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AUDIO/VISUAL DESIGN | CREATIVE            PROPEDEUSEJAAR 2011-2012
THEF IRST         AUDIO/VISUAL DESIGN | CREATIVE                     PROPEDEUSEJAAR 2011-2012             JUNE 18, 19 + 20...
HACKATHON SCEDULENOW: DRINKS, ORGANISATION, LECTURE: DIRK F.,INTRO PARTICIPANTS, PLANS & GROUPS!!!        AUDIO/VISUAL DES...
ORGANISATION    AUDIO/VISUAL DESIGN | CREATIVE                PROPEDEUSEJAAR 2011-2012ARJAN H.           DIRK F.          ...
LECTURE DIRK F.HOW TODESIGN APPS AUDIO/VISUAL DESIGN | CREATIVE             PROPEDEUSEJAAR 2011-2012THAT CHANGEBEHAVIOUR.
CONTENT LECTUREINTRO: INTO BEHAVIOR CHANGEINTRO: INTO APP DEVELOPMENT       AUDIO/VISUAL DESIGN | CREATIVEEXAMPLES        ...
BEHAVIOR CHANGE1: WHAT IS THE PROBLEM YOU WANT TO SOLVE?2: WHAT DO PEOPLE HAVE TO DO TO SOLVE   THAT PROBLEM?         AUDI...
FOGG BEHAVIOR MODELFogg	  Behavior	  Model	  
TINY HABBITS AS TRIGGERSWHEN YOU KNOW HOW TO CREATETINY HABITS, YOU CAN CHANGE AUDIO/VISUAL DESIGN | CREATIVEYOUR LIFE FOR...
TINY HABBITS AS TRIGGERS
DAN LOCKTONDESIGN WITH INTENT
USE PERSONALITY TO ENGAGE
KEEP IT SIMPLE   AUDIO/VISUAL DESIGN | CREATIVE               PROPEDEUSEJAAR 2011-2012STUPID!
SPEED VS. MONEY VS. QUALITY                     SPEED AUDIO/VISUAL DESIGN | CREATIVE             PROPEDEUSEJAAR 2011-2012M...
EXAMPLES AUDIO/VISUAL DESIGN | CREATIVE             PROPEDEUSEJAAR 2011-2012
AUDIO/VISUAL DESIGN | CREATIVE            PROPEDEUSEJAAR 2011-2012            Let’s	  you	  talk	              in	  a	  ho...
Extended	  profile	     Emo.on	  tracking	     Maps	  
ENERGY
RECYCLEPIX
JOULBUG
TOOGETHR
WERECYCLE
SEAFOOD WATCH
GORILLA WORKOUTAUDIO/VISUAL DESIGN | CREATIVE            PROPEDEUSEJAAR 2011-2012
PARTICIPANTSAUDIO/VISUAL DESIGN | CREATIVE            PROPEDEUSEJAAR 2011-2012
5 PARTICIPANTS PLANS!!!* THOMAS + BAS* CASPER          AUDIO/VISUAL DESIGN | CREATIVE* WILLEMIJN           PROPEDEUSEJAAR ...
HACKATHON RULES* MAKE YOUR OWN!* WE WON’T HELP (UNLESS YOU ASK FOR IT)!        AUDIO/VISUAL DESIGN | CREATIVE* BE SPECIFIC...
RESULTS WILL BE JUDGED ON…* INNOVATIVENESS* POTENTIAL 4 IMPACT        AUDIO/VISUAL DESIGN | CREATIVE* COMMERCIAL VIABILITY...
GROUPSWHAT ARE YOU WAITING FOR!?!    @hackgroen     AUDIO/VISUAL DESIGN | CREATIVE                 PROPEDEUSEJAAR 2011-201...
AUDIO/VISUAL DESIGN | CREATIVE            PROPEDEUSEJAAR 2011-2012
Groen Doen Hackethon
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Groen Doen Hackethon

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Dit is de presentatie die ik gaf over het creeren van apps vanuit psychologisch perspectief. Wil je meer weten over deze presentatie, stuur dan een mail naar dirk@betterchange.nl

