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Class 1 Introduction

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this the slides that I used for the first session.

this the slides that I used for the first session.

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Transcript

  • 1. Information Systems Innovation
  • 2. youngjin yoo http://youngjinyoo.com
  • 3. innovation
  • 4. information infrastructure
  • 5. ubiquitous information environments
  • 6. Sanyo divested from VTR in 2002
  • 7. Sega divested from video game in 2001
  • 8. Minolta divested from APS camera business in 2001
  • 9. Aiwa divested from audio system in Japan in 2002
  • 10. Hitachi divested from monitor business in 2001
  • 11. Nokia bought Sega in 2002
  • 12. Apple is the world largest personal music player manufacturer in 2005.
  • 13. Nokia is the world largest camera manufacturer
  • 14. AT&T became at&t in 2005
  • 15. key chain story
  • 16. Tell the stories of things that are attached to your key chain
  • 17. Using Post-It notes, write any words (noun, adjective, or verb) that comes to your mind. Go for quantity.
  • 18. Post all the notes on the wall. Move them around to form meaningful categories.
  • 19. Complete the sentence, “A key chain is ...”
  • 20. design as a way going forward
  • 21. defining new products, new space, new organizations
  • 22. 3 ideas on digital innovation
  • 23. “If I had asked my customers what they wanted, they’d have said a faster horse” Henry Ford
  • 24. performance Disruptive disruption technology maturity take-off ferment Sustaining technology time
  • 25. how to spot the next curve in knowledge economy?
  • 26. how do you create one?
  • 27. looking for a genus?
  • 28. innovation is different from creativity
  • 29. innovation is ... systematic organized disciplined
  • 30. “No problem can be solved from the same level of consciousness that created it. We must learn to see the world anew” A Einstein
  • 31. radical digital convergence
  • 32. competition of ideas
  • 33. the future of car?
  • 34. ultimate driving machine
  • 35. moving computing platform
  • 36. urban transporter
  • 37. language
  • 38. own your verb
  • 39. creating a better future
  • 40. idea #1 design : attitude
  • 41. what is design?
  • 42. o d g o what is design?
  • 43. idea #2 design : methods
  • 44. tools & methods
  • 45. idea #3 innovation: theory & practice
  • 46. design is ... organization problem
  • 47. behavioral & cultural DNA
  • 48. design exercise #1
  • 49. design exercise #2
  • 50. Do something with a piece of paper to make it stand.
  • 51. Do four more times.
  • 52. Choose the best one.
  • 53. Make it better.
  • 54. Think how you can make it better.
  • 55. discussion
  • 56. thee components
  • 57. 8 innovation lectures
  • 58. 2 design research sessions
  • 59. 3 design workshops
  • 60. readings
  • 61. 3 individual learning assignments
  • 62. project
  • 63. peer evaluation