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VBS2 v2.0 Update, March 2012Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights a...
ScopeBohemia Interactive Simulations UpdateVBS2Fires Acceptance testing June 2012VBS2 v2.0   Acceptance testing June 201...
BISim UpdateSupport improvements Dedicated US-based support team   • Steve McCarty is new Support Manager Dedicated Docu...
BISimulations.com                 Training                 Imparting knowledge                 For example, using VBS2 to ...
VBS2FiresNew version to be released to US Army with VBS2 v2.0Fire planning Timeline allowing you to view and edit which g...
VBS2Fires Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of...
VBS2 v2.0 Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of...
Motivations Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property ...
GraphicsCopyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of t...
High detail content Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the p...
Soft shadows Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property...
Soft shadows Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property...
Ambient occlusion Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the pro...
Ambient occlusion Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the pro...
Parallax mapping Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the prop...
Per-pixel lighting Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the pr...
Per-pixel lighting Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the pr...
Super shaders Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the propert...
Beacon lights Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the propert...
Light source object Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the p...
Laser white-out Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the prope...
Water rendering Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the prope...
Particle effects Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the prop...
Weapon muzzle blast Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the p...
AT weapon back-blast Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the ...
Units and weaponsCopyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the prop...
High detail faces Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the pro...
Body armor Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property o...
Set BMI and height Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the pr...
Wounding model Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the proper...
Wounding modelVideo Shows amputation and medivac by helicopter YouTube video  Copyright © 2012 Bohemia Interactive Simul...
Fleeing / surrendering Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are th...
Low velocity grenades Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the...
Javelin Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of t...
Visible unit ranks Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the pr...
Scuba diving Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property...
Parachuting Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property ...
Artificial intelligenceCopyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are th...
AI path-planning Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the prop...
AI path-planningVideo Shows path-planning improvements in VBS2 v2.0 compared to v1.60 Made possible due to multi-core Y...
Multi-coreFPS improvement due to multi-core Number of units refers to number units rendered in the scene               80...
Micro AI Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of ...
Micro AIVideo Shows improvements to AI behaviours Note that nothing is scripted, the squad is given one waypoint with  c...
Waypoint improvements Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the...
VehiclesCopyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of t...
Improved damage Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the prope...
Improved towing Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the prope...
Boomerang Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of...
Logistics units Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the prope...
LCM8Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of their...
Wet docks Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of...
Physics improvements                                                                                       setmass 20000  ...
Walk below the waterline Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are ...
New content Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property ...
EditorCopyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property of the...
GPS coordinates Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the prope...
New status bar Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the proper...
New status bar Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the proper...
Sandstorms Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the property o...
Sound sources Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the propert...
User interface scaling Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are th...
Script debugger Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the prope...
VBS2 Launcher Copyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the propert...
Contracted developmentCopyright © 2012 Bohemia Interactive Simulations s.r.o.   All other trademarks or copyrights are the...
Contracted developmentTank Gunnery Enhancements   Parallax error correction   Hunter-Killer (commander override)   Simu...
Contracted developmentVideo Shows a small subset of the tank gunnery enhancements funded by the  UK MOD All enhancements...
Contracted developmentMulti-channel and fixed frame rate in VBS2 Copyright © 2012 Bohemia Interactive Simulations s.r.o.  ...
Contracted developmentSE Core integration via VBS2 Content API Copyright © 2012 Bohemia Interactive Simulations s.r.o.   A...
MiddlewareThe US Army should focus on integration of newmiddleware, not development of new games Facilitates re-use Leve...
FutureArmA3 is our next “game for entertainment” release   Further graphical enhancements   3D clouds   Rag-doll animat...
Questions?Presented by:Peter MorrisonChief Executive OfficerBohemia Interactive Simulations Copyright © 2012 Bohemia Inter...
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VBS2 2.0 Update March 2012

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Produced by Bohemia Interactive Simulations, this update provides the latest information regarding the VBS2 version 2.0.

