Teaching with Second Life

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Teaching with Second Life

  1. 1. Get a (Second) Life: Using Second Life to Enhance Academic Content Beth Ritter-Guth Lehigh Carbon Community College
  2. 2. What is Second Life? <ul><li>Second Life (SL) is a Multi-User Virtual Environment </li></ul><ul><li>SL is not a game </li></ul><ul><li>Residents (Total) 8,511,329 </li></ul><ul><li>Active Residents (30 Day Activity) 1,688,125 </li></ul><ul><li>US dollars spent on August 2: $1,213,819 </li></ul>
  3. 3. Academic Community <ul><li>250+ Colleges and Universities </li></ul><ul><ul><li>Harvard </li></ul></ul><ul><ul><li>Oxford </li></ul></ul><ul><ul><li>Princeton </li></ul></ul><ul><ul><li>Stanford </li></ul></ul><ul><ul><li>Penn State </li></ul></ul><ul><ul><li>Indiana University of PA </li></ul></ul><ul><ul><li>Drexel University </li></ul></ul><ul><ul><li>Lehigh Carbon Community College </li></ul></ul>
  4. 4. RL Businesses in SL <ul><li>IBM </li></ul><ul><li>Nissan </li></ul><ul><li>Xerox </li></ul><ul><li>Caldwell Banker </li></ul><ul><li>Sun Microsystems </li></ul><ul><li>The V3 Group </li></ul>
  5. 5. Why Second Life? <ul><li>Preparing for the Global Workforce </li></ul><ul><ul><li>Cost effective meetings </li></ul></ul><ul><ul><li>Cost effective trainings </li></ul></ul><ul><ul><li>Collaborative communities </li></ul></ul><ul><ul><li>Shared resources </li></ul></ul><ul><ul><li>Marketing </li></ul></ul><ul><ul><li>Joint research/dissemination </li></ul></ul>
  6. 6. Risks <ul><li>Adult content </li></ul><ul><li>Real people = real situations </li></ul><ul><li>Griefing </li></ul><ul><li>Grid crashes/lag </li></ul>
  7. 7. Shaping a Virtual Environment <ul><li>People will pick good content </li></ul><ul><li>Prepare students for “international travel” </li></ul><ul><li>Teach students anti-griefing tools </li></ul><ul><li>Accept lag/know the physics </li></ul>
  8. 8. Literature Alive! In Second Life <ul><li>Open Educational Resources (OER/CC) </li></ul><ul><li>Immersive literature </li></ul><ul><li>Camelot </li></ul><ul><li>Beowulf </li></ul><ul><li>Virtual Canterbury Tales </li></ul><ul><li>Edgar Allan Poe’s House of Usher </li></ul><ul><li>Kate Chopin Classroom </li></ul>
  9. 9. The Lady of Shallot <ul><li>Alfred, Lord Tennyson </li></ul><ul><li>OBJECT (Prim) </li></ul><ul><li>SCRIPTED </li></ul><ul><ul><li>Alice Script </li></ul></ul><ul><ul><li>Notecards </li></ul></ul>
  10. 10. Camelot
  11. 11. Dante’s Inferno
  12. 12. Added Value <ul><li>Literature </li></ul><ul><li>Composition </li></ul><ul><li>Chemistry </li></ul><ul><li>Physics </li></ul><ul><li>Math </li></ul><ul><li>Biology & Genetics </li></ul><ul><li>Computer Science </li></ul><ul><li>Professional Development </li></ul>
  13. 13. Questions? [email_address]

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