AngshumankarMODELLING SHOWREEL<br />ANGSHUMAN KAR<br />223/POCKET-A,SARITA VIHAR<br />NEW DELHI-11OO76<br />PH-09891622612...
 General capabilities in rigging , animation and texturing.
 Basic Adobe photoshop , Adobe premiere.
 concept , character sketching and storyboarding.
 Ability to undertake multi-disciplinary projects.</li></ul>Software:<br /><ul><li> Maya
 Adobe photoshop
 Adobe premiere pro
 Zbrush
 Dreamweaver</li></li></ul><li>Education:<br />Interests:<br /><ul><li> Creating 3d models.
 sketching/ drawing.
 reading graphic novels.
 B-boying</li></li></ul><li>Figure sketches :<br />
Wood carving:<br />
Characters:<br />Goroliath:-  This character was developed , keeping in mind the famous character goro of mortal combat . ...
Sketch :<br />
Maya model: <br />
Detailed in Zbrush:<br />
Final face sculpt :<br />
Lizard monster :<br />      This is a quadruped character, which is “goroliath’s” ride and his pet also. I wanted this cha...
Sketch :<br />
Maya model:<br />
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Angshuman kar modelling showreel

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Angshuman kar modelling showreel

  1. 1. AngshumankarMODELLING SHOWREEL<br />ANGSHUMAN KAR<br />223/POCKET-A,SARITA VIHAR<br />NEW DELHI-11OO76<br />PH-09891622612<br />Objective:<br />3d modeler/concept artist<br />Skills:<br /><ul><li> Ability to model with polygons , nurbs and surfaces in Maya.
  2. 2. General capabilities in rigging , animation and texturing.
  3. 3. Basic Adobe photoshop , Adobe premiere.
  4. 4. concept , character sketching and storyboarding.
  5. 5. Ability to undertake multi-disciplinary projects.</li></ul>Software:<br /><ul><li> Maya
  6. 6. Adobe photoshop
  7. 7. Adobe premiere pro
  8. 8. Zbrush
  9. 9. Dreamweaver</li></li></ul><li>Education:<br />Interests:<br /><ul><li> Creating 3d models.
  10. 10. sketching/ drawing.
  11. 11. reading graphic novels.
  12. 12. B-boying</li></li></ul><li>Figure sketches :<br />
  13. 13. Wood carving:<br />
  14. 14. Characters:<br />Goroliath:- This character was developed , keeping in mind the famous character goro of mortal combat . Thus this character has four hind limbs .Following are the different versions of its development<br />
  15. 15. Sketch :<br />
  16. 16. Maya model: <br />
  17. 17.
  18. 18. Detailed in Zbrush:<br />
  19. 19.
  20. 20. Final face sculpt :<br />
  21. 21. Lizard monster :<br /> This is a quadruped character, which is “goroliath’s” ride and his pet also. I wanted this character to have a huge stature and a bulky physique. It also carries his different commodities , on its back . Following are its various stages of development :-<br />
  22. 22. Sketch :<br />
  23. 23. Maya model:<br />
  24. 24.
  25. 25.
  26. 26.
  27. 27. Detailed in Zbrush :<br />
  28. 28.
  29. 29.
  30. 30.
  31. 31. Low poly models :<br />
  32. 32.
  33. 33. Nurb modeling : shark<br />
  34. 34. Some early work :<br />
  35. 35. Modelling showreel<br />Angshuman kar<br />ph: 09891622612<br />

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