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VBS2 2.0 Update March 2012

  1. 1. VBS2 v2.0 Update, March 2012Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  2. 2. ScopeBohemia Interactive Simulations UpdateVBS2Fires Acceptance testing June 2012VBS2 v2.0 Acceptance testing June 2012 Motivation Capabilities Contracted development MiddlewareNext Steps Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  3. 3. BISim UpdateSupport improvements Dedicated US-based support team • Steve McCarty is new Support Manager Dedicated Documentation Manager position establishedBISim US development team matures Significant SE Core development FalconView integration for USSOCOMUS Army releasemanagement transitioningto our US office Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  4. 4. BISimulations.com Training Imparting knowledge For example, using VBS2 to instruct soldiers on tactics Simulation Modeling the real world For example, using VBS2 within a crew procedural trainer Development Building content or plug-ins to support training or simulation Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  5. 5. VBS2FiresNew version to be released to US Army with VBS2 v2.0Fire planning Timeline allowing you to view and edit which guns fire at which targetsBattlespace management Visualize No, Restricted and Free Fire Zones in 3D Records violationsTarget worksheets Add, edit, save and load lists of targets and view targets on VBS2 mapDeconfliction Including reports in AARVisual effects improvements Smoke, illum and WP rounds improvedAI reactionsHotkey support Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  6. 6. VBS2Fires Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  7. 7. VBS2 v2.0 Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  8. 8. Motivations Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  9. 9. GraphicsCopyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  10. 10. High detail content Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  11. 11. Soft shadows Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  12. 12. Soft shadows Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  13. 13. Ambient occlusion Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  14. 14. Ambient occlusion Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  15. 15. Parallax mapping Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  16. 16. Per-pixel lighting Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  17. 17. Per-pixel lighting Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  18. 18. Super shaders Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  19. 19. Beacon lights Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  20. 20. Light source object Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  21. 21. Laser white-out Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  22. 22. Water rendering Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  23. 23. Particle effects Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  24. 24. Weapon muzzle blast Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  25. 25. AT weapon back-blast Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  26. 26. Units and weaponsCopyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  27. 27. High detail faces Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  28. 28. Body armor Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  29. 29. Set BMI and height Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  30. 30. Wounding model Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  31. 31. Wounding modelVideo Shows amputation and medivac by helicopter YouTube video Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  32. 32. Fleeing / surrendering Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  33. 33. Low velocity grenades Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  34. 34. Javelin Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  35. 35. Visible unit ranks Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  36. 36. Scuba diving Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  37. 37. Parachuting Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  38. 38. Artificial intelligenceCopyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  39. 39. AI path-planning Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  40. 40. AI path-planningVideo Shows path-planning improvements in VBS2 v2.0 compared to v1.60 Made possible due to multi-core YouTube video Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  41. 41. Multi-coreFPS improvement due to multi-core Number of units refers to number units rendered in the scene 80 70 60 50 40 VBS2 v1.60 30 VBS2 v2.0 20 10 0 100 Static 100 Moving 300 Static Units Units Units Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  42. 42. Micro AI Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  43. 43. Micro AIVideo Shows improvements to AI behaviours Note that nothing is scripted, the squad is given one waypoint with combat mode “COMBAT” YouTube video Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  44. 44. Waypoint improvements Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  45. 45. VehiclesCopyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  46. 46. Improved damage Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  47. 47. Improved towing Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  48. 48. Boomerang Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  49. 49. Logistics units Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  50. 50. LCM8Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  51. 51. Wet docks Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  52. 52. Physics improvements setmass 20000 setmass 10000 Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  53. 53. Walk below the waterline Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  54. 54. New content Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  55. 55. EditorCopyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  56. 56. GPS coordinates Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  57. 57. New status bar Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  58. 58. New status bar Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  59. 59. Sandstorms Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  60. 60. Sound sources Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  61. 61. User interface scaling Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  62. 62. Script debugger Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  63. 63. VBS2 Launcher Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  64. 64. Contracted developmentCopyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  65. 65. Contracted developmentTank Gunnery Enhancements Parallax error correction Hunter-Killer (commander override) Simulation of Challenger II optics FCS simulation, including lase / lead Gun and optics stabilization, clamp gun Physics improvements Internal model of Challenger II Convoy and beacon lights Improved sounds Vehicle gearing and braking Boggy groundAll capability is available inVBS2 v2.0! Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  66. 66. Contracted developmentVideo Shows a small subset of the tank gunnery enhancements funded by the UK MOD All enhancements could be easily applied to other VBS2 armoured vehicles without significant cost YouTube video Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  67. 67. Contracted developmentMulti-channel and fixed frame rate in VBS2 Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  68. 68. Contracted developmentSE Core integration via VBS2 Content API Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  69. 69. MiddlewareThe US Army should focus on integration of newmiddleware, not development of new games Facilitates re-use Leverage game industry standardsVBS2 v2.0 leverages middleware: PhysX by Nvidia for realistic vehicle and ship physics Rotorlib for theoretically correct rotary flight models xaitMap and very soon xaitControl for new AI behaviors VBS2Fires, VBS2Strike by SimCentric LVC Game by Calytrix Alelo Virtual Role Players Discovery Machine AI ConsoleBISim stands ready to integrateHavok middleware! Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  70. 70. FutureArmA3 is our next “game for entertainment” release Further graphical enhancements 3D clouds Rag-doll animation Inverse kinematics Full support for industry standard scriptingBeyond VBS2 v2.0: Ease of use Multi-server architecture • Server redundancy … and a number of other important yet-to-be-announced features  Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
  71. 71. Questions?Presented by:Peter MorrisonChief Executive OfficerBohemia Interactive Simulations Copyright © 2012 Bohemia Interactive Simulations s.r.o. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.

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