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Addie & Assure


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Class project for instructional design on ADDIE and ASSURE

Published in: Education, Technology

Addie & Assure

  1. 1. ISD ModelsADDIE & ASSUREADDIE & ASSURE by: Beatrice Garcia IMED 2301
  2. 2. Instructional Design
  3. 3. What is Instructional Design? • Instructional Design is a process, in which instructions based on pedagogical and andragogical leaning, is given to the learner from start to finish. • The goal of of instructional design is to deliver knowledge in a efficient, effective, and appealing way using e-learning. • When using ISD models, they are systematically developed in specific structures such as: • ADDIE • ASSURE
  4. 4. ADDIE
  5. 5. What is ADDIE? • ADDIE is one of the guidelines to developing ISD modules • It is the most commonly used models, that most other models are based off of, due to its flexibility and dynamics Analyze Implement Evaluate Design Develop
  6. 6. ADDIEAnalyze DesignDevelopImplement Evaluate
  7. 7. How is ADDIE used? • Analysis - Identifies the problem • Design - the process of creating the learning objectives and/or storyboard • Development - the actual creation of the Design • Implementation - the model is put into action and the materials are delivered to the student • Evaluation - a formative and summative evaluation is formed of the overall effectiveness
  8. 8. History of ADDIE • First appeared in the 1950s • But was not fully developed until 1975 by the US Army • Was not till 2000 when the ADDIE model was completely revised to the model we have today
  9. 9. Strengths & Weaknesses of ADDIE Strengths Weaknesses • Provides a structured • Does it provide solutions guidance for designing in a timely or efficient manner • Can be easily altered to fit any learning module • Is a linear approach
  10. 10. ASSURE
  11. 11. What is ASSURE? • ASSURE is a guide for planning and delivering instructions that incorporates media • Is more widely known to be used by teachers
  12. 12. Analyze LearnerState ObjectiveSelect Methods, Media, & MaterialUtilize Media & MaterialsRequire Learner ParticipationEvaluate & Revisevaluate & Revisevaluate & Revisevaluate & Revisevaluate & Revise
  13. 13. How is ASSURE used? • Used to help teachers organize instructional procedures • Used to help teachers do an assessment of student learning • Helps write lesson plans • Can be used by all presenters
  14. 14. History of ASSURE • Created by Heinich, Molenda, Russell, and Smaldino • The ASSURE model is derived from integrated components of Gagne 9 step model of instruction.
  15. 15. Strengths & Weaknesses of ASSURE Strengths Weaknesses • Does not have a • Is a simple logical visual model that is easy to representation or use and still powerful diagram of the model • Is learner centered • Lacks the step of Analysis • Limited to what it can be used for
  16. 16. ADDIE vs ASSURE
  17. 17. Similarities • Both are "systematic approaches to creating performance based, interactive and innovated episodes of guided learning" • Both focused on student achievement and teacher development
  18. 18. Differences • ASSURE is intended for media based instruction • ADDIE evaluates learners on a numerical basis to achieve text results, while ASSURE evaluates learners based on what learning styles work best for them.
  19. 19. References The ADDIE Instructional Design Model . (2010). Retrieved June 8, 2012, from addie/ The ASSURE Model . (n.d.). Retrieved June 9, 2012, from Eric. (2008, June 4). Addie vs. Assure [Web log post]. Retrieved from Eric and Education: History of Instructional System Design. (2011, September 26). ADDIE Timeline. Retrieved June 9, 2012, from Big Dog & Little Dogs Performance Juxtaposition website: %7Edonclark/history_isd/addie.html Instructional Design Models for Distance Learning . (2012). Retrieved June 8, 2012, from