Prosciutto Palermo Valley Mobile Sessions - English

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    Prosciutto Palermo Valley Mobile Sessions - English - Presentation Transcript

    1. The Prosciutto Project an open source mobile application engine
    2. Which problems do we have today?
      • Device fragmentation
        • Hardware (screen, memory, input)
        • Software (APIs, implementation differences)
        • Device configuration (preferences)
        • Network configuration(carriers)
      • More than 20 different vendors
      • More than 5000 different models
      • More than 11.000 firmware versions *Source: WURFL (Wireless Universal Resource File, April 22nd 2009)
      • Write once, run everywhere?
      • No: Write once, debug everywhere!
      • Redistribution. The costs of “planting” an application are re paid with each new release (communication, marketing campaign, distribution).
      • Testing and Porting costs
      Which problems do we have today?
    3. Motivations and vision
      • The spirit:
        • Configurable enough to build any application
        • Separate the business logic from the actual java code
        • Model the logic outside the engine
        • Implement in an easy configuration
        • Have analysts/modelers build the application, without specific skills
      • Bring technology to the people in every sense (the engine should run on cheap handsets, aggregate value added services, allow an unskilled - in the programming sense - designer build something out of nothing)
    4. Motivations and vision
      • Separate the business logic from the java code
    5. Motivations and vision
      • Separate the business logic from the java code
    6. What is Prosciutto?
      • The Prosciutto Project is an engine implemented on Java ME.
      • You could think of it as a RAD framework, or a distributable engine that aims to scale the problem of device fragmentation.
      • It is based on a basic and intuitive markup language in order to define UI objects and their behavior.
      • Prosciutto applications run on the Prosciutto engine.
      • Any application which aims to let the user navigate data (online u offline) and represent those on screen can be built in Prosciutto.
    7. Why an engine?
      • … and not a WAP application?
        • Access to various API and new functionalities
        • Security
        • Freedom
    8. Why an engine?
      • … and not a vertical application ?
      • Fast development and prototyping vs. Efficiency in the solving of a vertical problem
      • False dicotomy
        • Prosciutto solves those problems that are common to everyone
        • Vertical applications provide a concrete solution to a specific and well-defined problem
        • Prosciutto provides a ground on which the application building is an activity that allows the designer to think freely without caring about the underlying platform
        • It allows for focusing on the vertical problem (application) in an efficient and quick way
    9. Why Java?
      • More than 90% of the actual handsets do incorporate some version of a JVM.
      • There are more Java developers than in any other mobile platform
        • Symbian
        • iPhone
        • .NET CF (Windows Mobile)
      • (that’s why Google created its own Java language as the base development platform for Android)
    10. Why open source?
      • Spread the idea of sharing
      • The problems attacked by Prosciutto are everybody’s pain:
          • Device fragmentation
          • Limited resources
          • Code hacks to support specifics of the different models and vendors
      • Therefore, the solutions to those problems should not be one company’s assets, but rather belong to the whole community.
      • If we all engage in tackling those problems that we all have , the faster we can focus our efforts in adding value
      • Value added is essentially the differntiator
      • V.A. can only come from vertical applications, and not from solving the common problems again and again (DRY concept)
    11. What does it solve?
      • Device fragmentation? Yes!
      • Write once, run everywhere? Yes!
      • Redistribution. Yes! Costs of “planting” an application are paid only once.
      • Minimize testing and porting costs.
      • Therefore, a lower development cost and a better time-to-market
    12. Markup
      • Prosciutto is based on a simple idea: the layout and appearance as well as app behavior should be defined in a unique XML model.
      • HelloWorld:
    13. Example: Hello World
    14. Example: Login
    15. Tested handsets
    16. Similar initiatives
      • J2ME Polish (www.j2mepolish.org)
      • LWUIT Lightweight User Interface Toolkit ( https://lwuit.dev.java.net/ )
      • Hecl ( http://www.hecl.org )
      • http://phonegap.com/
      • MUPE ( http://www.mupe.net/ ) Multi-User Publishing Environment
      • http://mobile.processing.org/
    17. Future
      • Complete Hecl integration (Q2 2009)
      • Android (Q3-Q4 2009)
      • LWUIT integration (Q4 2009 – Q1 2010)
      • WYSIWYG editor (2010)
    18. Success case: Ticketek Calling All Innovators Contest Regional Winner/Global Finalist
    19. The application TIM (TELECOM PERSONAL) 11,9 MM users (4Q08) TICKETEK ARGENTINA Largest Ticket Broker in Argentina www.ticketek.com.ar
    20. Functionality I
    21. Functionality II
    22. Functionality III
    23. Access validation
    24. Architecture
    25.  
    26. Thank you!
      • [email_address]
      • http://www.prosciuttoproject.org

    + Mario ZorzMario Zorz, 6 months ago

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