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Mixed Methods in a Large
Scale Agile Environment
Jon Leslie
Senior Production Expert
Hansoft
Speaker Bio
Speaker Bio
Speaker Bio
Speaker Bio
Speaker Bio
In This Session, You’ll Learn…
• Scrum, Kanban and Gantt in a single Plan / Program
• Program level collaboration
• Agile ...
“Implicit (to Agile) is a personal way of
orienting oneself towards a development
process that accepts, even welcomes, cha...
AAA Video Game Development
• Large ScaleAgile in 2004
• EmbraceChange
• Innovation & Iteration
• EmpowerTeams (Crunch Free...
3 Large Scale Agile Game Examples
• Amped 3
• The Sims 3
• Rock Band 3
Amped 3
Scrum for Everything
Amped 3
Developed 2004 - 2005
The Sims 3: Showtime
Scrum for Features
Kanban for Assets
The Sims 3: Showtime,
Supernatural & University
Rock Band 3
Scrum for Features
Kanban for Assets
Gantt for Hardware
Rock Band 3
Different Industries – Similar Challenges
• Telecom
• Electronics
• Aerospace & Space
Many Specialties
One FUN Product
AAA Game Development Challenge
Certainty
Assets /
Hardware
Features
Definition
Multiple Techniques – Single Mindset
• Scrum for Game Features
• Kanban for Game Art Assets
• Gantt for Game Hardware
• Ta...
Single Program Backlog
- Keyboard
- Guitar
- Drums
- Bass
Scrum - Kanban - Gantt in Same Plan
• 3 Teams
• 3 Techniques
• 1 Program
• 1 Backlog
• 1 Release Train
• 1 Mindset
Agile Metrics – What to Measure
• Only Present & Future Looking
• Only Actionable
• 3 Different Levels
 Team
 Program
 ...
Agile Metrics – Team Level
Agile Metrics – Program Level
Agile Metrics – Portfolio Level
Summary
• DifferentTeams May Require Different Methods
– In a Single Program
– In a Single Mindset
• Collaborate at theTea...
Any questions?
Jon.Leslie@hansoft.com
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AgileCamp 2014 Track 1: Mixed Methods in a Large Scale Agile Environment

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AgileCamp 2014 Track 1: Mixed Methods in a Large Scale Agile Environment, Jon Leslie, Production Expert, Hansoft

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AgileCamp 2014 Track 1: Mixed Methods in a Large Scale Agile Environment

  1. 1. Mixed Methods in a Large Scale Agile Environment Jon Leslie Senior Production Expert Hansoft
  2. 2. Speaker Bio
  3. 3. Speaker Bio
  4. 4. Speaker Bio
  5. 5. Speaker Bio
  6. 6. Speaker Bio
  7. 7. In This Session, You’ll Learn… • Scrum, Kanban and Gantt in a single Plan / Program • Program level collaboration • Agile Metrics –What do we measure?
  8. 8. “Implicit (to Agile) is a personal way of orienting oneself towards a development process that accepts, even welcomes, change.” Andrew Binstock Editor in Chief Dr. Dobbs Values not Practices
  9. 9. AAA Video Game Development • Large ScaleAgile in 2004 • EmbraceChange • Innovation & Iteration • EmpowerTeams (Crunch Free) • DifferentWays ofWorking
  10. 10. 3 Large Scale Agile Game Examples • Amped 3 • The Sims 3 • Rock Band 3
  11. 11. Amped 3
  12. 12. Scrum for Everything Amped 3 Developed 2004 - 2005
  13. 13. The Sims 3: Showtime
  14. 14. Scrum for Features Kanban for Assets The Sims 3: Showtime, Supernatural & University
  15. 15. Rock Band 3
  16. 16. Scrum for Features Kanban for Assets Gantt for Hardware Rock Band 3
  17. 17. Different Industries – Similar Challenges • Telecom • Electronics • Aerospace & Space
  18. 18. Many Specialties
  19. 19. One FUN Product
  20. 20. AAA Game Development Challenge Certainty Assets / Hardware Features Definition
  21. 21. Multiple Techniques – Single Mindset • Scrum for Game Features • Kanban for Game Art Assets • Gantt for Game Hardware • Task Breakdown • Self Empowered, Self Managed Teams • Only Features & Assets • Single Backlog • Backlogs within a Backlog • Single Release Train • Shared High Level Vision Project Plan Program Backlog
  22. 22. Single Program Backlog - Keyboard - Guitar - Drums - Bass
  23. 23. Scrum - Kanban - Gantt in Same Plan • 3 Teams • 3 Techniques • 1 Program • 1 Backlog • 1 Release Train • 1 Mindset
  24. 24. Agile Metrics – What to Measure • Only Present & Future Looking • Only Actionable • 3 Different Levels  Team  Program  Portfolio
  25. 25. Agile Metrics – Team Level
  26. 26. Agile Metrics – Program Level
  27. 27. Agile Metrics – Portfolio Level
  28. 28. Summary • DifferentTeams May Require Different Methods – In a Single Program – In a Single Mindset • Collaborate at theTeam Level and the Program Level • Measure on Forward Looking Actionable Metrics
  29. 29. Any questions? Jon.Leslie@hansoft.com

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