Thesispresentation

432 views

Published on

Slides of the first presentation of my thesis. The topic is 'Quantified Self for Personal Health'.

Published in: Technology, Health & Medicine
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
432
On SlideShare
0
From Embeds
0
Number of Embeds
122
Actions
Shares
0
Downloads
3
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Thesispresentation

  1. 1. Quantified Self for Personal Health Presentation by Anne Everars 9 december 2013 Promotor: Prof. Erik Duval Assistents: Dr. Joris Klerkx and Ir. Robin De Croon
  2. 2. Content • About the topic • Literature study • Prototype • Planning and statistics
  3. 3. Content • About the topic • Literature study • Prototype • Planning and statistics
  4. 4. Quantified self
  5. 5. Personal health "Health is a state of complete physical, mental and social well-being and not merely the absence of disease or infirmity." - World Health Organisation
  6. 6. Personal health ➲ Focus on a healthy lifestyle
 = Aggregation of personal decisions that 
 contribute to, or cause, illness or death
 ➲ Focus on self-care strategies
 ~ balance exercise behavior and nutritional intake ! http://t0.gstatic.com/images?q=tbn:ANd9GcQhuS-OwHGRuWrGYqxbMr3eME7i54JbgO0JqaYafp-bg0d0Qnln-g
  7. 7. Overweight and obesity Mainly due to : • Sedentary lifestyle • Overconsumption of foods National voedings- en gezondheidsplan voor belgië. http://www.health.belgium.be/eportal/Myhealth/Healthylife/Food/index.htm#.Umu0gZROokR. 2005 - 2010.
  8. 8. http://www.hln.be/hln/nl/33/FitGezond/article/detail/ 1740074/2013/11/14/30-procentvan-Vlamingen-kampt-metovergewicht.dhtml http://www.standaard.be/cnt/ dmf20131129_00864212 http://www.deredactie.be/cm/vrtnieuws/ binnenland/1.1790786 ! !
  9. 9. Difficulty “At some point, while dieting, it feels like eating that brownie will make me much happier than losing another 100g.” –Els Everars
  10. 10. Food triangle
  11. 11. Aim Discover if quantified self can improve personal health ➲ How? Design an own application ☛ Study existing applications
  12. 12. Content • About the topic • Literature study • Prototype • Planning and statistics
  13. 13. Comparison - criteria 1. Entering what is eaten 2. Entering (sport) activities 3. Setting goals 4. Gamification - rewards 5. Reports 6. Availability (platforms, online/offline, languages) 7. Login options 8. Social character (social media, friend network) 9. Pricing https://annespersonalhealth.wordpress.com/2013/10/14/criteria-for-comparing-existing-applications/
  14. 14. Comparison - applications • Perfect Diet Tracker • Weight Watchers Mobile • CalorieKing Nutrition and Exercise Manager • MyFitnessPal • CalorieënRekenaar • Calorie Counter by FatSecret https://annespersonalhealth.wordpress.com/category/review/
  15. 15. Comparison - conclusion • Little automation is used (mostly only bar codes) • Food and activities always considered together • Best to use a Dutch database • Mind the Metabolic Resting State 
 (e.g. CalorieCounter) https://annespersonalhealth.wordpress.com/2013/10/29/lessons-learned/
  16. 16. Comparison - conclusion • Goal setting and reporting = important, challenges = nice • Adding own recipes (e.g. Weight Watchers) • Giving reminders to the user
 (e.g. Weight Watchers) https://annespersonalhealth.wordpress.com/2013/10/29/lessons-learned/
  17. 17. Comparison - conclusion • Weaknesses or bad habits never considered • ‘Frequent’ and ‘Recent’ categories 
 (e.g. MyFitnessPal) • Attention to popups (e.g. CalorieënRekenaar) https://annespersonalhealth.wordpress.com/2013/10/29/lessons-learned/
  18. 18. Content • About the topic • Literature study • Prototype • Planning and statistics
  19. 19. Design criteria • Caloric diary • Social character • Setting goals • Gamification • Simplicity • Consistency https://annespersonalhealth.wordpress.com/2013/10/29/design-criteria-for-my-own-application/
  20. 20. Target users • People with overweight or obesity • From different age categories and social groups
  21. 21. Difficulty • Make adding of information easy and fast • Get users to return
  22. 22. Use of the app RETROSPECTIVE adding of activities and food items
  23. 23. First prototype Application mainly for iPad users • Reasonably mobile and carried along • Screen sufficiently large to provide overview • Network connection and other sensors present
  24. 24. First prototype More or less digitally produced
  25. 25. First prototype
  26. 26. First prototype
  27. 27. First prototype
  28. 28. First prototype
  29. 29. First prototype
  30. 30. First prototype
  31. 31. First prototype
  32. 32. First prototype
  33. 33. First prototype
  34. 34. First prototype
  35. 35. First prototype
  36. 36. First prototype
  37. 37. And then ….
  38. 38. Second prototype • iPhone connection : registration of activities and food items
 ➲ always on & carried along
 = in situ registration • Focus on speeding up the registration
  39. 39. Second prototype = paper prototype • Faster to create • Easier to adapt
  40. 40. Second prototype
  41. 41. Second prototype
  42. 42. Second prototype
  43. 43. Second prototype
  44. 44. Second prototype
  45. 45. Content • About the topic • Literature study • Prototype • Planning and statistics
  46. 46. Planning • Beginning december : evaluation paper prototype • Half december : first digital prototype • End december : evaluation first prototype • Beginning january : second digital prototype • Beginning february : evaluation prototype • Half february : third digital prototype
  47. 47. Statistics Results from Toggl ACTIVITY Reading Reflection 22
 # TiNYARM entries DURATION 1d 3u 36m 22s 23
 57m 46s Writing 19u 39m 7s Design 20u 30m 33s Evaluation Presentation Meetings 2u 50m # blogposts Reading Evaluation Reflection Presentation 16u 29m 40s 10% 10u 21m 54s Social Network Activities 1u 55m 4s TOTAL 100u 20m Writing Meetings Design Social Network Activities 2% 28% 16% 1% 3% 20% 20%
  48. 48. Expected score 12/20
  49. 49. Questions?

×