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Analysis of the 3D reconstruction methodologies used within the framework of the 3D-ICONS project - Livio De Luca, CNRS, France

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Analysis of the 3D reconstruction methodologies used within the framework of the 3D-ICONS project - presentation given by Livio De Luca of CNRS, France at the 3D ICONS workshop at the ISPRS Technical Commission V Symposium, which was held in Riva del Garda, Italy on 23-25 June 2014.

The presentation analyses the 3D reconstruction methodologies used within the framework of the 3D ICONS project.

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Analysis of the 3D reconstruction methodologies used within the framework of the 3D-ICONS project - Livio De Luca, CNRS, France

  1. 1. 1 Analysis  of  the  3D  reconstruction   methodologies  used  within   the  framework  of  the  3D-­‐ICONS  project Livio  De  Luca   CNRS-­‐MAP,  France This  project  has  been  funded  with  support  from  the  European  Commission‘s  CIP  ICT  PSP  programme
  2. 2. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project q 4.1  DigiNsaNon  (post-­‐processing)  execuNon  (MAP)
 q 4.2  Metadata  creaNon  (CISA)
 q 4.3  DigiNsaNon  (post-­‐processing)  monitoring  and  control  (CISA) Objec&ve General  Tasks execute  the  digiNsaNon  in  a  smooth  and  secure  way,   according  to  the  digiNsaNon  plan  defined  in  WP2     WP4  tasks WorkPackage  4  -­‐  Post  processing
  3. 3. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project What  is  (3D)  post  processing  ? 2D  post-­‐processing sampling,  filtering 2D  DigiNsaNon Final  output WorkPackage  4  -­‐  Post  processing
  4. 4. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project What  is  (3D)  post  processing  ? 2D  post-­‐processing 3D  post-­‐processing Sampling,  filtering Geometry  reconstrucNon Model  structuring Visual  enrichment sampling,  filtering 2D  DigiNsaNon Final  output WorkPackage  4  -­‐  Post  processing 3D  DigiNsaNon Final  output
  5. 5. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project q TECHNIQUES   q AutomaNc  meshing  from  a  dense  3D  point  cloud     q InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  relevant   profiles     q InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  primiNves   adjustment     q InteracNve  reconstrucNon  based  on  technical  iconography  (plans,   cross-­‐secNons  and  elevaNons)     q InteracNve  reconstrucNon  based  on  arNsNc  iconography  (sketches,   painNngs,  etc.)   q SOURCE  3D  MODEL  FORMAT   q ply,  Obj,  3DsMAX,  Maya,  …     q FINAL  3D  MODEL  FORMAT  (for  3D  real-­‐&me  rendering)   q Collada  ,  Obj,  Ply,  … Post  processing  execution Geometric  reconstrucNon ClassificaNon  of  post  processing  techniques  et  methodologies WorkPackage  4  -­‐  Post  processing
  6. 6. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project q METHODOLOGY   q Unstructured  (point  clouds,  simple  mesh,  ...)   q Decomposed  in  elementary  enNNes   q Decomposed  in  elementary  enNNes  hierarchically  organized  
 (  e.g.  architectural  layouts)   q Decomposed  in  enNNes  organized  in  classes  (e.g.  materials,   temporal  states,  etc.)   q DATASET  STRUCTURE   q 3D  GEOMETRY   q Single  3D  file  structured  (1  LOD)   q MulNple  independent  3D  files  (1  LOD)   q MulNple  independent  3D  files  (mulNple  LODs)   q TEXTURES   q Embedded  into  the  3D  geometry  file   q External  2D  images Model  structuring ClassificaNon  of  post  processing  techniques  et  methodologies Post  processing  execution WorkPackage  4  -­‐  Post  processing
  7. 7. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project q TECHNIQUES   q Texture  extracNon  and  projecNon  starNng  from  photographs   finely  oriented  on  the  3D  model  (e.g.  image-­‐based  modeling,   photogrammetry)     q Texturing  by  photographic  samples  of  the  real  materials  of  the   arNfact     q Texturing  by  generic  shaders.     q SOURCE  2D  IMAGES  FORMAT   q TIFF,  BMP,  TGA,  …   q FINAL  2D  IMAGES  FORMAT  (for  3D  real-­‐&me  rendering)   q JPG,  PNG,  … Visual  enrichment ClassificaNon  of  post  processing  techniques  et  methodologies Post  processing  execution WorkPackage  4  -­‐  Post  processing
