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Presentation by Zak

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Presentation by Zak

  1. 1. @agatestudio Mempersiapkan Pertunjukan Presentasi Zak Producer Agate Studio
  2. 2. @agatestudio@agatestudio@agatestudio CONTENT 1. Definisi 2. Tujuan 3. Jenis 4. Hal-hal yang perlu diperhatikan 5. Tips & Trik
  3. 3. @agatestudio@agatestudio@agatestudio Definisi 1. Pemberian (tt hadiah); 2. Pengucapan pidato (pd penerimaan suatu jabatan); 3. Perkenalan (tt seseorang kpd seseorang, biasanya kedudukannya lebih tinggi); 4. Penyajian atau pertunjukan (tt sandiwara, film, dsb) kpd orang-orang yg diundang;
  4. 4. @agatestudio@agatestudio@agatestudio DEFINISI • an activity in which someone shows, describes, or explains something to a group of people • the way in which something is arranged, designed, etc. • the way in which something is presented • the act of giving something to someone in a formal way or in a ceremony
  5. 5. @agatestudio@agatestudio@agatestudio TUJUAN 1. Untuk memberi informasi 2. Untuk mengajak (persuasi) 3. Untuk berbagi
  6. 6. @agatestudio@agatestudio@agatestudio JENIS PRESENTASI 1. Informatif 2. Instruksional 3. Menggugah 4. Persuasif 5. Mengambil keputusan
  7. 7. @agatestudio@agatestudio@agatestudio HAL YANG PERLU DIPERHATIKAN 1. Ukuran Tampilan 1.Ukuran Tampilan 1. Ukuran Tampilan
  8. 8. @agatestudio@agatestudio@agatestudio HAL YANG PERLU DIPERHATIKAN 2. TL-DR Bravely Default is said to be a "traditional RPG" in the style of Final Fantasy: The 4 Heroes of Light; it is a turn-based RPG with random encounters, with a battle system focused on the job system. The game uses a system of stocked points called "BP" which characters use to gain extra turns. Every character has their own set of BP. When using the "Default" command, a turn is skipped in order to stock a BP, and the "Brave" command uses that BP to move twice. Tiz, Agnès and Edea in battle.Players can move twice and drop into negative BP, which will result in a combo of turns; however, this gives the enemy several turns in a row. BP can also be transferred between the characters. Another new battle command is the "Friend Summon" system, where players can summon the characters of other players using either data transfer between the player's friends or 3DS Streetpass system between strangers. When a Friend Summon is used repeatedly, they will grow in "Affection" and become stronger. The job system is similar to that of Final Fantasy V in that characters learn abilities from using jobs. Job commands are the special skills of that class, such as Magic and Attack. Support abilities are automatic skills like HP +10% or Cover. Job commands can be set with abilities learned from other jobs, allowing mixed characters with multiple skills. Support abilities can be customized, but there is a set "cost" as to how many support abilities can be placed on one character. Growth in job mastery is represented by job levels. As characters use a class more frequently in battle, their job level increases. Bravely Default features a special system called "Abilink", which allows players to borrow the job levels of their friends' characters. Agnès in Caldisla.While the characters are in polygonal 3D, the game's backgrounds are hand-drawn, with the various location elements "popping out" of the screen thanks to parallax scrolling and the 3DS auto-stereoscopic technology. A traditional 3D world map also makes an appearance. The playable characters can interact with each other using a "Party Chat" system, where battles are interrupted so that the player can watch a cutscene. These Party Chat scenes will expand the story and give game strategies. Limit Break-style attacks called "Special Move"[7][8] are powerful finishing moves based on weapons not unlike Weapon Skills from Final Fantasy XI and can only be used under special conditions. Each of the 9 weapon-types has 1-3 levels of attacks for a total 27 Special Moves. Furthermore the attack names, dialogue when used and after-effects (such as status effects, elemental properties, better damage versus certain enemy types) of Special moves can be customized.
  9. 9. @agatestudio@agatestudio@agatestudio HAL YANG PERLU DIPERHATIKAN 3. Konsistensi Bahasa
  10. 10. @agatestudio@agatestudio@agatestudio HAL YANG PERLU DIPERHATIKAN “Kalau nggak kebayang main MMORPG itu seperti apa, here’s the glimpse of it:….” “…Setelah itu, Real Time Strategy mulai berkembang, and believe it or not, jenisnya pun banyak.” “Saya senang karena memiliki mostly group gaming berisi orang-orang dengan background musik, sastra, atau seni rupa…” “As for myself, gue start main dari sebuah kelompok yang sangat seru bernama….”
  11. 11. @agatestudio@agatestudio@agatestudio HAL YANG PERLU DIPERHATIKAN 4. Jelas FFXIV dinilai tidak mudah dinikmati dibanding dengan seri FF lainnya yang bahkan tidak terkenal. Pada Game FFXIV hampir tidak diajarkan untuk bermain gamenya. untuk yang po FF X vita reg 1 Harga na belum fix ya jadi na wa belum Refund dl maap atas ketidak nyaman na Bgt Kluar harga fix wa akan kabari
  12. 12. @agatestudio@agatestudio@agatestudio HAL YANG PERLU DIPERHATIKAN 4. Jelas
  13. 13. @agatestudio@agatestudio@agatestudio HAL YANG PERLU DIPERHATIKAN 4. Jelas
  14. 14. @agatestudio@agatestudio@agatestudio HAL YANG PERLU DIPERHATIKAN 4. Jelas Tulisan ini sebetulnya mudah dibaca, tapi sulit dibaca
  15. 15. @agatestudio@agatestudio@agatestudio HAL YANG PERLU DIPERHATIKAN 5. Hal-hal yang Tidak Relevan
  16. 16. @agatestudio@agatestudio@agatestudio HAL YANG PERLU DIPERHATIKAN Preview Final Fantasy XIV 2.2 : Through The Maelstorm
  17. 17. @agatestudio@agatestudio@agatestudio TIPS & TRIK • Fleksibel • Slide & Power Point • Crowd Control • Presentasi untuk audience! • Jadilah diri sendiri
  18. 18. Thank You
  19. 19. Thank you!

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