2. Product Overview
METAL GEAR RISING: REVENGEANCE takes the renowned METAL GEAR franchise into
exciting new territory by focusing on delivering an all-new action experience unlike anything that
has come before. Combining world-class development teams at Kojima Productions and
PlatinumGames, METAL GEAR RISING: REVENGEANCE brings two of the world’s most
respected teams together with a common goal of providing players with a fresh synergetic
experience that combines the best elements of pure action and epic storytelling, all within the
expansive MG universe. The game introduces Raiden as the central character; a child soldier
2/4
3. transformed into a half-man, half-machine cyborg ninja, equipped with a high-frequency katana
blade and a soul fueled by revenge.
In the near future, cyborg technology has become commonplace throughout society. Three
years have passed since the collapse of the Patriots system that had been secretly controlling
the global power balance from the shadows. However, peace remains elusive. The
dissemination of cybernetic technology has triggered instability and conflict as those who control
the trade gain increasing power. Furthermore, large ‘Private Military Companies’, or PMC’s,
that had been supported and controlled by the Patriots have collapsed, spawning countless
rogue entities with origins to larger criminal organizations. These renegade PMCs employing
cyborg technology have become increasingly more disruptive shifting policy and power at will.
As a member of the peace-keeping PMC ‘Maverick Security’, Raiden lives by the mantra of
protecting and saving lives. But as the world plunges further into asymmetric warfare, the only
path that leads him forward is rooted in resolving his past, and carving through anything that
stands in his way.
Features
The latest METAL GEAR console experience featuring an all-new style of frenetic action
gameplay and central character, Raiden, a cyborg ninja who uses his High Frequency katana
blade to cut through any thing that stands in his vengeful path!
New game design, the birth of a new type of MG experience: Combining development
powerhouses Kojima Productions and PlatinumGames together, METAL GEAR RISING:
REVENGEANCE will offer a fast & fluid game style centered on katana-based combat within the
METAL GEAR universe.
Advanced technology: Produced by a hybrid team of renowned developers, the in-game
technology promises to push the boundaries of graphics, style and lightning-speed action
gameplay.
‘ZanDatsu’ cut mechanic: Within the game world, players will be able to take advantage of
what has been created- “an all-encompassing cutting plane in real time”. Cut anything,
anytime, anywhere.
Epic story in the vein of what MG is known and loved for: The game takes place after the
events of METAL GEAR SOLID 4 where the world has fallen into chaos with cyborg crimes &
terrorism running rampant in society. Delves into the continuing story of Raiden, a child-soldier
turned cyborg ninja who’s origins are connected to both METAL GEAR SOLID 2 and METAL
Product Features
GEAR SOLID 4.
Rising’s stealth elements will emphasize Raiden’s considerable speed and agility through what
Matsuyama describes as “hunting stealth.”
Gameplay will focus on two key elements: swordfighting, and a style of stealth that is more
fast-paced and action-oriented.
“Cutting” entails sophisticated swordplay that lets players engage in third person melee
combat, as well as precisely slash enemies and objects “at will” along a geometrical plane
using a “free slicing” mode.
3/4
4. Check Out The Full Indepth Details Here: Metal Gear Rising: Revengeance
4/4
Powered by TCPDF (www.tcpdf.org)