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Mcdowellaaron_masteryjournaltimeline

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Mastery Journal Timeline

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Mcdowellaaron_masteryjournaltimeline

  1. 1. Aaron McDowell
  2. 2. Instructional Design and Technology
  3. 3.  Goal: Gain a greater sense of awareness of self, my creativity and process. Establish the practices that will cultivate mastery in my field.  Strategy 1: Read Mastery by Robert Greene  Strategy 2: Review “The Last Lecture” in its entirety on YouTube  Strategy 3: Delve into course materials Mastery: Personal Development and Leadership
  4. 4.  Goal: I will learn how effective ways to hold the attention of learners using techniques and content.  Strategy 1: Review “Core Strategies for Teaching in Higher Ed” on Lynda.com  Strategy 2: View “Creative Insights: Renaldo Lawrence on Elearning.  Strategy 3: Review article, “The Online Theology Classroom: Strategies for Engaging a Community of Distance Learners in A Hybrid Model of Online Education. Strategies for Learner Engagement
  5. 5.  Goal: Grasp the concepts of visual design and writing content to create presentations, training modules and written instructions.  Strategy 1: Review and delve into the course materials  Strategy 2: View “Universal Principles of Design” on Lynda.com.  Strategy 3: Review article, “Instructional Effect of Verbal/Visual Feedback in visualized instruction. Visual and Verbal Communication In Instructional Design
  6. 6.  Goal: Get a firm understanding of what is required to created and deliver motivational content in corporate settings.  Strategy 1: View “Instructional Design Essentials: Adult Learners” on Lynda.com.  Strategy 2: View “Educational Technology for Student Success” on Lynda.com.  Strategy 3: Review article, “Cognitive Apprenticeship as an Instructional Strategy for Solving Corporate Training Challenging”. Corporate Training and Motivational Development
  7. 7.  Goal: Learn effective ways evaluating content, delivery method, how successful and areas of improvement.  Strategy 1: View “Instructional Design Essentials: Needs Analysis” on Lynda.com.  Strategy 2: View “Teaching Fundamentals Date-Driven Instruction “ on Lynda.com.  Strategy 3: Review article, “Development and formative evaluation of multimedia case studies for Instructional Design and Technology students”. Instructional Design and Evaluation
  8. 8.  Goal: Practice and learn the importance of supporting instructional content with digital media.  Strategy 1: View “ Teacher Tech Tips” on Lynda.com.  Strategy 2: View “Creating Multimedia Learning” on Lynda.com.  Strategy 3: Review article, “Application of multimedia in engineering design education”. Digital Media and Learning Applications
  9. 9.  Goal: Create original music and audio for content and learn the how it support learning.  Strategy 1: View Synthesis and Sampling with Absynth” on Lynda.com.  Strategy 2: View “Advanced Instrumentation and Sound Design with Kontakt” on Lynda.com  Strategy 3: Review article, “Instructional Audio Guidelines: Four Design Principles to Consider for Every Instructional Audio Design Effort”. Music and Audio for Instructional Design
  10. 10.  Goal: Grasp fundamental principles of film making and apply to creating video for instructional purposes.  Strategy 1: View “ Getting Started with Video Production and Editing” on Lynda.com.  Strategy 2: View “On Camera: Develop Your Video Presence” on Lynda.com  Strategy 3: Review article, “Guiding Explorations: Design Principles and Functions of Interactive Diagrams”. Filmmaking Principles for Instructional Design
  11. 11.  Goal: Learn to design engaging games that support learning and motivate students.  Strategy 1: View “Gamification of Learning” on Lynda.com.  Strategy 2: View “Captivate Projects: Building Elearning Games” on Lynda.com.  Strategy 3: Review article, “Improving learning achievements, motivations and problem-solving skills through a peer assessment- based game development approach”. Game Strategies and Motivation
