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Gestures Frames Ui


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This is a gesture and frames (screens)-based user interface originally posted as an idea for a UI enhancement at the ideas.symbian website. The idea is basically to encourage simpler menus by not using a tabbed-based interface.

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Gestures Frames Ui

  1. 1. Settings<br />Normal UI:<br />Tabs to get from one area to another when within an application.<br />Benefits:<br /><ul><li>Familiar to users
  2. 2. Mapped to touch and non-touch navigation methods</li></ul>Drawbacks<br /><ul><li>Developers become reliant on tabs for additional settings (feature creep)
  3. 3. Doesn’t take advantage of available screen space (space in-efficient)</li></li></ul><li>Settings<br />Gestures & Frames Based UI<br />Use directional pad’s diagonal directions to navigate main settings screens.<br />In this view, there’s the:<br /><ul><li>Home (always at top-left)
  4. 4. Additional settings screens (max 3)
  5. 5. Removal of bottom left/right soft buttons as this UI defaults to being full-screened until a specific feature is needed.</li></ul>See this in action on next frame<br />
  6. 6. 1<br />1<br />Settings<br />Deeper Stuff<br />Above Everyone’s Heads<br />Home<br />Main Setting #1<br />Main Setting #2<br />Main Setting #3<br />Main Setting #4<br />Advanced Settings<br />Deeper Stuff<br />Really Deep Stuff<br />Above Everyone’s Head<br />Gestures & Frames Based UI<br />Advance the GUI by clicking the mouse button or arrow key forward.<br />2<br />3<br />2<br />3<br />Really Deep Stuff<br />