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Groen Doen Hackethon

  1. 1. AUDIO/VISUAL DESIGN | CREATIVE PROPEDEUSEJAAR 2011-2012
  2. 2. THEF IRST AUDIO/VISUAL DESIGN | CREATIVE PROPEDEUSEJAAR 2011-2012 JUNE 18, 19 + 20, 2012
  3. 3. HACKATHON SCEDULENOW: DRINKS, ORGANISATION, LECTURE: DIRK F.,INTRO PARTICIPANTS, PLANS & GROUPS!!! AUDIO/VISUAL DESIGN | CREATIVETUESDAY: 8:00 BREAKFAST, 9:00 LECTURE MATT W., PROPEDEUSEJAAR 2011-2012WORK HARD, LUNCH? WHENEVER! WORK HARDER17:30 DINNER, LEAVE THE BUILDING<MIDNIGHT.WEDNESDAY: 8:00 BREAKFAST, AGAIN WORK HARD,WHENEVER LUNCH, WORK YOUR A** OFF,16:00: PRESENTATION CASES, 17:00: DINNER,18:00: ANNOUNCEMENT OF THE WINNERS.
  4. 4. ORGANISATION AUDIO/VISUAL DESIGN | CREATIVE PROPEDEUSEJAAR 2011-2012ARJAN H. DIRK F. NATHALIE W.MATT W. INGRID D. RAMON G.
  5. 5. LECTURE DIRK F.HOW TODESIGN APPS AUDIO/VISUAL DESIGN | CREATIVE PROPEDEUSEJAAR 2011-2012THAT CHANGEBEHAVIOUR.
  6. 6. CONTENT LECTUREINTRO: INTO BEHAVIOR CHANGEINTRO: INTO APP DEVELOPMENT AUDIO/VISUAL DESIGN | CREATIVEEXAMPLES PROPEDEUSEJAAR 2011-2012
  7. 7. BEHAVIOR CHANGE1: WHAT IS THE PROBLEM YOU WANT TO SOLVE?2: WHAT DO PEOPLE HAVE TO DO TO SOLVE THAT PROBLEM? AUDIO/VISUAL DESIGN | CREATIVE a: BABY STEP 1 PROPEDEUSEJAAR 2011-2012 b: BABY STEP 2 c: BABY STEP n
  8. 8. FOGG BEHAVIOR MODELFogg  Behavior  Model  
  9. 9. TINY HABBITS AS TRIGGERSWHEN YOU KNOW HOW TO CREATETINY HABITS, YOU CAN CHANGE AUDIO/VISUAL DESIGN | CREATIVEYOUR LIFE FOREVER. PROPEDEUSEJAAR 2011-2012BJ FOGG, PHDDIRECTOR, PERSUASIVE TECH LAB, STANFORD UNIVERSITY
  10. 10. TINY HABBITS AS TRIGGERS
  11. 11. DAN LOCKTONDESIGN WITH INTENT
  12. 12. USE PERSONALITY TO ENGAGE
  13. 13. KEEP IT SIMPLE AUDIO/VISUAL DESIGN | CREATIVE PROPEDEUSEJAAR 2011-2012STUPID!
  14. 14. SPEED VS. MONEY VS. QUALITY SPEED AUDIO/VISUAL DESIGN | CREATIVE PROPEDEUSEJAAR 2011-2012MONEY QUALITY
  15. 15. EXAMPLES AUDIO/VISUAL DESIGN | CREATIVE PROPEDEUSEJAAR 2011-2012
  16. 16. AUDIO/VISUAL DESIGN | CREATIVE PROPEDEUSEJAAR 2011-2012 Let’s  you  talk   in  a  hospital!  
  17. 17. Extended  profile   Emo.on  tracking   Maps  
  18. 18. ENERGY
  19. 19. RECYCLEPIX
  20. 20. JOULBUG
  21. 21. TOOGETHR
  22. 22. WERECYCLE
  23. 23. SEAFOOD WATCH
  24. 24. GORILLA WORKOUTAUDIO/VISUAL DESIGN | CREATIVE PROPEDEUSEJAAR 2011-2012
  25. 25. PARTICIPANTSAUDIO/VISUAL DESIGN | CREATIVE PROPEDEUSEJAAR 2011-2012
  26. 26. 5 PARTICIPANTS PLANS!!!* THOMAS + BAS* CASPER AUDIO/VISUAL DESIGN | CREATIVE* WILLEMIJN PROPEDEUSEJAAR 2011-2012* MICKY* TIM WOW!
  27. 27. HACKATHON RULES* MAKE YOUR OWN!* WE WON’T HELP (UNLESS YOU ASK FOR IT)! AUDIO/VISUAL DESIGN | CREATIVE* BE SPECIFIC WHEN YOU ASK SOMETHING PROPEDEUSEJAAR 2011-2012(E.G. WE WANT 15 MINUTES FEEDBACK ONTHE UX OF THE FIRST ITERATION OF OUR APP)!* WHATEVER YOU DO, DO NOT FEED THE IGUANA!
  28. 28. RESULTS WILL BE JUDGED ON…* INNOVATIVENESS* POTENTIAL 4 IMPACT AUDIO/VISUAL DESIGN | CREATIVE* COMMERCIAL VIABILITY PROPEDEUSEJAAR 2011-2012* TECH SPECS* UXD + USABILITY
  29. 29. GROUPSWHAT ARE YOU WAITING FOR!?! @hackgroen AUDIO/VISUAL DESIGN | CREATIVE PROPEDEUSEJAAR 2011-2012 #hackgroen
  30. 30. AUDIO/VISUAL DESIGN | CREATIVE PROPEDEUSEJAAR 2011-2012

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