  12. 12.  Goal: Learn effective ways of deliver content to groups of dedicated learners and manage the progress.  Strategy 1: View “ Classroom Management Fundamentals” on Lynda.com.  Strategy 2: View “Learning Management System Fundamentals” on Lynda.com.  Strategy 3: Review article, “Finding the Right LMS Fit”. Learning Management Systems and Organizations
  13. 13.  Goal: Learn a variety of techniques that will enable me to create content to specific delivery approach.  Strategy 1: View “Teacher Tech Tips” on Lynda.com.  Strategy 2: View “Creating Multimedia Learning” on Lynda.com.  Strategy 3: Review article, “Towards an idea-centered, principle-based design approach to support learning as knowledge creation”. Media Asset Creation
  14. 14.  Goal: Collect all the lessons and tools practiced throughout the program to create a project.  Strategy 1: View “The Neuroscience of Learning” on Lynda.com.  Strategy 2: View “Flipping the Classroom” on Lynda.com.  Strategy 3: Review articles, “Instructional-Design Theory to Guide the Creation of Online Learning Communities for Adults”. Instructional Design and Technology Final Project
  15. 15. Instructional Design and Technology
  16. 16. Dr. Henry Louis Gates HutchinsCenter@fas.harvard.edu 9th Wonder https://www.linkedin.com/in/9th- wonder-bba0a919 Industry Leaders
  17. 17. Jabari Evans 312.497.7491 Dr. Marcyliena Morgan 617.495.8508 Industry Leaders
  18. 18. Ricco Lumpkins 312.300.5685 Rhymefest http://www.elchethemovement.com/co ntact2/ Industry Leaders
  19. 19. Instructional Design and Technology
  20. 20.  Modular Synth Club • (On Campus)  Entrepreneur Network • (On Campus)  Creative Student Networking Group • (On Campus)  Hyde Park Art Center • (Volunteer and teaching)  Full Sail-Advanced Audio Production Techniques • (Facebook Group to help students)  The Brainiac Project • (Volunteer to assist with music project with at risk youth) Groups and Organizations
  21. 21. Instructional Design and Technology
  22. 22. The Brainiac ProjectSae Institute Companies To Follow
  23. 23. The Art InstituteFull Sail University Companies To Follow
  24. 24. Berklee OnlineDePaul University Companies To Follow
  25. 25. Instructional Design and Technology
  26. 26.  Great communication  Active listening  Extensive experience in music, composing, and education  Open to new ideas  Works with the youth  Understands the value of giving back  Hard working Characteristics of a Mentor
  27. 27. Instructional Design and Technology
  28. 28. • Enroll in Masters Program Graduate • Find a mentor • Take on projects Become a Professor • Create music • Build a team • Release singles monthly Create a unique position for myself Mastery Timeline
  29. 29. Instruction Design and Technology
  30. 30.  https://s3.amazonaws.com/hiphopdx-production/2013/02/9th-wonder-300x300.jpg  http://cache.boston.com/bonzai- fba/Third_Party_Photo/2009/07/20/gates1__1248117974_8015.jpg  http://www1.cuny.edu/mu/forum/files/2014/11/CROPPED-Marcyliena.png  https://media.licdn.com/mpr/mpr/shrinknp_400_400/AAEAAQAAAAAAAAIHAAAA JDQwMDg1YTE2LTUyMDUtNDNhMS05ZTdmLWM5MDcyMTE2ZDkwYQ.jpg  http://www.bopcitybeats.com/wp-content/uploads/2010/12/Rhymefest.jpg  http://usa.sae.edu/assets/Campuses/Chicago/_resampled/SetWidth324- SAEStaff_Ricco_Lumpkins.jpg  http://hutchinscenter.fas.harvard.edu/contact  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uac t=8&ved=0ahUKEwiHyMCS2qTJAhWDOyYKHeh3BEEQjRwIBw&url=http%3A%2F%2 Fwww.jocelynwallace.com%2F&psig=AFQjCNGJEkjWfJHTwLIXx6AsDiXZf6DQ1Q&us t=1448304836587438 References
