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Second Life @ College

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Delivered on November 2, 2007 at Philadelphia Community College.

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Second Life @ College

  1. 1. Second Life @ College Beth Ritter-Guth Lehigh Carbon Community College [email_address]
  2. 2. What is Second Life? <ul><li>Second Life is a Multi-User Virtual Environment </li></ul><ul><li>Second Life is not a game </li></ul><ul><li>Other Multi-User Virtual Environments </li></ul><ul><ul><li>There </li></ul></ul><ul><ul><li>SIMS online </li></ul></ul>
  3. 3. Who is Using Second Life? <ul><li>Educators (300+) </li></ul><ul><ul><li>Ivy League (Harvard, Stanford, Princeton) </li></ul></ul><ul><ul><li>Big Ten (Penn State) </li></ul></ul><ul><ul><li>Community Colleges (LCCC) </li></ul></ul><ul><li>Business Leaders </li></ul><ul><ul><li>IBM, Nissan, Sun Microsystems </li></ul></ul><ul><li>Philanthropists </li></ul><ul><ul><li>MacArthur Foundation, Relay for Life </li></ul></ul><ul><li>Politicians </li></ul><ul><ul><li>John Kerry, Hilary Clinton, Republican Party </li></ul></ul>
  4. 4. The World <ul><li>The Sistine Chapel at Vassar </li></ul><ul><li>The Genome Project </li></ul><ul><li>Sci-Foo at Drexel </li></ul><ul><li>Literature Alive! In Second Life (sample) </li></ul><ul><ul><li>Edgar Allan Poe’s House of Usher </li></ul></ul><ul><ul><li>The British Literature Classroom @ Camelot </li></ul></ul><ul><ul><li>The Virtual Canterbury Tales </li></ul></ul><ul><ul><li>Grendel’s Lair </li></ul></ul><ul><ul><li>Walden Pond </li></ul></ul><ul><ul><li>The Virtual Naylor Project </li></ul></ul>
  5. 5. LCCC in Second Life <ul><li>The Collaboration Station </li></ul><ul><ul><li>Technical Writing </li></ul></ul><ul><ul><li>Professional Presentations </li></ul></ul><ul><ul><li>Media Scriptwriting and Storyboarding </li></ul></ul><ul><li>World University Exchange </li></ul><ul><ul><li>Japan, Korea, France, Canada, and US (DSU, IUP) </li></ul></ul>
  6. 6. Virtual Leadership <ul><li>Virtual Ethics </li></ul><ul><ul><li>Ethical use of Web 2.0 </li></ul></ul><ul><ul><li>Virtual Ethics </li></ul></ul><ul><ul><li>Trademark/Copyright </li></ul></ul><ul><ul><li>Educator Role Modeling </li></ul></ul><ul><ul><li>Philanthropy and Open Access </li></ul></ul>
  7. 7. Risks and Criticism <ul><li>Technology Glitches (lag, graphics, older equipment) </li></ul><ul><ul><li>Open Labs </li></ul></ul><ul><li>Educational Value </li></ul><ul><ul><li>SL is a tool; it is not the only tool </li></ul></ul><ul><li>Adult Content </li></ul><ul><ul><li>There is adult content on the web, as well </li></ul></ul><ul><li>Technology versus Content </li></ul><ul><ul><li>Faculty need training; course objectives come first </li></ul></ul><ul><li>Griefing </li></ul><ul><ul><li>Students and faculty need training </li></ul></ul><ul><li>Addiction </li></ul><ul><ul><li>Students need to be prepared for risks </li></ul></ul>
  8. 8. Benefits <ul><li>Retention </li></ul><ul><ul><li>Material (longevity) </li></ul></ul><ul><ul><li>In-Class and University </li></ul></ul><ul><li>Immersion </li></ul><ul><ul><li>Hands-On learning </li></ul></ul><ul><ul><li>Student-Centered Pedagogy </li></ul></ul><ul><li>Global Partnerships </li></ul><ul><ul><li>International Projects </li></ul></ul><ul><li>Collaboration </li></ul><ul><ul><li>Faculty, Students, Librarians </li></ul></ul>
  9. 9. Ready to Travel? <ul><li>Preparing for International Travel </li></ul>
  10. 10. Virtual Tour <ul><li>Progressive Era Literature Plot </li></ul><ul><li>World University Exchange </li></ul><ul><li>Health Info Islands (NIH) </li></ul><ul><li>Sistine Chapel </li></ul><ul><li>NOAA </li></ul><ul><li>International Space Flight Museum </li></ul>

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