Basic Understanding on Fire Extinguisher Khoji Lugasan Digital learning object Fire Extinguisher
Introduction <ul><li>This multimedia is designed to focus on fire situation in CHEMISTRY LABORATORY and can also be applic...
Fire Extinguisher Multimedia <ul><li>Purpose </li></ul><ul><ul><li>To provide participants with basic knowledge and unders...
Learning Objects <ul><li>Discuss the  basic fire processes </li></ul><ul><li>Demonstrate  understanding of fire classifica...
Learning Environment <ul><li>Learning style supported </li></ul><ul><ul><li>Visual – by presenting information visually fo...
Learning Environment <ul><li>Learning style supported </li></ul><ul><ul><li>Teacher support – As this project is designed ...
Applications <ul><ul><li>Sound - There is a fire sound effect at the beginning to complement the fire animation and verbal...
Applications <ul><ul><li>Graphic - Graphic is heavily used to serve two functions. First, they convey important safety mes...
Upcoming SlideShare
Loading in …5
×

Digital learning object - Fire extinguisher (modified proposal)

1,511 views

Published on

Published in: Education, Technology
  • Be the first to comment

  • Be the first to like this

Digital learning object - Fire extinguisher (modified proposal)

  1. 1. Basic Understanding on Fire Extinguisher Khoji Lugasan Digital learning object Fire Extinguisher
  2. 2. Introduction <ul><li>This multimedia is designed to focus on fire situation in CHEMISTRY LABORATORY and can also be applicable to other situations when fire happens. </li></ul><ul><li>Fire is the most common serious hazard that one faces in a typical chemistry laboratory. While proper procedure and training can minimize the chances of an accidental fire. </li></ul><ul><li>This program teaches students the basics about fire extinguisher – proper types, how to use them, when and when not to use them as well as the proper procedures to follow should fire occur. </li></ul><ul><li>It is NOT comprehensive guide; be sure to learn further at the end of the references. </li></ul>
  3. 3. Fire Extinguisher Multimedia <ul><li>Purpose </li></ul><ul><ul><li>To provide participants with basic knowledge and understanding of fire and how to correctly select the right extinguishers for each class of fire. </li></ul></ul><ul><li>Target Audience </li></ul><ul><ul><li>This program is suitable for STUDENTS when fires happens in laboratory. </li></ul></ul><ul><li>Format </li></ul><ul><ul><li>This multimedia “Flash” is delivered through online “blogs”. </li></ul></ul>
  4. 4. Learning Objects <ul><li>Discuss the basic fire processes </li></ul><ul><li>Demonstrate understanding of fire classifications </li></ul><ul><li>Demonstrate knowledge of fire extinguisher selection </li></ul>
  5. 5. Learning Environment <ul><li>Learning style supported </li></ul><ul><ul><li>Visual – by presenting information visually for students to notice and study about the use of fire extinguishers independently. The use of images appeals students as it highlights key elements </li></ul></ul><ul><ul><li>Visual/Nonverbal – The use of symbols and pictures help our learners grasp key concepts </li></ul></ul><ul><ul><li>Auditory/Verbal – The project appeals our learners to learn further by using reference links. To fully benefit from this project, they would engage in discussing about types of fire and the fire triangle either though blogs or in-class discussion </li></ul></ul>
  6. 6. Learning Environment <ul><li>Learning style supported </li></ul><ul><ul><li>Teacher support – As this project is designed for students mainly, there is a list of reference provided for encouraging self-learning </li></ul></ul><ul><ul><li>Instructional delivery method – The project will be presented online. Links to references will serves as a resource for further information </li></ul></ul><ul><ul><li>Application of computer OS – The project is designed to work with any operating system capable of running Flash and Quick Time </li></ul></ul>
  7. 7. Applications <ul><ul><li>Sound - There is a fire sound effect at the beginning to complement the fire animation and verbal information for explanation </li></ul></ul><ul><ul><li>Animation - Whenever appropriate, animation will be used to enhance the message being delivered and/or to gain learners’ attention </li></ul></ul><ul><ul><li>Text - The project contains texts at the beginning as students are encouraged to learn the basic ideas before they play the game </li></ul></ul>
  8. 8. Applications <ul><ul><li>Graphic - Graphic is heavily used to serve two functions. First, they convey important safety messaged. Second, graphics add visual appeal thus work towards holding students’ interest </li></ul></ul><ul><ul><li>Games - Matching games is used to stimulate users’ interests </li></ul></ul><ul><ul><li>Learning Exercises - The questions are designed to check for retention </li></ul></ul><ul><ul><li>Test – There is no pass/fail test incorporated as it is meant solely for information purposes </li></ul></ul>

×