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Augmented-Reality Games like Pokémon Go, Ingress or Clandestine Anomaly engage millions of people to go outside and to carry out specific activities. Inspired by these approaches, we asked ourselves how this potential of games could be used to solve real problems - such as the search for parking spaces.
This presentation provides an introduction to gamified location-based crowdsourcing, examines key motivation mechanisms of such approaches, and shows how we have developed an app that motivates people to create an interactive map with parking information.
The presentation was given at Bizplay 2017 in Karlsruhe.