This game development platform is not popular - despite it is very powerful. The cost of entry is a bit higher in comparison with Corona, Marmalade, Cocos etc (in the reality it is not so high if you familiar with C/C++ / Java and you are not afraid of low-level at all) but finally the developer gets much freedom and expressive power. BTW, it's a rare case you can develop mobile games under Linux (not Windows or OS X). The slides maybe useful for professional programmers as well as for novices. Content * Objectives and constraints * Development priorities * Requirements for game framework * Planned abstraction layers * Selection of game engine and tools * Implementation: game model, model controller, UI * Actual abstraction layers * Benefits and problems encountered * Conclusion: Is the game worth the candle?