  8. 8. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project q HYPOTHETICAL  RECONSTRUCTION     q METHODOLOGIES   q Basing  on  the  3D  acquisiNon  of  exisNng  (or  existed)  parts;   q Basing  on  previous  2D  surveys  of  exisNng  (or  existed)  parts;   q Basing  on  non-­‐metric  iconographic  sources  of  the  studied  arNfact;   q Basing  on  iconographic  sources  (metric  and  /  or  non-­‐metric)  related   to  similar  arNfacts;   q SCIENTIFIC  (Historic)  ADVISING   q ScienNfic  Commicee     q Bibliographic  references   HypotheNcal  reconstrucNon ClassificaNon  of  post  processing  techniques  et  methodologies Post  processing  execution WorkPackage  4  -­‐  Post  processing
  9. 9. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project q TYPE  OF  MEDIA   q StaNc  image  (e.g.  renderings)   q Animated  images  (e.g.  videotours)   q InteracNve  Image  (e.g.  panoramic  imaging)     q FORMAT   q Image  :     q source  file  :  TIFF,  TGA,…   q final  output  :  JPG,  PNG,  …   q Video  :     q source  file  :  MOV,  AVI,  …   q final  output  :  MPEG4,  etc...     q Panorama  :     q source  file  :  TIF,  JPG,  ...   q final  output  :  QuickTime  MOV,  Flash,  ...     Complementary  2D  media  (images,  videos,  VR  scenes,..) ClassificaNon  of  post  processing  techniques  et  methodologies Post  processing  execution WorkPackage  4  -­‐  Post  processing
  10. 10. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project Cerveteri  and  Tarquinia  Tombs  (FBK)   Centre  Pompidou  in  Paris  (CNRS)   Roman  archaeological  finds  (POLIMI)     Treasury  of  Marseille  in  Delphi  (CNRS) Analysis  of  4  case  studies ClassificaNon  of  post  processing  techniques  et  methodologies Post  processing  execution WorkPackage  4  -­‐  Post  processing
  11. 11. Livio  De  Luca,  MAP  Laboratory  (UMR  3495  CNRS/MCC)  _  FR                                                                    hcp://www.map.archi.fr A  -­‐  GEOMETRIC  RECONSTRUCTION A1 Automa&c  meshing  from  a  dense  3D  point  cloud A2 InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  relevant  profiles A3 InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  primiNves  adjustment A4 InteracNve  reconstrucNon  based  on  technical  iconography  (plans,  cross-­‐secNons  and   elevaNons) A5 InteracNve  reconstrucNon  based  on  arNsNc  iconography  (sketches,  painNngs,  etc.) B  -­‐  MODEL  STRUCTURING   B1 Unstructured  (point  clouds,  simple  mesh,  ...) B2 Decomposed  in  elementary  enNNes B3 Decomposed  in  elementary  enNNes  hierarchically  organized  
 (  e.g.  architectural  layouts) B4 Decomposed  in  enNNes  organized  in  classes  (e.g.  materials,  temporal  states,  etc.) C  -­‐  DATASET  STRUCTURE  (Geometry)   C1   Single  3D  file  structured  (1  LOD) C2 MulNple  independent  3D  files  (1  LOD) C3 MulNple  independent  3D  files  (mulNple  LODs) D  -­‐  DATASET  STRUCTURE  (Textures)   D1 Embedded  into  the  3D  geometry  file D2 External  2D  images E  -­‐  VISUAL  ENRICHMENT     E1 Texture  extrac&on  and  projec&on  star&ng  from  photographs  finely  oriented  on  the  3D   model  (e.g.  image-­‐based  modeling,  photogrammetry) E2 Texturing  by  photographic  samples  of  the  real  materials  of  the  arNfact     E3 Texturing  by  generic  shaders. F  -­‐  HYPOTHETICAL  RECONSTRUCTION     F1   Basing  on  the  3D  acquisiNon  of  exisNng  (or  existed)  parts; F2 Basing  on  previous  2D  surveys  of  exisNng  (or  existed)  parts; F3 Basing  on  non-­‐metric  iconographic  sources  of  the  studied  arNfact; F4 Basing  on  iconographic  sources  (metric  and  /  or  non-­‐metric)  related  to  similar  arNfacts; G  -­‐  SCIENTIFIC  (Historic)  ADVISING G1 ScienNfic  Commicee     G2 Bibliographic  references   Case  study  1   Cerveteri  and  Tarquinia  Tombs  (FBK)  
  12. 12. Livio  De  Luca,  MAP  Laboratory  (UMR  3495  CNRS/MCC)  _  FR                                                                    hcp://www.map.archi.fr A  -­‐  GEOMETRIC  RECONSTRUCTION A1 AutomaNc  meshing  from  a  dense  3D  point  cloud A2 Interac&ve  or  semi-­‐automa&c  reconstruc&on  based  on  relevant  profiles A3 InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  primiNves  adjustment A4 Interac&ve  reconstruc&on  based  on  technical  iconography  (plans,  cross-­‐sec&ons  and   eleva&ons) A5 InteracNve  reconstrucNon  based  on  arNsNc  iconography  (sketches,  painNngs,  etc.) B  -­‐  MODEL  STRUCTURING   B1 Unstructured  (point  clouds,  simple  mesh,  ...) B2 Decomposed  in  elementary  enNNes B3 Decomposed  in  elementary  enNNes  hierarchically  organized  
