An Institutional Checklist for Second Life Course Offerings http://mocozone.blogspot.com/2008/01/institutional-checklist-f...
Dr. Alice Bedard-Voorhees  Avatar: MustangQuimby Messmer
Virtual World Activities <ul><li>Second Life -- one of many 3D virtual  </li></ul><ul><li>worlds </li></ul><ul><li>Key Que...
Why SL? <ul><li>Immersive Environment </li></ul><ul><li>experience-based </li></ul><ul><li>allows application </li></ul><u...
What to Consider:  Choosing Khan’s E-Learning Model to Develop a SL Checklist (Khan, 2008. Used with permission) Integrati...
SL Institutional  Considerations <ul><li>Advantages: Market, discipline? </li></ul><ul><li>Who will endorse, lead the adop...
SL Management Considerations <ul><li>People, Process, Product are key  </li></ul><ul><li>and are further defined by oversi...
SL Technological Considerations <ul><li>Hardware: Adequate Graphics card </li></ul><ul><li>Support and Policy: Allow SL do...
<ul><ul><li>Basic Technological Checklist  </li></ul></ul><ul><ul><li>Download Second Life </li></ul></ul><ul><ul><li>http...
<ul><ul><li>Blackboard Needs provided by institution (Boise, 2004) </li></ul></ul><ul><ul><li>SL Technological and pre-req...
Pedagogical Considerations  (Used with Permission)   Needs Analysis Media Instructional Techniques Provisions for blended ...
Field Trips to Landmarks, Civilizations, and Ecosystems Source: http://metaverse.acidzen.org/2007/dubai-tower-in-second-li...
Guest Presenter
Live Simulcast from Japan into Second Life
Presentation Prior to Teleporting to Simulations & Debrief
Team Presentation
Constructivist Exploration at Literature Alive Literature Alive Field Trip 176, 189, 21
Constructivist Exploration In Literature Alive 141, 88, 51
Accounting: Interactive T-Account <ul><li>Students become game pieces </li></ul><ul><li>Enables students to practice their...
Source: http://www.slideshare.net/shornik/second-life-a-learning-platform 444, 176, 22
Sloodle: Course Management and SL Converge 240, 160, 33
Immersed in Cellular Structure 148, 149, 34
<ul><li>Social and Political: Is SL allowed? Other </li></ul><ul><li>choices? (Ex. China’s  www.hipihi.com )  Open or Clos...
Dubai Women’s College Open Area—Engaged in a Map Game 208, 42, 29
Interface Design Content Design Navigation User Friendliness Universal Access (Khan, 2005b) (Used with Permission)
SL Interface Design  <ul><li>Not for entire SL courses. </li></ul><ul><li>Screen readers don’t work in chat. </li></ul><ul...
  SL Resource Support  Materials and Services outside of the immediate class experience: technical support advising librar...
  Overall Evaluation: Overall operations—How smoothly do the experiences proceed? Learning Assessment: How do we know what...
Formative Learning Assessment:  Cellular Structure Quiz in Second Life 148, 149, 34
Project Based-Learning Assessment Products:  Slideshow Project + Additional Project Container to Share with Class
Course Evaluation (Bedard-Voorhees, 2007) <ul><li>SL Platform (Grid) could be undependable. </li></ul><ul><li>Activities w...
Conclusions <ul><li>Social meeting space </li></ul><ul><li>Best used for more than discussions </li></ul><ul><li>Developin...
References and Contact Information <ul><li>[email_address] </li></ul><ul><li>[email_address] </li></ul><ul><li>References ...
Upcoming SlideShare
Loading in …5
×

A Second Life Checklist

1,118 views

Published on

Institutional Considerations for Course Offerings in Second Life

Published in: Education, Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
1,118
On SlideShare
0
From Embeds
0
Number of Embeds
3
Actions
Shares
0
Downloads
11
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

