16. Sof tware Craf tsmanship
“ R a i s i n g t h e b a r o f p r o f e s s i o n a l s o f t w a r e d e v e l o p m e n t ”
17. Pa t t e r n s , Pr a c t i c e s , He r e t i c s , Ru l e s , L o g i c . TDD,
Fe e d b a c k Cy c l e s .
Design is very simi lar to code
18. h t t p s : / /me d i um. c om/ t h e - y e a r - o f - t h e - l o o k i n g -
g l a s s / j u n i o r - d e s i g n e r s -vs- s e n i o r - d e s i g n e r s -
f b e 4 8 3 d 3 b 5 1 e
Junior Designers vs. Senior
Designers
73. BUILD PASSED
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103. • Layout , Images, Colours,
Typography, Feedback
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I terate, Feedback, Play.
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Editor's Notes
As children we’re told that corners hurt…
Steve jobs hated corners
Sadly no-one told Microsoft
Enhance other content on your page
This is because the serif make the individual letters more distincitve and easier for our brains to recognise easier. Without the serif, the brain has to spend longer identifying the letter because the shape is less distinctive
Giving feedback
Progress bars are key… make them interactive with a video too