 (  e.g.  architectural  layouts) B4 Decomposed  in  en&&es  organized  in  classes  (e.g.  materials,  temporal  states,  etc.) C  -­‐  DATASET  STRUCTURE  (Geometry)   C1   Single  3D  file  structured  (1  LOD) C2 MulNple  independent  3D  files  (1  LOD) C3 Mul&ple  independent  3D  files  (mul&ple  LODs) D  -­‐  DATASET  STRUCTURE  (Textures)   D1 Embedded  into  the  3D  geometry  file D2 External  2D  images E  -­‐  VISUAL  ENRICHMENT     E1 Texture  extracNon  and  projecNon  starNng  from  photographs  finely  oriented  on  the  3D   model  (e.g.  image-­‐based  modeling,  photogrammetry) E2 Texturing  by  photographic  samples  of  the  real  materials  of  the  ar&fact     E3 Texturing  by  generic  shaders. F  -­‐  HYPOTHETICAL  RECONSTRUCTION     F1   Basing  on  the  3D  acquisiNon  of  exisNng  (or  existed)  parts; F2 Basing  on  previous  2D  surveys  of  exisNng  (or  existed)  parts; F3 Basing  on  non-­‐metric  iconographic  sources  of  the  studied  arNfact; F4 Basing  on  iconographic  sources  (metric  and  /  or  non-­‐metric)  related  to  similar  arNfacts; G  -­‐  SCIENTIFIC  (Historic)  ADVISING G1 ScienNfic  Commicee     G2 Bibliographic  references   Case  study  2   Centre  Pompidou  in  Paris  (CNRS)  
  13. 13. Livio  De  Luca,  MAP  Laboratory  (UMR  3495  CNRS/MCC)  _  FR                                                                    hcp://www.map.archi.fr A  -­‐  GEOMETRIC  RECONSTRUCTION A1 Automa&c  meshing  from  a  dense  3D  point  cloud A2 InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  relevant  profiles A3 InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  primiNves  adjustment A4 InteracNve  reconstrucNon  based  on  technical  iconography  (plans,  cross-­‐secNons  and   elevaNons) A5 InteracNve  reconstrucNon  based  on  arNsNc  iconography  (sketches,  painNngs,  etc.) B  -­‐  MODEL  STRUCTURING   B1 Unstructured  (point  clouds,  simple  mesh,  ...) B2 Decomposed  in  elementary  enNNes B3 Decomposed  in  elementary  enNNes  hierarchically  organized  
 (  e.g.  architectural  layouts) B4 Decomposed  in  enNNes  organized  in  classes  (e.g.  materials,  temporal  states,  etc.) C  -­‐  DATASET  STRUCTURE  (Geometry)   C1   Single  3D  file  structured  (1  LOD) C2 MulNple  independent  3D  files  (1  LOD) C3 MulNple  independent  3D  files  (mulNple  LODs) D  -­‐  DATASET  STRUCTURE  (Textures)   D1 Embedded  into  the  3D  geometry  file D2 External  2D  images E  -­‐  VISUAL  ENRICHMENT     E1 Texture  extrac&on  and  projec&on  star&ng  from  photographs  finely  oriented  on  the  3D   model  (e.g.  image-­‐based  modeling,  photogrammetry) E2 Texturing  by  photographic  samples  of  the  real  materials  of  the  arNfact     E3 Texturing  by  generic  shaders. F  -­‐  HYPOTHETICAL  RECONSTRUCTION     F1   Basing  on  the  3D  acquisiNon  of  exisNng  (or  existed)  parts; F2 Basing  on  previous  2D  surveys  of  exisNng  (or  existed)  parts; F3 Basing  on  non-­‐metric  iconographic  sources  of  the  studied  arNfact; F4 Basing  on  iconographic  sources  (metric  and  /  or  non-­‐metric)  related  to  similar  arNfacts; G  -­‐  SCIENTIFIC  (Historic)  ADVISING G1 Scien&fic  CommiYee     G2 Bibliographic  references   Case  study  3   Roman  archaeological  finds  (POLIMI)  
  14. 14. Livio  De  Luca,  MAP  Laboratory  (UMR  3495  CNRS/MCC)  _  FR                                                                    hcp://www.map.archi.fr A  -­‐  GEOMETRIC  RECONSTRUCTION A1 Automa&c  meshing  from  a  dense  3D  point  cloud A2 Interac&ve  or  semi-­‐automa&c  reconstruc&on  based  on  relevant  profiles A3 InteracNve  or  semi-­‐automaNc  reconstrucNon  based  on  primiNves  adjustment A4 InteracNve  reconstrucNon  based  on  technical  iconography  (plans,  cross-­‐secNons  and   elevaNons) A5 InteracNve  reconstrucNon  based  on  arNsNc  iconography  (sketches,  painNngs,  etc.) B  -­‐  MODEL  STRUCTURING   B1 Unstructured  (point  clouds,  simple  mesh,  ...) B2 Decomposed  in  elementary  en&&es B3 Decomposed  in  elementary  enNNes  hierarchically  organized  
