I recently gave a talk at the East Coast Game Conference and told the attendees that I'd get the presentation online.
Here's the description of the talk:
Stay Sane Inside Insanity: Identifying Toxic Game Development Environments, by Billy Cain
"Is your studio's environment toxic? From the point of view of a 20+ year game industry veteran, Billy Joe Cain delivers a somber message: "If you're feeling uneasy about or unhappy with your work, you may not be the problem; it could be where you work or whom you work for." Powerful examples of real-life toxicity are presented for your consideration. How can you identify and survive a toxic environment? Bring your Geiger counter and hazmat suit and let's find out!"
If you'd like to see the first time I gave this talk, please visit: https://www.youtube.com/watch?v=E0JFtDK6Sl4