“…Where is the wisdom we have lost in knowledge?
Where is the knowledge we have lost in information…?”
The Rock (1934)
T. ...
 Archaeology

Archaeological assets

– Uncover physical remains of past human activities
• Excavations (various methods)
...
3D assets
 3D (digital) representation
– Documentation of an archaeological asset
• Documentation method and its influenc...
Conceptual challenges
Common assumptions

Reality

Users need more information

Information overflow

Users need the infor...
Technological challenges
 Repositories (of knowledge)
Relation between data, its presentation and cognitive processes
Ass...
The Science and Technology in Archaeological
Research – the Digital Cultural Heritage group
 Main research topics
–
–
–
–...
STARC
metadata
Introducing STARC repository
3D
collections
Example
Web publication (3D-pdf)
Linking between concepts
T O WA R D S A R E S E A R C H R E P O S I T O R Y
DIGITAL LIBRARIES

INTEGRATED (3D) PLATFORM

SOURCES
METHOD
INSTRUMENTS...
Add text ––front page
Add text front
FRONT COVER page
Thank You
Email:
s.hermon@cyi.ac.cy
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Sorin Hermon, 'Towards an integrated repository for research and management of archaeological 3D assets

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Sorin Hermon, 'Towards an integrated repository for research and management of archaeological 3D assets', presentation given at the World Archaeology Congress, Jordan, January 2013.

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Sorin Hermon, 'Towards an integrated repository for research and management of archaeological 3D assets

  1. 1. “…Where is the wisdom we have lost in knowledge? Where is the knowledge we have lost in information…?” The Rock (1934) T. S. Eliot Add text ––front page Add text front FRONT COVER page Towards an integrated repository for research and management of archaeological 3D assets Sorin Hermon
  2. 2.  Archaeology Archaeological assets – Uncover physical remains of past human activities • Excavations (various methods) • Surveys (remote, direct) – Unfold their stories • • • • Levels of description Different “philosophical” approaches Variety of analysis methods Various interpretations  Archaeological assets – Objects (which ones enter this category?) • in their (original) context • In archaeological context – Context itself as an asset • Granularity of recording • “Accuracy” of registration
  3. 3. 3D assets  3D (digital) representation – Documentation of an archaeological asset • Documentation method and its influence on result • Measure of matching with archaeological asset – Interpretation • Virtual reconstruction of an asset (context, object, both) • Visualization issues – how to represent uncertainty of reconstruction  How to capture and “embed” information about 3D assets – Paradata (data about resources inferred through actions) • How (archaeological) data was created (recognize relevant sets) • How to record paradata – The London Charter • Principles • Documentation
  4. 4. Conceptual challenges Common assumptions Reality Users need more information Information overflow Users need the information they look for Users fail to consider, filter, and prioritize information they already have. If users get the information they want, they will make better decisions. Users do not know how to comprehend or correctly apply complex information. More communication will result in improved performance. More communication can create conflicts, waste time, and displace more important work. Users do not need to know how an information system works, only how to use it. Lack of knowledge about an information system limits their use of it, their ability to invent new interaction paths, evaluate provided information and solve problems encountered in its use.  Misconceptions about information – Russell Ackoff
  5. 5. Technological challenges  Repositories (of knowledge) Relation between data, its presentation and cognitive processes Assessment of “data quality” Data publication beyond the mere “need” for publication Rich Internet Applications Systems thinking (understand how things (systems) influence one another within a hole) – Data navigation models – navigation paths through data properties (associations?) – – – – –  3D Repository – Repository • • • • • Provenance Semantic classification Model structure Web publication without the need of plug ins (x3dom) Interaction tools (more need to be developed)
  6. 6. The Science and Technology in Archaeological Research – the Digital Cultural Heritage group  Main research topics – – – – (3D) documentation of cultural heritage assets (3D) scientific visualization Digital libraries Europeana (aggregator, mapping)  3D repositories – – – – Definition of concepts Metadata Mapping tools Tools for interaction with digital content
  7. 7. STARC metadata
  8. 8. Introducing STARC repository
  9. 9. 3D collections
  10. 10. Example
  11. 11. Web publication (3D-pdf)
  12. 12. Linking between concepts
  13. 13. T O WA R D S A R E S E A R C H R E P O S I T O R Y DIGITAL LIBRARIES INTEGRATED (3D) PLATFORM SOURCES METHOD INSTRUMENTS CONDITIONS DATA STANDARDS FORMATS MANAGEMENT ACQUISITION TEXT MAPS MEASUREMENTS RASTER IMAGES VECTOR IMAGES 3D POINT CLOUDS INTEGRATION SEMANTICS INTERACTION ARCHIVING ANALYSIS MEASUREMENTS SIMULATIONS RECORDING TESTING COMPLETENESS HARVESTING COHERENCE COMPATIBILITY USAGE INVESTIGATION PUBLICATION DOCUMENTATION DEPENDENCIES AERIAL MULTI-SPECTRAL HISTORIC SOURCES TOTAL STATION LASER SCAN GPS REMOTE SENSING REPOSITORIES ONTOLOGY INTERFACES CAD GIS 3D MULTIMEDIA WEB INTERACTION STEREOSCOPIC
  14. 14. Add text ––front page Add text front FRONT COVER page Thank You Email: s.hermon@cyi.ac.cy

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