. It was firstreleased on June 2, 2009 simultaneously for Mac OS X and Microsoft Windows - both versions on thesame disc.The Sims 3 is built upon the same concept as its predecessors. Players control their own Sims inactivities and relationships in a similar manner to real life. The game play is open-ended andindefinite. Sim houses and neighbourhoods are entirely in one continuous map.The developers stated, "What you do outside your home now matters as much as what you dowithin." One of the biggest changes to the franchise is the use of rabbit-holes. Sims arent allowed togo inside the majority of city buildings; instead, they simply disappear inside for a certain amount oftime—a feature known in video games as a rabbit-hole—while the player is given very basic choiceson what happens inside without actually seeing it.
  6. 6. BTec Level 3Extended Diploma in Creative Media Production – Games DesignElectronic Arts, Inc. (EA) (NASDAQ: EA)[3] is a major Americandeveloper, marketer, publisher and distributor of video games. Founded and incorporatedon May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computergames industry and was notable for promoting the designers and programmersresponsible for its games. It is one of the largest video game publishers in the world.HA4 – The SIMS College Concept Art – Production LogEA – Electronic ArtsOriginally, EA was a home computing game publisher. Inthe late 1980s, the company began developing games in-house and supported consoles by the early 1990s.EA later grew via acquisition of several successfuldevelopers. By the early 2000s, EA had become one ofthe worlds largest third-party publishers. On May4, 2011, EA reported $3.8 billion in revenues for the fiscalyear ending March 2011, and on January 13, 2012, EAannounced that it had exceeded $1 billion in digitalrevenue during the previous calendar year.

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