  31. 31.  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&ved=0ahUKEwjLw6Xy26TJ AhUK5SYKHaBWB1kQjRwIBw&url=http%3A%2F%2Fwww.slideshare.net%2FAlesandraBlakeston% 2Ftraining-learning-and-development-quotes- 20151289&psig=AFQjCNHRAomeV2YJKqZ7xPpMnmxkxkD9rQ&ust=1448305269465984  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahU KEwikhOC64KTJAhWCRyYKHQeGCKkQjRwIBw&url=https%3A%2F%2Fonlineteachingtoday.word press.com%2F2013%2F08%2F23%2Fexploring-curation-as-a-core-competency-in-digital-and-media- literacy-education-mihailidis-journal-of-interactive-media-in- education%2F&psig=AFQjCNGM6xFvLhRzkkSLKntGGWfa83p-AQ&ust=1448306426595698  http://www.lynda.com/Absynth-tutorials/Synthesis-Sampling-ABSYNTH/383038-2.html  http://www.lynda.com/Kontakt-tutorials/Advanced-Instrumentation-Sound-Design- KONTAKT/383039-2.html  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahU KEwiTmIGK46TJAhXGKCYKHb6FCMQQjRwIBw&url=https%3A%2F%2Fabout.me%2Fsearch%2Fke yword%3Aorientation&psig=AFQjCNGH54-Lt5Po9GPqdtz923QuYNREzQ&ust=1448307185325739  http://www.lynda.com/Video-DSLR-Video-tutorials/Getting-Started-Video-Production- Editing/364443-2.html References
  32. 32.  http://www.lynda.com/Video-Filmmaking-tutorials/Corporate-Documentary-Video-Lighting/361600- 2.html  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahU KEwj8186g8aTJAhXD7CYKHXZQD-EQjRwIBw&url=http%3A%2F%2Ffilmlifestyle.com%2F9- principles-filmmaking-skill- level%2F&psig=AFQjCNE66USRvrFbzbLWsouV8Nd9H4YqoQ&ust=1448310923711760  http://www.lynda.com/Higher-Education-tutorials/Gamification-Learning/173211-2.html  http://www.lynda.com/Instructional-Design-tutorials/Camera-Develop-Your-Video-Presence/108973- 2.html  http://www.lynda.com/Captivate-tutorials/Captivate-Projects-Building-Elearning-Games/408869- 2.html  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahU KEwje5cex86TJAhXIOCYKHbtYDd0QjRwIBw&url=https%3A%2F%2Fvimeo.com%2F41819065&psig= AFQjCNGAuhetlOTgdg62KjGYV36HdrBnDw&ust=1448311582469096  http://www.lynda.com/Excel-tutorials/Teaching-Fundamentals-Data-Driven-Instruction/173755-2.html References
  33. 33.  http://www.lynda.com/Education-Classroom-Management-tutorials/Classroom-Management- Fundamentals/166841-2.html  http://www.lynda.com/Business-Elearning-tutorials/Teacher-Tips/141465-2.html  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahU KEwjw27nT9aTJAhXGJiYKHdrVDgAQjRwIBw&url=https%3A%2F%2Fwww.td.org%2FPublications %2FBlogs%2FLearning-Technologies-Blog%2F2010%2F10%2FThe-10-Commandments-of- Implementing-An-LMS&psig=AFQjCNHemlqhGL0mZ72IvTFNl1TTTJPdTA&ust=1448312229541900  http://www.lynda.com/Educational-Technology-tutorials/Teacher-Tech-Tips/373783-2.html  http://www.lynda.com/Education-LMS-tutorials/Learning-Management-System-LMS- Fundamentals/156622-2.html  http://www.lynda.com/Education-Instructional-Design-tutorials/Instructional-Design-Essentials- Creating-Video-Training/165443-2.html  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahU KEwis-8eEhaXJAhXHSyYKHVHvD9MQjRwIBw&url=http%3A%2F%2Fwww.newmedia- communications.com%2Fgrow-with-our-services%2F&psig=AFQjCNGa-- mP_kefLDfnSuVUS6OBU_RciQ&ust=1448316356694971
  34. 34.  http://www.lynda.com/Education-Elearning-Classroom-Management-tutorials/Creating-Multimedia- Learning/360033-2.html  http://www.lynda.com/Business-tutorials/Flipping-Classroom/144198-2.html  http://www.lynda.com/K-12-Education-tutorials/Creative-Insights-Renaldo-Lawrence-Elearning/371544-2.html  http://www.lynda.com/Higher-Education-tutorials/Educational-Technology-Student-Success/415357-2.html  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahUKEwir3K THiqXJAhVC5iYKHXPCCiEQjRwIBw&url=http%3A%2F%2Fresources.xyleme.com%2Fh%2Fi%2F73499340- when-the-learner-is-the-teacher-do-we-need-instructional- designers&psig=AFQjCNEkrKeztVYSxTCttfnjn6SvwU02XQ&ust=1448317827135254  Hege, B. R. (2011). The Online Theology Classroom: Strategies for Engaging a Community of Distance Learners in a Hybrid Model of Online Education. Teaching Theology & Religion, 14(1), 13-20. doi:10.1111/j.1467- 9647.2010.00668.x  Dwyer, F. M., & Arnold, T. A. (1976). THE INSTRUCTIONAL EFFECT OF VERBAL/VISUAL FEEDBACK IN VISUALIZED INSRUCTION. Journal Of Psychology, 94(1), 39.  Chan, P., Miller, R., & Monroe, E. (2009). Cognitive Apprenticeship as an Instructional Strategy for Solving Corporate Training Challenges. Techtrends: Linking Research & Practice To Improve Learning, 53(6), 35-41. doi:10.1007/s11528-009-0341-3 References