 (  e.g.  architectural  layouts) B4 Decomposed  in  enNNes  organized  in  classes  (e.g.  materials,  temporal  states,  etc.) C  -­‐  DATASET  STRUCTURE  (Geometry)   C1   Single  3D  file  structured  (1  LOD) C2 MulNple  independent  3D  files  (1  LOD) C3 MulNple  independent  3D  files  (mulNple  LODs) D  -­‐  DATASET  STRUCTURE  (Textures)   D1 Embedded  into  the  3D  geometry  file D2 External  2D  images E  -­‐  VISUAL  ENRICHMENT     E1 Texture  extrac&on  and  projec&on  star&ng  from  photographs  finely  oriented  on  the  3D   model  (e.g.  image-­‐based  modeling,  photogrammetry) E2 Texturing  by  photographic  samples  of  the  real  materials  of  the  arNfact     E3 Texturing  by  generic  shaders. F  -­‐  HYPOTHETICAL  RECONSTRUCTION     F1   Basing  on  the  3D  acquisi&on  of  exis&ng  (or  existed)  parts; F2 Basing  on  previous  2D  surveys  of  exisNng  (or  existed)  parts; F3 Basing  on  non-­‐metric  iconographic  sources  of  the  studied  ar&fact; F4 Basing  on  iconographic  sources  (metric  and  /  or  non-­‐metric)  related  to  similar  ar&facts; G  -­‐  SCIENTIFIC  (Historic)  ADVISING G1 Scien&fic  CommiYee     G2 Bibliographic  references   Case  study  4   Treasury  of  Marseille  in  Delphi  (CNRS)  
  15. 15. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project q TYPE  1   q Dense  point  cloud  +  regular  mesh  +  vertex  coloring   q automaNc  processing  +  opNmizaNon   q unstructured     q final  model  managed  in  :  Meshlab,  RapidForm,  ....   q TYPE  2   q Sparse  point  cloud  +  structured  geometry  +  texture  mapping   q semi-­‐automaNc  and  manual  processing   q structured   q final  model  managed  in  3D  sokwares  (3D  studio,  Maya,  etc..)   q TYPE  3  -­‐  integrated  techniques Typical  post  processing  pipelines } } } WorkPackage  4  -­‐  Post  processing
  16. 16. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project q TYPE  1   q Dense  point  cloud  +  regular  mesh  +  vertex  coloring   q automaNc  processing  +  opNmizaNon   q unstructured     q final  model  managed  in  :  Meshlab,  RapidForm,  ....   q TYPE  2   q Sparse  point  cloud  +  structured  geometry  +  texture  mapping   q semi-­‐automaNc  and  manual  processing   q structured   q final  model  managed  in  3D  sokwares  (3D  studio,  Maya,  etc..)   q TYPE  3  -­‐  integrated  techniques Publica&on  formats   WP  5 } } Typical  post  processing  pipelines } } } } Towards  final  on-­‐line  publicaNon  formats WorkPackage  4  -­‐  Post  processing final  output
 ready  to  be  converted final  output
 ready  to  be  converted
  17. 17. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project How  many  final  outputs  ? DIGITISATION WorkPackage  4  -­‐  Post  processing FINAL  OUTPUT The  case  of  Saint  Michel  de  Cuxa’s  cloister
  18. 18. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project How  many  final  outputs  ? DIGITISATION }POST  PROCESSING 3D digitization Terrestrial photogrammetry 3D Laser scanning 1 Pointcloud - exterior 2 Pointcloud - interior 32 col Photographs - Details 43 col Photographs - Building parts Aerial photogrammetry 1 Pointcloud - landscape 1 Orthophotography - landscape 32 Pointclouds - elements 14 Pointclouds - details Post processing 3D modeling - current state 1 CAD-like 3D model - exterior 4 CAD-like 3D models - interior 46 Textured 3D models - details 1 3D Textured mode - exterior 4 3D textured models 1 Textured 3D model 3D modeling - hypothetical states 1 Textured 3D mode - 12th century 1 Textured 3D model - 11th century 1 Textured 3D mode - 10th century 1 Textured 3D model (interior/detail) - 11th century Complementary 2D media 3D model - current state 3D model - 12th century3D model - 11 th century 3D model - 10th century 4 images - 1 video 4 images - 1 video 2 images - 1 video 3 images - 1 video 1 video 50 images - detail WorkPackage  4  -­‐  Post  processing MULTIPLE    DIGITAL  ASSETS FINAL  OUTPUT The  case  of  Saint  Michel  de  Cuxa’s  cloister
  19. 19. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project How  many  final  outputs  ? 3D digitization Terrestrial photogrammetry 3D Laser scanning 1 Pointcloud - exterior 2 Pointcloud - interior 32 col Photographs - Details 43 col Photographs - Building parts Aerial photogrammetry 1 Pointcloud - landscape 1 Orthophotography - landscape 32 Pointclouds - elements 14 Pointclouds - details Post processing 3D modeling - current state 1 CAD-like 3D model - exterior 4 CAD-like 3D models - interior 46 Textured 3D models - details 1 3D Textured mode - exterior 4 3D textured models 1 Textured 3D model 3D modeling - hypothetical states 1 Textured 3D mode - 12th century 1 Textured 3D model - 11th century 1 Textured 3D mode - 10th century 1 Textured 3D model (interior/detail) - 11th century Complementary 2D media 3D model - current state 3D model - 12th century3D model - 11 th century 3D model - 10th century 4 images - 1 video 4 images - 1 video 2 images - 1 video 3 images - 1 video 1 video 50 images - detail 3D digitization Terrestrial photogrammetry 3D Laser scanning 1 Pointcloud - exterior 2 Pointcloud - interior 32 col Photographs - Details 43 col Photographs - Building parts Aerial photogrammetry 1 Pointcloud - landscape 1 Orthophotography - landscape 32 Pointclouds - elements 14 Pointclouds - details Digi&sa&on WorkPackage  4  -­‐  Post  processing Post  processing The  case  of  Saint  Michel  de  Cuxa’s  cloister
