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Minecraft

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Gavin Johnstone

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Minecraft

  1. 1. Minecraft as a Tool for Digital Creativity and Inclusion Gavin Johnstone Falkirk Community Trust
  2. 2. 2015 Public Library Improvement Fund • SLIC invited bids by 15th May 2015 with priorities for bids being: • Community engagement • Health and wellbeing • Digital creativity and inclusion • WW1 commemorative projects • Methods of demonstrating the impact of public library services
  3. 3. Digital creativity and inclusion • Engage young people aged 7-12 who have been identified as disadvantaged and do not use Falkirk Community Trust libraries • Work in partnership with Bounce Higher – The Children and Family Work Programme at St. Andrew’s Church in Bo’ness. They work with and support children, young people and families in Bo’ness
  4. 4. What is ? • Minecraft is a sandbox game that can be played on PC’s, consoles and handheld devices • Free to explore and interact in any manner you want to • Different to traditional games which make you perform defined tasks in order to progress
  5. 5. What Did I Want to Do? • Change perceptions of the library and provide disadvantaged local children with digital opportunities they don’t usually have access to • Create digital versions of local landmarks in Bo’ness using Minecraft • Allow the children to become YouTubers by creating virtual tours of their creations to share on You Tube
  6. 6. What Did We Buy? • Game consoles - Playstation 4s • Extra controllers/chargers • Headsets • Televisions • TV stands • Laptop • Roxio Gamecapture Pro • Loads of books!!!
  7. 7. Group 1 • Started September 2015 • 12 Children • 3 Members of library staff • 1 Family worker from Bounce Higher • 2 Bounce Higher Volunteers (High School age) • Weekly sessions 4-5 on a Wednesday when the library was closed • Celebration in November
  8. 8. What Did we Build? • Bo’ness Library • Kinneil House • St Andrews Church
  9. 9. What did we achieve? • ICT Skills • Self-Confidence • Communication Skills • Team working skills • LiteracySkills
  10. 10. Group 2 • 9 Children • 3 Members of library staff • 2 Bounce Higher volunteers • Weekly sessions 4-5 on a Wednesday when the library was closed • Celebration in March
  11. 11. What Did We Build? • Bo’ness & Kinneil Steam Railway • Anything they wanted
  12. 12. What did we achieve? • ICT Skills • Self-Confidence • Communication Skills • Team working skills • LiteracySkills
  13. 13. Overall Outcomes • ICT Skills • Self-Confidence • Communication Skills • Team working skills • LiteracySkills
  14. 14. Issues • Project management, reporting and monitoring issues • Financial issues • Staffing issues • Qualitymanagement issues
  15. 15. What next? • Presented at the YLG Scotland New Technologies Event • Promoted the project to the SLIC Digital Champions Network • Used as part of a P7 project with reluctant readers • Scope to rotate around the different libraries in the Falkirk area • All the technology is portable • Seek other partners • The same project team to run at different sites?
  16. 16. Useful Links • Falkirk Community Trust Minecraft Project http://www.falkirkcommunitytrust.org/libraries/mi necraft-project.aspx • Bo'ness Library https://youtu.be/kU3tTDvxFys • Kinneil House https://youtu.be/X1pPlqW743s • St Andrew's Church https://youtu.be/bxQAJnEI2jI • Bo’ness & Kinneil Steam Railway https://youtu.be/VsoAPbPIteY

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