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Technology-enhanced learning applies video games as research, teaching or measurement tools helping teachers to stimulate learning by experiencing novelty, challenge and engagement in development of various skills and competences. There are proposed many educational games providing high level of learner’s motivation and contributing to the effectiveness of teaching process, however, teachers are still unable to build customize games appropriately fitting the curriculum content. The paper presents an educational 3D maze video game introducing Bulgarian orthodox iconography. The maze game is defined declaratively as structure and learning content and, next, is generated by means of a special software platform for generation of customizable desktop video maze games for education. Initial experimental results show high level of immersion, followed by presence in virtual environment, flow, and absorption.