  35. 35.  Sugar, W. (2014). Development and formative evaluation of multimedia case studies for Instructional Design and Technology students. Techtrends: Linking Research & Practice To Improve Learning, 58(5), 36-52. doi:10.1007/s11528-014-0785-z  Höhne, G., & Henkel, V. (2004). Application of multimedia in engineering design education. European Journal Of Engineering Education, 29(1), 87-96. doi:10.1080/0304379032000129278  Carter, C. (2012). Instructional Audio Guidelines: Four Design Principles to Consider for Every Instructional Audio Design Effort. Techtrends: Linking Research & Practice To Improve Learning, 56(6), 54-58. doi:10.1007/s11528-012-0615-z  Naftaliev, E., & Yerushalmy, M. (2013). Guiding Explorations: Design Principles and Functions of Interactive Diagrams. Computers In The Schools, 30(1/2), 61-75. doi:10.1080/07380569.2013.769084  Hwang, G., Hung, C., & Chen, N. (2014). Improving learning achievements, motivations and problem-solving skills through a peer assessment-based game development approach. Educational Technology Research & Development, 62(2), 129- 145. doi:10.1007/s11423-013-9320-7  LINDENBERG, S. (2014). Finding the Right LMS Fit. T+D, 68(4), 28-30. References
  36. 36.  Hong, H., & Sullivan, F. (2009). Towards an idea-centered, principle-based design approach to support learning as knowledge creation. Educational Technology Research & Development, 57(5), 613-627. doi:10.1007/s11423- 009-9122-0  Snyder, M. M. (2009). Instructional-Design Theory to Guide the Creation of Online Learning Communities for Adults. Techtrends: Linking Research & Practice To Improve Learning, 53(1), 45-57. doi:10.1007/s11528-009- 0237-2  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahUKEwi0- NqEmaXJAhWMWD4KHfLTBWYQjRwIBw&url=https%3A%2F%2Fen.wikipedia.org%2Fwiki%2FSAE_Institut e&psig=AFQjCNHvqOIN8T1OGN3Gs-xIx1OJgwyhOg&ust=1448321445426758  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahUKEwjo5d SmmaXJAhVCVz4KHb-gDJ8QjRwIBw&url=http%3A%2F%2Fwww.naledgeevans.com%2Fthe-brainiac- project.html&psig=AFQjCNHDBQXrJaTHt8Ol_pO-7tlQhFsXkA&ust=1448321804067361  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahUKEwjAs7 v0maXJAhUDbT4KHZ5rDh8QjRwIBw&url=https%3A%2F%2Fwww.linkedin.com%2Fpulse%2F2014063019341 5-84599032-success-with-full-sail-university-fact-or-fiction&psig=AFQjCNEdkdzmWtH_eMVKy0dtGMJsVjT- 9w&ust=1448321963573842  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahUKEwiOx Z7YmqXJAhUK6yYKHQVUCuUQjRwIBw&url=http%3A%2F%2Fchicagoartmagazine.com%2F2011%2F10%2F art-school-and-sexual-harassment-wheres-saics-policy%2F&psig=AFQjCNEdvjC- WENgR5ic74dVBHSiU0rarg&ust=1448322160493829 References
  37. 37.  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahUKEwiCs dqZm6XJAhVBNSYKHTBRALMQjRwIBw&url=https%3A%2F%2Fsocialpsychologydepaul.wordpress.com%2 F&psig=AFQjCNEJ_2dsyupQTuIDnUC5BF5lI0URGg&ust=1448322309519665  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahUKEwiO9r KDnKXJAhUJVyYKHXbwCYUQjRwIBw&url=https%3A%2F%2Fwww.berklee.edu%2Fnews%2Fberklee- launches-online-degrees-music-business-production&psig=AFQjCNEFdDE4t2-DCFiNZFRoalfNuT- Edg&ust=1448322525768052  https://orgsync.com/106058/chapter  https://orgsync.com/121511/chapter  https://orgsync.com/57437/chapter  http://www.hydeparkart.org  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahUKEwjg6o PEw6XJAhXKQiYKHam-C6gQjRwIBw&url=http%3A%2F%2Fleadbysoul.com%2Fleadership%2Fthe-myth-of- mastery-leading-your-company-through-complexity%2F&psig=AFQjCNHUHM-- TE9X4seHJI9IHnI_lNRW9Q&ust=1448333113631926  https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahUKEwj2h7 TdxKXJAhUD7iYKHVLPD0YQjRwIBw&url=http%3A%2F%2Frce.csuchico.edu%2Fevent%2F2012-11%2Fhigh- touch-pedagogy-strategies-improving-online-student-engagement-learning- outcomes&psig=AFQjCNHCKKdzYu9lN_HdJ_OQ9D27gUgCZg&ust=1448333422133693 References

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