  20. 20. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project How  many  final  outputs  ? 1 Orthophotography - landscape 14 Pointclouds - details Post processing 3D modeling - current state 1 CAD-like 3D model - exterior 4 CAD-like 3D models - interior 46 Textured 3D models - details 1 3D Textured mode - exterior 4 3D textured models 1 Textured 3D model 3D modeling - hypothetical states 1 Textured 3D mode - 12th century 1 Textured 3D model - 11th century 1 Textured 3D mode - 10th century 3D digitization Terrestrial photogrammetry 3D Laser scanning 1 Pointcloud - exterior 2 Pointcloud - interior 32 col Photographs - Details 43 col Photographs - Building parts Aerial photogrammetry 1 Pointcloud - landscape 1 Orthophotography - landscape 32 Pointclouds - elements 14 Pointclouds - details Post processing 3D modeling - current state 1 CAD-like 3D model - exterior 4 CAD-like 3D models - interior 46 Textured 3D models - details 1 3D Textured mode - exterior 4 3D textured models 1 Textured 3D model 3D modeling - hypothetical states 1 Textured 3D mode - 12th century 1 Textured 3D model - 11th century 1 Textured 3D mode - 10th century 1 Textured 3D model (interior/detail) - 11th century Complementary 2D media 3D model - current state 3D model - 12th century3D model - 11 th century 3D model - 10th century 4 images - 1 video 4 images - 1 video 2 images - 1 video 3 images - 1 video 1 video 50 images - detail Post  processing WorkPackage  4  -­‐  Post  processing Digi&sa&on Complementary  2D  Media The  case  of  Saint  Michel  de  Cuxa’s  cloister
  21. 21. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project How  many  final  outputs  ?1 Textured 3D model1 Textured 3D mode - 10th century Complementary 2D media 3D model - current state 3D model - 12th century3D model - 11 th century 3D model - 10th century 4 images - 1 video 4 images - 1 video 2 images - 1 video 3 images - 1 video 1 video 50 images - detail 3D digitization Terrestrial photogrammetry 3D Laser scanning 1 Pointcloud - exterior 2 Pointcloud - interior 32 col Photographs - Details 43 col Photographs - Building parts Aerial photogrammetry 1 Pointcloud - landscape 1 Orthophotography - landscape 32 Pointclouds - elements 14 Pointclouds - details Post processing 3D modeling - current state 1 CAD-like 3D model - exterior 4 CAD-like 3D models - interior 46 Textured 3D models - details 1 3D Textured mode - exterior 4 3D textured models 1 Textured 3D model 3D modeling - hypothetical states 1 Textured 3D mode - 12th century 1 Textured 3D model - 11th century 1 Textured 3D mode - 10th century 1 Textured 3D model (interior/detail) - 11th century Complementary 2D media 3D model - current state 3D model - 12th century3D model - 11 th century 3D model - 10th century 4 images - 1 video 4 images - 1 video 2 images - 1 video 3 images - 1 video 1 video 50 images - detail Complementary  2D  media WorkPackage  4  -­‐  Post  processing Post  processing The  case  of  Saint  Michel  de  Cuxa’s  cloister
  22. 22. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project How  many  final  outputs  ? 3D digitization Terrestrial photogrammetry 3D Laser scanning 1 Pointcloud - exterior 2 Pointcloud - interior 32 col Photographs - Details 43 col Photographs - Building parts Aerial photogrammetry 1 Pointcloud - landscape 1 Orthophotography - landscape 32 Pointclouds - elements 14 Pointclouds - details Post processing 3D modeling - current state 1 CAD-like 3D model - exterior 4 CAD-like 3D models - interior 46 Textured 3D models - details 1 3D Textured mode - exterior 4 3D textured models 1 Textured 3D model 3D modeling - hypothetical states 1 Textured 3D mode - 12th century 1 Textured 3D model - 11th century 1 Textured 3D mode - 10th century Textured 3D model (interior/detail) 11th century Complementary 2D media 3D model - current state 3D model - 12th century3D model - 11 th century 3D model - 10th century 4 images - 1 video 4 images - 1 video 2 images - 1 video 3 images - 1 video 1 video 50 images - detail } q 3D  Digi&sa&on     q Images  :  75  collecNons  (+  450  images)    
