7 Myths about Teambuilding (with bonus track about hiring)

Uploaded on


More in: Technology , Business
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
    Be the first to like this
No Downloads


Total Views
On Slideshare
From Embeds
Number of Embeds



Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

    No notes for slide


  • 1. ... and 7 myths about it Zahhar Kirillov #tallinnsummerschool
  • 2. Cooperative effort by the members of a group or team to achieve a common goal.
  • 3. Myth #1: team must stay together during the working time (and even longer...) ● Don't be afraid. Try! ● Syncronize! ● Use Dropbox, Trello, Skype
  • 4. Myth #2: Team needs project manager or a teamleader to become effective ● Children vs grown-ups vs grannies ● 'Duties checklist' ● Outsourcing dull tasks
  • 5. Myth #3: Teambuilding events help to build friendship and trust, and increase productivity ● Team needs a rest; project manager needs events (to build a friendship and trust WITH team members) ● Teambuilding takes place during the daily routine ● Team members must like common goal, not each other
  • 6. Myth #4: Skills are more imporatant, than motivation ● Aling your self-interests with team goals ● You can share, borrow or even buy skills, experience and knowledge, but can't do this with energy, enthusiams and drive ● Unmotivated hi-skilled member is useless (and even dangerous for the team)
  • 7. Myth #5: Some members are irreplaceable ● Nothing lasts forever ● Knowledge management ● Discuss problems as early as possible ● Let people go (and they will come back)
  • 8. Myth #6: Ctiticism among team members is bad ● Disagreements are good, trolls are bad ● Social conformism (esp. for mature teams) ● Lunch at McDonalds
  • 9. Myth #7: There are 'rules of thumb' about teambuilding to follow ● Individuals, Goals, Culture, Project time (period) ● Improvisation, Motivation, Leadership ● Trust and reasonable compensation (not only €) ● Ask your colleagues if they are happy!
  • 10. Bonus track: hiring new members ● Slow hiring, fast firing ● 'Photo test' or quest instead of formal interview ● Hire the most professional people you can get (2x 500€ probably cost more, then 1x 1500€) ● Maintain 'Star Map' – team skill matrix ● 'A' players hire 'A' players, but 'B' players hire 'C' players
  • 11. Those friends thou hast, and their adoption tried, Grapple them unto thy soul with hoops of steel; But do not dull thy palm with entertainment Of each new-hatch'd, unfledg'd comrade. (W. Shakespeare, Hamlet)