A Second Life Checklist

  1. 1. An Institutional Checklist for Second Life Course Offerings http://mocozone.blogspot.com/2008/01/institutional-checklist-for-sl-course.html 110, 129, 24
  2. 2. Dr. Alice Bedard-Voorhees Avatar: MustangQuimby Messmer
  3. 3. Virtual World Activities <ul><li>Second Life -- one of many 3D virtual </li></ul><ul><li>worlds </li></ul><ul><li>Key Questions: </li></ul><ul><li>What is the teaching and learning value? </li></ul><ul><li>Does this immersive environment </li></ul><ul><li>increase engagement and learning? </li></ul>
  4. 4. Why SL? <ul><li>Immersive Environment </li></ul><ul><li>experience-based </li></ul><ul><li>allows application </li></ul><ul><li>and creation </li></ul><ul><li>Avatars serve self-conscious students </li></ul><ul><li>Extends Traditional Classroom </li></ul><ul><li>Field trips </li></ul><ul><li>Guest visits </li></ul>
  5. 5. What to Consider: Choosing Khan’s E-Learning Model to Develop a SL Checklist (Khan, 2008. Used with permission) Integrative e-learning model Considers various campus organizational units and services (Khan, 2005a; Khan, 2005b)
  6. 6. SL Institutional Considerations <ul><li>Advantages: Market, discipline? </li></ul><ul><li>Who will endorse, lead the adoption? </li></ul><ul><li>Will SL be combined with face-to-face offerings or another online experience? </li></ul><ul><li>Is e-learning already offered? Existing orientation? </li></ul><ul><li>SL Orientation? </li></ul><ul><li>http://virtualworlds.nmc.org/2007/10/10/nmc-rolls-out-orientation island/ </li></ul><ul><li>Cost: Use, rent, or build learning space? </li></ul><ul><li>Support : course registration, library, other materials or services? </li></ul>(Used with Permission)
  7. 7. SL Management Considerations <ul><li>People, Process, Product are key </li></ul><ul><li>and are further defined by oversight, </li></ul><ul><li>design, implementation, and ongoing </li></ul><ul><li>Updates (Khan, 2005b) </li></ul><ul><li>What people will do and what skills sets </li></ul><ul><li>are needed: oversee, make, </li></ul><ul><li>communicate, facilitate, maintain. </li></ul><ul><li>Will students serve any of the roles? </li></ul>) (Used with Permission) P3
  8. 8. SL Technological Considerations <ul><li>Hardware: Adequate Graphics card </li></ul><ul><li>Support and Policy: Allow SL download </li></ul><ul><li>Digital Literacy: Instructor and Learner Orientations </li></ul><ul><li>Support: Linden Labs, Internet? </li></ul><ul><li>Sharable Objects: SL Permissions </li></ul><ul><li>Support: CMS or LMS support </li></ul>(Used with Permission)
  9. 9. <ul><ul><li>Basic Technological Checklist </li></ul></ul><ul><ul><li>Download Second Life </li></ul></ul><ul><ul><li>http://www.secondlife.com </li></ul></ul><ul><ul><li>System Requirements: http://secondlife.com/corporate/sysreqs.php </li></ul></ul><ul><ul><li>Download: http://secondlife.com/support/downloads.php </li></ul></ul><ul><ul><li>Get Your Avatar </li></ul></ul><ul><ul><li>http://sl.nmc.org/join/   </li></ul></ul><ul><ul><li>Pick your own first name, then pick a last name from list of choices </li></ul></ul><ul><ul><li>Select features </li></ul></ul><ul><ul><li>Attend an Education-Friendly Orientation </li></ul></ul><ul><ul><li>http://slurl.com/secondlife/NMC%20Orientation/69/107/32/ </li></ul></ul><ul><ul><li>Things to Learn at NMC’s Orientation Island </li></ul></ul><ul><ul><li>Vocabulary </li></ul></ul><ul><ul><li>How To Change Your Avatar’s Appearance </li></ul></ul><ul><ul><li>Advanced Communication in World </li></ul></ul><ul><ul><li>Photography in SL </li></ul></ul><ul><ul><li>Where to Learn More about SL </li></ul></ul><ul><ul><li>And Much More! </li></ul></ul>
  10. 10. <ul><ul><li>Blackboard Needs provided by institution (Boise, 2004) </li></ul></ul><ul><ul><li>SL Technological and pre-requisite skills appear in the syllabus; </li></ul></ul><ul><ul><li>Linden Labs provides tech support. </li></ul></ul><ul><ul><ul><li>System: http://secondlife.com/corporate/sysreqs.php </li></ul></ul></ul><ul><ul><ul><li>http://blog.secondlife.com </li></ul></ul></ul><ul><ul><ul><li>Prerequisite skills: </li></ul></ul></ul><ul><ul><ul><li>Use of camera controls </li></ul></ul></ul><ul><ul><ul><li>Ability to fly, walk, and teleport </li></ul></ul></ul><ul><ul><ul><li>Knowledge of communication tools (IM and chat) </li></ul></ul></ul><ul><ul><ul><li>Basic building skills (create prims, add textures and content) </li></ul></ul></ul><ul><ul><ul><li>Basic inventory management (can find items, wear </li></ul></ul></ul><ul><ul><ul><li>clothing, make a note card) </li></ul></ul></ul><ul><ul><ul><li>It is recommended that participants have at least 10-20 </li></ul></ul></ul><ul><ul><ul><li>hours of prior participation in Second Life before the </li></ul></ul></ul><ul><ul><ul><li>course begins (Dawley, Syllabus, 2007b. Used with permission). </li></ul></ul></ul>More Advanced Technological Checklist