 +  1  orthophotography     q 3D  models  :  50  pointclouds     q Post  processing   q Current  state  :   q 5  cad-­‐like  3D  models   q 52  textured  3D  models   q HypotheNcal  states  :     q 4  textured  3D  models   q Complementary  2D  media  (derived  from  3D  models)   q 63  Images  (rendering)   q 5  Video  animaNons
 -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐  -­‐     q Total   q 111  3D  Models     q 50  pointclouds   q  5  cad-­‐like  3D  models   q  56  textured  3D  models   q 514  images   q  75  images  collecNons  (+  450  images)   q  64  images  (derived  from  the  3D  model) WorkPackage  4  -­‐  Post  processing The  case  of  Saint  Michel  de  Cuxa’s  cloister
  23. 23. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project WorkPackage  4  -­‐  Post  processing Metadata  creation Linking  the  3D  processing  pipeline  to  the  metadata  creaNon Versailles                Petit  Trianon                              Chambre  de  la  Reine Sécrétaire  W1-­‐38-­‐1
  24. 24. Analysis  of  the  3D  reconstruction  methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project  Analysis  of  the  3D  reconstruction   methodologies  used  within  the  framework  of  the  3D-­‐ICONS  project WorkPackage  4  -­‐  Post  processing Metadata  creation Linking  the  3D  processing  pipeline  to  the  metadata  creaNon Versailles                Petit  Trianon                              Chambre  de  la  Reine Sécrétaire  W1-­‐38-­‐1 Digital  asset  
 3D  Textured  PointCloud   HD  version Digital  asset  
 3D  Textured  Model   HD  and  LD  version Digital  asset  
 Video  animation PHYSICAL
 OBJECT DIGITAL
 ASSET DIGITAL
 ASSET DIGITAL
 ASSET
  25. 25. a eventtype eve nttype eventty pe eventtype eventtype ACTIVITY 3D M odeling process 2D medias (derivedfrom t he3D model) Scientificandtechnicalsupport Originofresource Typeofsurvey/Dataacquisition VRobjects) documentationterminology representation hypot hesis figurativesearch simolarproperties (pass ivesensor) (activesensor) GeodeticSections/Sketch-up reconstruction reco nstruction structuring enrichment (e.g. renderings) (e.g. videotours) (e.g.panoramic, specificappropriate problemsofthe reconst ruction research stylisticand analysiswith Im a ge-based Range-based TopographicCAD/Maps Realitybased Hyp othetical Model Visual Static images Animated im ages Interactiveimages ToprovideTosuggestan Toidentifythe Form u latea Bibliographic Iconographic, Comparative Libraryreference collectionand online bibliographic searchengine Libraryreference collectionand onlinebibliographic searchengine Morphology, typology, materials,etc. Historicalperiod, architecturaltypology, climatezone,etc. Based on a com parative analysisw ith sim ilar properties ABC Reporton archaeological work,static anddynamic analysis,etc. DIGITIZATION 3D M ODELING RENDERI NG SCIENTIFICADVISING DOCUMENTATION ORGANIZATION Country Contacts Name Sour ce Date ACTOR Actorty pe Actor type Team (ororganisation) Individual Actor Name Roles PlaceofBirth PlaceofDead D ateofBirth DateofDead DisplaydatePlaceofActivit y StaticImages AnimatedImagesInteractiveImages Consulte dduringthe project Created during the project Photos Sketch CAD MAPS Raw Consolidated Interactive Work3DModelSource3DModel Web3D M od el Type of ressource Documentary Photos 2DDrawings Pointclou d 3DModel Complementary Doc um entary DIGITAL RESOURCES Appelationname Spa tial Description HERITAGE ASSET HA (Monument) HA (Part de) HA (Element) Appelation name Sp atial Description ty petyp e ty pety pe resources 2DMedia res ources Appelationname Sp atial DescriptionAppelationname Sp atial Description HA (Furniture) ACTIVITY Appelation Name** Event Type* Has General Purpose Actor Has assisted Is derived of Had Specific Purpose Start Date End Date Methods Material Software 4ème Campagne de relevé du mobilier des appartements du 1er etage du Petit Trianon Digitization Numérisation photographique et laser du mobilier conservé en Angleterre Lazare GRENIER, Noémie RENAUDIN Novembre 2008 Novembre 2008 Image-based survey, Range-based survey NIKON D300, Nikkor 18-70mm, Konica Minolta V-910 ACTOR Actor Name ** Actor Type Roles Place of Birth Place of Death Place of Activity Date of Birth Date of Death Display Dates Noémie RENAUDIN Individual Assistante Ingenieur Lazare GRENIER Individual Géomètre ORGANIZATION Organization Name ** Source * Date * Country * Contacts Name * Contacts Role Contacts Organization Contacts Address Building Name Contacts Address Number In Road Contacts Address Road Name Contacts Address Town Or City Contacts Address Postcode or Zipcode Contacts Address Locality Contacts Address Admin Area Contacts Address Country Contacts Phone Contacts Fax Contacts Email Contacts Description UMR 3495 CNRS/MCC MAP UMR 3495 CNRS/MCC MAP 13/02/2014 FRANCE Livio DE LUCA Ingénieur de Recherche au CNRS, HDR UMR 3495 CNRS/MCC MAP Campus CNRS Joseph Aiguier, Bât Z' 31 Chemin Joseph Aiguier Marseille Cedex 20 13402 FRANCE +33 (0)491164347 +33 (0)491164343 livio.deluca@map.archi.fr Appelation Name** Description** Link (thumbnail)** Object ** Is Shown at** Copyright Credit Line** Europeana Rights ** Access Rights (enum) Reproduction Rights Licence Type* Format* Details Publisher Place (publication) Actor Data_10.vvd Nuage de point issu du relevé laser de la table mécanique W1-38-1 UMR 3495 CNRS/MCC MAP The Public Domain Mark (PDM) Nuage de points .vvd Noémie RENAUDIN DIGITAL RESSOURCE Is part of W 1-38-1 Chambre de la Reine Digitisation 24 photos 1 point-cloud A1 PHYSICAL
 OBJECT DIGITAL
 ASSET DIGITAL  ASSET  -­‐  3D  POINT  CLOUD
  26. 26. a eventtype eve nttype eventty pe eventtype eventtype ACTIVITY 3D M odeling process 2D medias (derivedfrom t he3D model) Scientificandtechnicalsupport Originofresource Typeofsurvey/Dataacquisition VRobjects) documentationterminology representation hypot hesis figurativesearch simolarproperties (pass ivesensor) (activesensor) GeodeticSections/Sketch-up reconstruction reco nstruction structuring enrichment (e.g. renderings) (e.g. videotours) (e.g.panoramic, specificappropriate problemsofthe reconst ruction research stylisticand analysiswith Im a ge-based Range-based TopographicCAD/Maps Realitybased Hyp othetical Model Visual Static images Animated im ages Interactiveimages ToprovideTosuggestan Toidentifythe Form u latea Bibliographic Iconographic, Comparative Libraryreference collectionand online bibliographic searchengine Libraryreference collectionand onlinebibliographic searchengine Morphology, typology, materials,etc. Historicalperiod, architecturaltypology, climatezone,etc. Based on a com parative analysisw ith sim ilar properties ABC Reporton archaeological work,static anddynamic analysis,etc. DIGITIZATION 3D M ODELING RENDERI NG SCIENTIFICADVISING DOCUMENTATION ORGANIZATION Country Contacts Name Sour ce Date ACTOR Actorty pe Actor type Team (ororganisation) Individual Actor Name Roles PlaceofBirth PlaceofDead D ateofBirth DateofDead DisplaydatePlaceofActivit y StaticImages AnimatedImagesInteractiveImages Consulte dduringthe project Created during the project Photos Sketch CAD MAPS Raw Consolidated Interactive Work3DModelSource3DModel Web3D M od el Type of ressource Documentary Photos 2DDrawings Pointclou d 3DModel Complementary Doc um entary DIGITAL RESOURCES Appelationname Spa tial Description HERITAGE ASSET HA (Monument) HA (Part de) HA (Element) Appelation name Sp atial Description ty petyp e ty pety pe resources 2DMedia res ources Appelationname Sp atial DescriptionAppelationname Sp atial Description HA (Furniture) ACTIVITY Appelation Name** Event Type* Has General Purpose Actor Has assisted Is derived of Had Specific Purpose Start Date End Date Methods Material Software Modélisation 3D de la table mécanique W1-38-1 3D Modeling Modélisation 3D de la table mécanique W1-38-1 Luca FORESI, Noémie RENAUDIN Août 2009 Août 2009 Geometric Reconstruction, Visual Enrichment Autodesk Image Modeler 4.0 ; Autodesk Maya 2008 ACTOR Actor Name ** Actor Type Roles Place of Birth Place of Death Place of Activity Date of Birth Date of Death Display Dates Luca FORESI Individual Géomètre ORGANIZATION Organization Name ** Source * Date * Country * Contacts Name * Contacts Role Contacts Organization Contacts Address Building Name Contacts Address Number In Road Contacts Address Road Name Contacts Address Town Or City Contacts Address Postcode or Zipcode Contacts Address Locality Contacts Address Admin Area Contacts Address Country Contacts Phone Contacts Fax Contacts Email Contacts Description UMR 3495 CNRS/MCC MAP UMR 3495 CNRS/MCC MAP 13/02/2014 FRANCE Livio DE LUCA Ingénieur de Recherche au CNRS, HDR UMR 3495 CNRS/MCC MAP Campus CNRS Joseph Aiguier, Bât Z' 31 Chemin Joseph Aiguier Marseille Cedex 20 13402 FRANCE +33 (0)491164347 +33 (0)491164343 livio.deluca@map.archi.fr Appelation Name** Description** Link (thumbnail)** Object ** Is Shown at** Copyright Credit Line** Europeana Rights ** Access Rights (enum) Reproduction Rights Licence Type* Format* Details Publisher Place (publication) Actor W1-38-1.mb Fichier Maya de reconstruction 3D de la table mécanique W1-38-1 UMR 3495 CNRS/MCC MAP The Public Domain Mark (PDM) 3D .mb Luca FORESI DIGITAL RESSOURCE Is part of Noémie RENAUDIN Individual Assistante Ingenieur W 1-38-1 Chambre de la Reine 3D modeling 1 HD 3D Model (local) 1 LD 3D model (web) A1 A2 PHYSICAL
