Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

New to e-learning guide

Presentation originally presented at Learning Technologies Exhibition 2011

This presentation is primarily aimed at those who are e-learning first timers or those who want to understand how their organisation can accelerate their e-learning curve and achieve positive outcomes.

Best practice is key to delivering the optimum solutions that make an impact - and Brightwave is at the forefront of establishing a culture of quality e-learning in the UK.

Benefits of e-learning
E-learning offers many opportunities for companies to enhance employee engagement and business performance. The days of face-to-face training are numbered - with waffle and flipcharts being rapidly replaced by learning that is online, on-demand and on message.

In a time when a quarter of all businesses are allocating a third or more of their training budget to learning technologies (compared to one in ten in 2008) it is imperative that their first exposure to e-learning is a positive one. (A quarter of organisations cite poor previous experience as a barrier to adoption.) Source: Towards Maturity 2010 Benchmark report.

Introducing e-learning can require slight cultural shift within an organisation - but the multiple benefits outweigh any fears of venturing outside perceived comfort zones. As well as significant efficiency savings, switching to e-learning can also ensure consistency of learner experience, provide an immersive learner-centric environment and produce a more productive and engaged workforce.

Visit www.brightwaslides, blogs and videos.

  • Be the first to comment

New to e-learning guide

  1. 1. New to E-Learning Workshop26th January 2011<br />Ashley Wheaton, Director<br />ashley.wheaton@brightwave.co.uk<br />Krista Woodley, Senior Learning Designer<br />www.brightwave.co.uk<br />© Brightwave Limited<br />
  2. 2. Agenda<br />Introduction to e-learning<br /><ul><li>Background
  3. 3. The benefits and uses of e-learning
  4. 4. Classroom vs. e-learning</li></ul>Best practices and principles of good e-learning<br /><ul><li>Getting it right first time
  5. 5. IMPACT – engaging learning
  6. 6. Ensuring a positive experience</li></ul>Delivering and tracking e-learning<br /><ul><li>LMS overview
  7. 7. Learner management vs. learner-centric</li></ul>Questions and answers<br />
  8. 8. Introductions<br />Ashley Wheaton<br />20 years learning and development experience<br />e-learning pioneer in 1990s <br />Head of Microsoft Global Learning Services<br />Talent management software business owner<br />Champion for technology enabled learning<br />
  9. 9. Introductions<br />Krista Woodley<br />Senior Learning Designer<br />10 years’ experience in learning design<br />Background in writing, qualitative research and oral history<br />
  10. 10. Experience. Expertise. Excellence.<br />Leading provider of highly engaging and interactive workplace e-learning<br />Established for over 10 years<br />Corporate and public sector clients<br />Focused on results and behaviour change <br />Deliver real business value<br />Multiple national and international awards<br />
  11. 11. e-learning – some background <br />UK workplace training budget worth £39 billion per year (CBI ‘Ready to grow’ 2010 report)<br />85% organisations now using e-learning - up from 74% in 2009 (Learning and Talent Development Survey 2010)<br />1 in 4 organisations allocated over 30% of their budget to e-learning - increasing from 1 in 10 organisations in 2008 (Towards Maturity Benchmark 2010)<br />1 in 4 organisations cite a poor previous experience as a barrier to e-learning uptake (Towards Maturity Benchmark 2010)<br />Organisations that follow e-learning best practice are up to 7x more likely to declare a business improvement (Towards Maturity Benchmark 2010)<br />
  12. 12. Benefits of e-learning<br />Effectiveness<br />
  13. 13. Uses for e-learning<br />
  14. 14. Return on investment<br />“Learning is a treasure that will follow its owner everywhere” – Chinese proverb<br />Learning must deliver not only the learning objectives, but also on the business goals – regardless of the mode or technology used.<br />
  15. 15. Classroom Learning<br />Bored<br />Listless<br />The Ideal?<br />Unengaged<br />
  16. 16. e-learning<br />Wrong<br />Right<br />
  17. 17. Getting it right first time<br />Don’ts<br />Do’s<br />Do too much too soon<br />Forget the learning outcomes<br />Forget to communicate the programme!<br />Decide what to do first<br />Set clear goals for success<br />Understand your audience<br />Determine any specific technology requirements<br />
  18. 18. Learn from advertising<br />Target audience<br />Short and snappy<br />Memorable<br />Sell me the benefits<br />‘Brand’ your course<br />Ensure a positive learning experience<br />
  19. 19. A picture speaks a thousand words<br />Don’t forget the visuals<br />
  20. 20. “Tell me and I'll forget; show me and I may remember; involve me and I'll understand” – Chinese proverb<br />Whichever way learning is provided – there are some key areas to think about…<br />Learning or e-learning?<br />
  21. 21. E-learning design areas<br />INTERACTIVE<br />MULTIMEDIA<br />PERSONAL<br />ACTIONABLE<br />CHALLENGING<br />TIMELY<br />
  22. 22. Agenda<br />Introduction to e-learning<br /><ul><li>What are the benefits?</li></ul>Classroom vs. e-learning<br />Best practices and principles of good e-learning<br /><ul><li>Getting it right first time
  23. 23. IMPACT – engaging learning</li></ul>Delivering and tracking e-learning<br /><ul><li>Learner management vs. learner-centric</li></ul>Questions and answers<br />
  24. 24. What is an LMS?<br />
  25. 25. Learning management<br />X<br />
  26. 26. Learner-centric<br />
  27. 27. Questions and Answers?Email: enquiries@brightwave.co.ukWeb: www.brightwave.co.uk<br /> © Brightwave Ltd<br />

×