  11. 11. Pedagogical Considerations (Used with Permission) Needs Analysis Media Instructional Techniques Provisions for blended deliveries Motivation (Khan, 2005b)
  12. 12. Field Trips to Landmarks, Civilizations, and Ecosystems Source: http://metaverse.acidzen.org/2007/dubai-tower-in-second-life 54, 126, 28
  13. 13. Guest Presenter
  14. 14. Live Simulcast from Japan into Second Life
  15. 15. Presentation Prior to Teleporting to Simulations & Debrief
  16. 16. Team Presentation
  17. 17. Constructivist Exploration at Literature Alive Literature Alive Field Trip 176, 189, 21
  18. 18. Constructivist Exploration In Literature Alive 141, 88, 51
  19. 19. Accounting: Interactive T-Account <ul><li>Students become game pieces </li></ul><ul><li>Enables students to practice their understanding of the concept of normal account balances </li></ul><ul><li>Feedback is provided </li></ul><ul><ul><li>Correct responses </li></ul></ul><ul><ul><li>Incorrect responses </li></ul></ul><ul><ul><ul><li>Wrong side Correct type </li></ul></ul></ul><ul><ul><ul><li>Wrong type, Correct side </li></ul></ul></ul><ul><ul><ul><li>Wrong side, Wrong type </li></ul></ul></ul>Source: http://www.slideshare.net/shornik/second-life-a-learning-platform /
  20. 20. Source: http://www.slideshare.net/shornik/second-life-a-learning-platform 444, 176, 22
  21. 21. Sloodle: Course Management and SL Converge 240, 160, 33
  22. 22. Immersed in Cellular Structure 148, 149, 34
  23. 23. <ul><li>Social and Political: Is SL allowed? Other </li></ul><ul><li>choices? (Ex. China’s www.hipihi.com ) Open or Closed Campus? </li></ul><ul><li>Geographic Diversity: (time zones) </li></ul><ul><li>Digital Access: Access to voice capacity? </li></ul><ul><li>Digital Access: Blocked Downloads of SL </li></ul><ul><li>Etiquette: Campus Codes for SL </li></ul><ul><li>Legal Issues: Ex. Disclaimer about exposure to mature content </li></ul>SL Ethical Considerations
  24. 24. Dubai Women’s College Open Area—Engaged in a Map Game 208, 42, 29
  25. 25. Interface Design Content Design Navigation User Friendliness Universal Access (Khan, 2005b) (Used with Permission)
  26. 26. SL Interface Design <ul><li>Not for entire SL courses. </li></ul><ul><li>Screen readers don’t work in chat. </li></ul><ul><li>Universal access is in R and D stage (Sierra, 2007; Foster, 2007) </li></ul>
  27. 27. SL Resource Support Materials and Services outside of the immediate class experience: technical support advising library object repositories tutorials (Khan 2005a; Khan 2005b) (Used with Permission)
  28. 28. Overall Evaluation: Overall operations—How smoothly do the experiences proceed? Learning Assessment: How do we know what they know? How do we measure it? Course Evaluation: Learner Satisfaction with the experience Evaluation of faculty performance (Khan, 2005a; Khan, 2005b) Evaluation Considerations (Used with Permission)
  29. 29. Formative Learning Assessment: Cellular Structure Quiz in Second Life 148, 149, 34
  30. 30. Project Based-Learning Assessment Products: Slideshow Project + Additional Project Container to Share with Class
  31. 31. Course Evaluation (Bedard-Voorhees, 2007) <ul><li>SL Platform (Grid) could be undependable. </li></ul><ul><li>Activities where we had to create or interact support SL’s real learning power. </li></ul><ul><li>Faculty was an excellent facilitator. </li></ul>
  32. 32. Conclusions <ul><li>Social meeting space </li></ul><ul><li>Best used for more than discussions </li></ul><ul><li>Developing data-driven research: http://www.aect.org/secondlife/archives/24-hornik/really-engaging-accounting.ppt#256,1,Really Engaging Accounting: Second Life™ as a Learning Platform </li></ul>
  33. 33. References and Contact Information <ul><li>[email_address] </li></ul><ul><li>[email_address] </li></ul><ul><li>References and Resources: </li></ul><ul><li>http://trainers-online.com/wiki1/tiki-index.php?page=Second+Life+Checklist%3A+References+and+Resources </li></ul>

×