 OBJECT DIGITAL
 ASSET DIGITAL  ASSET  -­‐  TEXTURED  3D  MODEL
  27. 27. a eventtype eve nttype eventty pe eventtype eventtype ACTIVITY 3D M odeling process 2D medias (derivedfrom t he3D model) Scientificandtechnicalsupport Originofresource Typeofsurvey/Dataacquisition VRobjects) documentationterminology representation hypot hesis figurativesearch simolarproperties (pass ivesensor) (activesensor) GeodeticSections/Sketch-up reconstruction reco nstruction structuring enrichment (e.g. renderings) (e.g. videotours) (e.g.panoramic, specificappropriate problemsofthe reconst ruction research stylisticand analysiswith Im a ge-based Range-based TopographicCAD/Maps Realitybased Hyp othetical Model Visual Static images Animated im ages Interactiveimages ToprovideTosuggestan Toidentifythe Form u latea Bibliographic Iconographic, Comparative Libraryreference collectionand online bibliographic searchengine Libraryreference collectionand onlinebibliographic searchengine Morphology, typology, materials,etc. Historicalperiod, architecturaltypology, climatezone,etc. Based on a com parative analysisw ith sim ilar properties ABC Reporton archaeological work,static anddynamic analysis,etc. DIGITIZATION 3D M ODELING RENDERI NG SCIENTIFICADVISING DOCUMENTATION ORGANIZATION Country Contacts Name Sour ce Date ACTOR Actorty pe Actor type Team (ororganisation) Individual Actor Name Roles PlaceofBirth PlaceofDead D ateofBirth DateofDead DisplaydatePlaceofActivit y StaticImages AnimatedImagesInteractiveImages Consulte dduringthe project Created during the project Photos Sketch CAD MAPS Raw Consolidated Interactive Work3DModelSource3DModel Web3D M od el Type of ressource Documentary Photos 2DDrawings Pointclou d 3DModel Complementary Doc um entary DIGITAL RESOURCES Appelationname Spa tial Description HERITAGE ASSET HA (Monument) HA (Part de) HA (Element) Appelation name Sp atial Description ty petyp e ty pety pe resources 2DMedia res ources Appelationname Sp atial DescriptionAppelationname Sp atial Description HA (Furniture) ACTIVITY Appelation Name** Event Type* Has General Purpose Actor Has assisted Is derived of Had Specific Purpose Start Date End Date Methods Material Software Création de médias 2D asscociés à la table mécanique W1-38-1 Rendering Rendu Vidéo de la manipulation de la table mécanique W1-38-1 Luca FORESI, Noémie RENAUDIN Août 2009 Août 2009 Animated Images Autodesk Maya 2008 ACTOR Actor Name ** Actor Type Roles Place of Birth Place of Death Place of Activity Date of Birth Date of Death Display Dates Luca FORESI Individual Géomètre ORGANIZATION Organization Name ** Source * Date * Country * Contacts Name * Contacts Role Contacts Organization Contacts Address Building Name Contacts Address Number In Road Contacts Address Road Name Contacts Address Town Or City Contacts Address Postcode or Zipcode Contacts Address Locality Contacts Address Admin Area Contacts Address Country Contacts Phone Contacts Fax Contacts Email Contacts Description UMR 3495 CNRS/MCC MAP UMR 3495 CNRS/MCC MAP 13/02/2014 FRANCE Livio DE LUCA Ingénieur de Recherche au CNRS, HDR UMR 3495 CNRS/MCC MAP Campus CNRS Joseph Aiguier, Bât Z' 31 Chemin Joseph Aiguier Marseille Cedex 20 13402 FRANCE +33 (0)491164347 +33 (0)491164343 livio.deluca@map.archi.fr Appelation Name** Description** Link (thumbnail)** Object ** Is Shown at** Copyright Credit Line** Europeana Rights ** Access Rights (enum) Reproduction Rights Licence Type* Format* Details Publisher Place (publication) Actor secretaire-7.mov Vidéo de la manipulation de la table mécanique W1-38-1 UMR 3495 CNRS/MCC MAP The Public Domain Mark (PDM) Vidéo .mov Noémie RENAUDIN DIGITAL RESSOURCE Is part of Noémie RENAUDIN Individual Assistante Ingenieur W 1-38-1 Chambre de la Reine Complementary 2D media (video) 1 video animationA1 A2 A3 1 HD 3D Model (local) 1 LD 3D model (web) 24 1 point-cloud PHYSICAL
 OBJECT DIGITAL
 ASSET DIGITAL  ASSET  -­‐  VIDEO  ANIMATION
  28. 28. livio.deluca@map.archi.fr   www.3Dicons-­‐project.eu  

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