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Satellites and Education Conference


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Satellites and Education Conference

  1. 1. Educators as Engineers Becky Jaramillo Curriculum and Professional Development Coordinator National Institute of Aerospace Hampton, Virginia August 13, 2010
  2. 2. The National Institute of Aerospace (NIA)
  3. 3. Know Your Audience <ul><li>When it comes to STEM, I’m … </li></ul><ul><ul><li>A scientist </li></ul></ul><ul><ul><li>A technologist </li></ul></ul><ul><ul><li>An engineer </li></ul></ul><ul><ul><li>A mathematician </li></ul></ul>
  4. 4. Less than 2,000km
  5. 5. <ul><li>Satellites in Geosynchronous Orbit </li></ul>Less than 40,000 km
  6. 6. <ul><li>Create a neutrally buoyant satellite. </li></ul><ul><li>Once the satellite is buoyant, using only the “tools” provided, maneuver the satellite through an obstacle course in less than one-minute avoiding collision with another satellite! </li></ul>
  7. 7. Debrief <ul><li>Reflect on the Balloon Satellite experience. </li></ul><ul><ul><li>As a teacher, what science content did you deliver? </li></ul></ul><ul><ul><li>As a student, what new questions might you have? </li></ul></ul>
  8. 8. A new taxonomy … Bloom, et al, 1956 Anderson & Krathwohl, et al, 2000
  9. 9. Digital Native or Digital Immigrant? Digital Natives, Digital Immigrants Let’s Be “Digital Multipliers” H. Sapiens Digital: From Digital Immigrants and Digital Natives to Digital Wisdom Backup Education The Role of Technology Essential 21 st Century Skills
  10. 10. Where do you fit? Digital Immigrants Slow controlled information release – limited sources Singular process and single or limited task Processing order Text  Picture, Video & Sound Linear, logical sequential access Interact/network simultaneously to few Comfortable in real spaces Prefer students to work independently “ Just in case” learners Delayed/differed access, rewards & gratification Learning is to teach to the curriculum guide and standardized tests. Digital Natives Multiple multimedia information sources rapidly Parallel process & multi-task Processing order Picture, Video & Sound  Text Random access to interactive media Interact/network simultaneously to many Comfortable in virtual and real spaces Prefer interactive/network approach to work “ Just in time” learners Instant access, reward & gratification Learning is relevant, instantly useful and fun
  11. 11. Today’s students … <ul><li>Ctrl + Alt + Del is as basic as 2+2 = 4. </li></ul><ul><li>They grew up with virtual pets to feed, water, and play games with, lest they die. </li></ul><ul><li>Gas has always been unleaded. </li></ul><ul><li>They are wireless, yet always connected. </li></ul><ul><li>&quot;Google&quot; has always been a verb. </li></ul><ul><li>Text has always been hyper. </li></ul><ul><li>Bert and Ernie are old enough to be their parents. </li></ul><ul><li>There has always been blue Jell-O. </li></ul> ― Beloit College, 2003, 2004, 2010, 2012
  12. 12. Wordle
  13. 13. Engineering K-12
  14. 14. NRC Engineering Framework
  15. 15. So what does that mean for us . . .
  16. 16. <ul><li>Explore the HOTLIST </li></ul><ul><ul><li> </li></ul></ul>
  17. 17. NASA eClips
  18. 18. Our World: K-5
  19. 19. Real World: 6-8
  20. 20. Launchpad: 9-12
  21. 21. 5E Cycle E – Engage E – Explore E – Explain E – Extend E – Evaluate Educator Guides
  22. 22. Design Process Packets
  23. 23. Challenges
  24. 24. Design Squad
  25. 25. BEST Beginning Engineering, Science and Technology
  26. 26. KLASSS Kennedy Launch Academy Simulation System Software Bring a launch countdown into your classroom! .
  27. 27. RealWorld-InWorld Design Challenge
  28. 28. Moonbase Alpha – July 6