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Who am I to tell you what not to do?           Zoltán Hosszú           Graphic designer at Arkon Zrt.
7 don’ts of development
#1   Don’t start with the     pretty pixels!
#1 - Don’t start with the pretty pixels!          Create (ugly) mockups of your          ideas, to see how they would look...
#2   Don’t try to cram     everything in!
#2 - Don’t try to cram everything in!         Look at your product and try to         make sense of it on a mobile device....
#3   Don’t think all of your     ideas are golden!
#3 - Don’t think all of your ideas are golden!             Start testing early on, use the             mockups you’ve crea...
#4   Don’t be afraid to     trash some ideas!
#4 - Don’t be afraid to trash some ideas!                 Remember, it’s a mobile device, you                 can create a...
#5   Don’t start at the     biggest resolution!
#5 - Don’t start at the biggest resolution!            Build your design from the bottom up!            @2x is not the way...
#6   Don’t work with     incompetent developers!
#6 - Don’t work with incompetent developers!            If you want to create an application of            great quality, ...
#7   Don’t miss your     deadlines!
#7 - Don’t miss your deadlines!      Set up realistic deadlines and do your      best to meet them.      If you miss a dea...
7 don’ts of development#1 - Don’t try to cram everything in!#2 - Don’t start with the pretty pixels!#3 - Don’t think all o...
How NOT to start a mobile app development?
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How NOT to start a mobile app development?

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How NOT to start a mobile app development?

We've been working on an iPhone application for the weather forcast website Köpönyeg.hu and here's what we've learned along the way.

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  • Transcript of "How NOT to start a mobile app development?"

    1. 1. Who am I to tell you what not to do? Zoltán Hosszú Graphic designer at Arkon Zrt.
    2. 2. 7 don’ts of development
    3. 3. #1 Don’t start with the pretty pixels!
    4. 4. #1 - Don’t start with the pretty pixels! Create (ugly) mockups of your ideas, to see how they would look like on the small screen. Actual mockups of the Köpönyeg iPhone application
    5. 5. #2 Don’t try to cram everything in!
    6. 6. #2 - Don’t try to cram everything in! Look at your product and try to make sense of it on a mobile device. The current front page of Köpönyeg.hu: • Lots of weather related information • 3200 px tall without banners • 8 sections
    7. 7. #3 Don’t think all of your ideas are golden!
    8. 8. #3 - Don’t think all of your ideas are golden! Start testing early on, use the mockups you’ve created for it. You’ll be surprised with the feedback! Webcam mounted on an iPhone to record the test subjects.
    9. 9. #4 Don’t be afraid to trash some ideas!
    10. 10. #4 - Don’t be afraid to trash some ideas! Remember, it’s a mobile device, you can create a lot of new things, but not all of them will work.Before After Trashing some ideas and features.
    11. 11. #5 Don’t start at the biggest resolution!
    12. 12. #5 - Don’t start at the biggest resolution! Build your design from the bottom up! @2x is not the way to start, you’ll end up with blurry edges on smaller screens. Use the pixel grid, go for perfection! Vector shape fitted to the pixel grid perfectly
    13. 13. #6 Don’t work with incompetent developers!
    14. 14. #6 - Don’t work with incompetent developers! If you want to create an application of great quality, you have to choose a great team to work with. Developing for iPhone? One with a Mac is a good start... First version of the Köpönyeg application compared to the design layout.
    15. 15. #7 Don’t miss your deadlines!
    16. 16. #7 - Don’t miss your deadlines! Set up realistic deadlines and do your best to meet them. If you miss a deadline hold a retrospective and try to fix the problems.
    17. 17. 7 don’ts of development#1 - Don’t try to cram everything in!#2 - Don’t start with the pretty pixels!#3 - Don’t think all of your ideas are golden!#4 - Don’t be afraid to trash some ideas!#5 - Don’t start at the biggest resolution!#6 - Don’t work with incompetent developers!#7 - Don’t miss your deadlines!
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