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Rpg maker – lesson 1


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Rpg maker – lesson 1

  1. 1. RPG MAKER – Lesson 1Map Design and PropertiesBy Matthew Kiel
  2. 2. Objective and Requirements: You will learn how to create maps in RPGMaker and manipulate the properties tocreate worlds and levels. The requirements for this lesson is theprogram RPG Maker VX Ace.
  3. 3. Step 1 The first thing you are going to want to dois open the program after installation. Once you do this you will see a blank bluescreen. Next you will want to start a new projectby going to File -> New Project.
  4. 4.  Once you have created a new project,you’ll see a screen like this:
  5. 5. Step 2 - Tiles In the center of the screen, your currentmap is shown with the default water tiles. These tiles can be changed by clicking ona different tile from the selection on theleft, and then clicking on the tiles for thecurrent map.
  6. 6. Things to Know Whenever you are working with thetiles, there are different tabs for tilesdepending on your map properties. If you look at the tool bar,you can see tools such as thedraw square tool for placingtiles easier. A & Bdefaulttabs fortiles
  7. 7.  Once you have created maps using tiles, you canstart editing the properties of your map to yourliking.
  8. 8. Step 3 – Map properties To start messing with your mapproperties, right click on the name of yourmap under the tiles. Then choose mapproperties. Then you will see a screen like this:
  9. 9. Changing the Properties From this screen, you can change variousproperties of your map such as thename, size, and the tile sets you want fordifferent tiles. You can also change the automaticbackground and battle music that will playwhen the player is on that map
  10. 10. Changing theProperties Another important feature in the mapproperties are the encounters. From the encounters menu, you can setwhat monsters will appear on your map,and how many steps it will take toencounter them.
  11. 11. Summary: From using these tools that I just taughtyou, try the following: Start messing with RPG Maker and the tiles Make a custom map (Village or Town) Change the properties of the map including thename, background music, and encounters if youso choose